I blame consoles for most of this, and I stand behind that claim even now. Matchmaking has killed any social aspect of Multiplayer games... let alone anything else.
The age of dedicated servers was the peak of online multiplayer from a shooter perspective.
MMO's were at their peak in the early days of WoW and even before that.
Now EVERY SINGLE online experience is:
1) Instant Matchmaking - but never speak to these people again, build no relationships, never meet the same people twice. Hurl insults because why not?
2) Dumbed down simplified game mechanics, and no real class-dependant game modes... because f*ck REQUIRING people to ACTUALLY work together.
3) Instant gratification reward systems... every modern MMO just throws Epics at you for LOGGING IN (exaguration).
I couldn't care less about most upcoming games. the only game I'm looking forward to is World of Warcraft: Classic. I don't care if its 2004 graphics.... no godamn matchmaking, no carebear welfare epics... actual social interaction required.
This automated instant-gratification "everyone deserves everything" modern gaming is just watered down shit.
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