More LBP Karting details

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ShadowriverUB

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#1 ShadowriverUB
Member since 2009 • 5515 Posts
http://uk.ps3.ign.com/articles/122/1224027p1.html?utm_campaign=ign+main+twitter&utm_source=twitter&utm_medium=socialhttp://www.destructoid.com/hands-on-preview-littlebigplanet-karting-226678.phtml -As all user-generated content games from Sony, all story levels are made with same tools that will be gived to user -"Nearly every element of a course can be controlled, from the frequency of weapon spawns to the appearance of the track itself." -Pod holds 4 players and they can customize (sounds like this is only thing you can do there, no free ridding) -While building tracks other players can toy around on it -"....the game's controls feel natural, comfortable and less 'loose' than those of ModNation." -Controls been reversed X is gas, R2 is drift. But you can swap them back in menu. -All weapons can be fired in back or forth -Seeking weapons can be canceled -Boxing gloves from trailer are actully... just power-up, which push away oppnetns in your way -You can create your own weapons from scrach -You can slap opponets durning race, like in real LBP game -AI players in Battle Mode Modes that we didnt hear about yet: -Waypoint Races ( i guess something like GTA races) -Tresure Hunt (???) -Score Attack (probably score bubble hunting) Issues: -Long Loading times are still noticeable when loading new tracks -Framerate Dops (but thats normal for game in development)
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NaveedLife

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#2 NaveedLife
Member since 2010 • 17179 Posts

framerate drops are my biggest concern. The game sounds like a lot of fun! I just wish it was on PC (along with LBP) cause I know I would be more apt to play it more often and I could have my PC buddies play with me. Oh and editors would be way easier to use with a mouse.

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Blake135

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#3 Blake135
Member since 2008 • 3994 Posts

Im hoping they release it to the Vita, looks like alot of fun.

http://www.gametrailers.com/video/first-look-littlebigplanet-karting/729752

Interview

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ShadowriverUB

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#4 ShadowriverUB
Member since 2009 • 5515 Posts
Hehe slaping durning races sounds cool, added to the list ^^
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Bread_or_Decide

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#6 Bread_or_Decide
Member since 2007 • 29761 Posts
Btwn this and the new Sonic All star racing one must say...mario kart who?
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#7 VioletWizard
Member since 2012 • 25 Posts
Things I believe would improve Little Big Planet Karting. 1: The graphics are grainy in comparison to both LBP2 and Mod Nation Racers. Please give the graphics some real polish. 2: Tho the level creating is in depth why can't I create a Go-kart with as much depth as there is in LBP2, In that game I can create my vehicles from ground up, and not just use preset designs for every part of vehicle. In LBP2 I can literaly invent the wheal. Invent the shape of car etc........ 3: The weapons in LBP Karting are all pre set designs. In LBP2 I can invent the weapons, In LBP2 I could turn a cupcake into a nucleare Icing imiting planet distroyer and shoot it out of my hellmet. etc.... 4: In LBP Karting I could only hold 1 of these pre designed weapons at a time. Why not be able to carry a whole bunch and then at the press of a button cycle through them to the one I want to use like in Twisted Metal games. 5: This one may sound silly but why do I have to be in my Go-Kart all the Time. why not let me Build a Mech warrior suit and run around arenas/tracks and fight like that. 6: Big problem, Why could I not create tracks with friends? In LBP2 you can have 4 sacks on one moon creating Levels together. 7: Why cant I drive my cart around in my Pod ? 8: While in pod, why can't I use R3 or L3 to widen my pop it menu items like you can in LBP2? 9: Painting objects is not as good as it is in LBP2. In LBP2 all I have to do is place colored sticker over object make it real big and when I stick it on it covers all object. In LBP Karting I make sticker real big past it on & there is still unpainted spots around object. 10: When I was building Level it forced me to Lay down track before I could save. This is bad because all I wanted to do was create a cool neigborhood to hang out in with friends. 11: The beauty of LBP2 is the fact that the game is whatever you want it to be. Racing, walking flying,swimming, etc... LBP Karting should not diverge from this concept, but instead bring it into a more fully 3D LBP experience, breaking free from the shackles of Camera angles that only spin 180 degrees. and 3 levels of screen to jump between. 12: In closing I can but hope some one will read this & help these Ideas improve the game. If you are not a game maker and just a fellow gamer reading this please copy and past it all over the internet in hopes that the word will spread to the ears of the game makers and they will give all us gamers what we so long for have desired. THE ULTIMATE LITTLE BIG PLANET. xD