Metro: Exodus- Next level of lighting (Analysis by DF)

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#1 Cloud_imperium
Member since 2013 • 15146 Posts

This is shaping up to be a great title. On top having much improved gameplay and world, it is continuing the tradition of using latest PC features.

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#2  Edited By Ghosts4ever
Member since 2015 • 24920 Posts

Easily my most hype game. this is the game i had been dreaming of since years. They are turning Metro into STALKER thus it may become one of the greatest game of all time.

whats not to like about dark atmospheric immersive world that only russian/ukraine developers can make.

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deactivated-5c18005f903a1

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#3 deactivated-5c18005f903a1
Member since 2016 • 4626 Posts

It has nipples in it so I'm boycotting it. I can't be looking at them.

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#4 DaVillain  Moderator  Online
Member since 2014 • 56089 Posts

If everything turns out well for RTX, I'll consider upgrading somewhere next year during Black Friday or Cyber Monday. Also, Metro: Exodus looks dope, but still plan to buy it :)

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#5  Edited By Ghosts4ever
Member since 2015 • 24920 Posts

@boycie said:

It has nipples in it so I'm boycotting it. I can't be looking at them.

But this is not last light. this is exodus and they didnot market it unlike cyberpunk which tell maturity is equal to nudity lol.

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#6  Edited By Sgt_Crow
Member since 2004 • 6099 Posts

@boycie: It’s giving me unwanted romantic feelings. Why does a super manly game like Metro need romance? Worst game ever confirmed.

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deactivated-5c18005f903a1

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#7  Edited By deactivated-5c18005f903a1
Member since 2016 • 4626 Posts

@Sgt_Crow said:

@boycie: It’s giving me unwanted romantic feelings. Why does a super manly game like Metro need romance? Worst game ever.

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GarGx1

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#8 GarGx1
Member since 2011 • 10934 Posts

Looks like it's going to be a great game. Looking forward to it.

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#9 BlackHoax
Member since 2018 • 37 Posts

Next gen consoles better get some raytracing hardware too. If AMD just throws more flops out the fucking consoles will hold back visuals for sure this time.

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#10  Edited By Cloud_imperium
Member since 2013 • 15146 Posts
@Sgt_Crow said:

@boycie: It’s giving me unwanted romantic feelings. Why does a super manly game like Metro need romance? Worst game ever confirmed.

This is definitely a big issue. This might be a reason to wait for sale folks.

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Ghosts4ever

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#11  Edited By Ghosts4ever
Member since 2015 • 24920 Posts

@Cloud_imperium said:
@Sgt_Crow said:

@boycie: It’s giving me unwanted romantic feelings. Why does a super manly game like Metro need romance? Worst game ever confirmed.

This is definitely a big issue. This might be a reason to wait for sale folks.

I dont know why cant we talk about Metro decently. these games becoming meme even if i dont make a thread..

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#12 R4gn4r0k
Member since 2004 • 46260 Posts
@ghosts4ever said:
@Cloud_imperium said:
@Sgt_Crow said:

@boycie: It’s giving me unwanted romantic feelings. Why does a super manly game like Metro need romance? Worst game ever confirmed.

This is definitely a big issue. This might be a reason to wait for sale folks.

I dont know why cant we talk about Metro decently. these games becoming meme even if i dont make a thread..

Hilarious !

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#13 jun_aka_pekto
Member since 2010 • 25255 Posts

I think we have enough lighting tech. How about darkness tech? So darn few games get darkness right.

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#14 DragonfireXZ95
Member since 2005 • 26645 Posts

Welp, looks like new graphics king over BF5 and Shadow of the Tomb raider on PC.

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#15 Ghosts4ever
Member since 2015 • 24920 Posts

@DragonfireXZ95 said:

Welp, looks like new graphics king over BF5 and Shadow of the Tomb raider on PC.

plus it also looks more ambitious than cyberpunk.

last time something like this impress me was in 2007 Crysis 1.

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#16  Edited By ReCloud
Member since 2018 • 4418 Posts
@ghosts4ever said:
@Cloud_imperium said:
@Sgt_Crow said:

@boycie: It’s giving me unwanted romantic feelings. Why does a super manly game like Metro need romance? Worst game ever confirmed.

This is definitely a big issue. This might be a reason to wait for sale folks.

I dont know why cant we talk about Metro decently. these games becoming meme even if i dont make a thread..

It's because of you. You're laughing stock in here, because you only like manly games, gritty shooters and everything else is garbage to you, you don't respect people's tastes, one might say you're the FPS version of TryIt. It's not that we hate Metro, we just don't take you seriously.

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#17 Howmakewood
Member since 2015 • 7702 Posts

The game just doesnt look manly enough, prob gonna buy new tomb raider instead, at least Lara has some balls

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#18 DaVillain  Moderator  Online
Member since 2014 • 56089 Posts

@ghosts4ever said:
@DragonfireXZ95 said:

Welp, looks like new graphics king over BF5 and Shadow of the Tomb raider on PC.

plus it also looks more ambitious than cyberpunk.

last time something like this impress me was in 2007 Crysis 1.

I'll reserve judgment on that when Cyberpunk 2077 releases, thank you!

But for now, Metro: Exodus is indeed graphics King....for now at least :)

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#19 Ghosts4ever
Member since 2015 • 24920 Posts

@recloud said:
@ghosts4ever said:
@Cloud_imperium said:
@Sgt_Crow said:

@boycie: It’s giving me unwanted romantic feelings. Why does a super manly game like Metro need romance? Worst game ever confirmed.

This is definitely a big issue. This might be a reason to wait for sale folks.

I dont know why cant we talk about Metro decently. these games becoming meme even if i dont make a thread..

It's because of you. You're laughing stock in here, because you only like manly games, gritty shooters and everything else is garbage to you, you don't respect people's tastes, one might say you're the FPS version of TryIt. It's not that we hate Metro, we just don't take you seriously.

I respect your opinion my friend.

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Ghosts4ever

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#20 Ghosts4ever
Member since 2015 • 24920 Posts

@davillain- said:
@ghosts4ever said:
@DragonfireXZ95 said:

Welp, looks like new graphics king over BF5 and Shadow of the Tomb raider on PC.

plus it also looks more ambitious than cyberpunk.

last time something like this impress me was in 2007 Crysis 1.

I'll reserve judgment on that when Cyberpunk 2077 releases, thank you!

But for now, Metro: Exodus is indeed graphics King....for now at least :)

In cyberpunk. there is only one single world albeit large.

In Metro there are large sandbox multiple location. and it has been in development since 2014.

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#21 MonsieurX
Member since 2008 • 39858 Posts

@ghosts4ever said:
@davillain- said:
@ghosts4ever said:
@DragonfireXZ95 said:

Welp, looks like new graphics king over BF5 and Shadow of the Tomb raider on PC.

plus it also looks more ambitious than cyberpunk.

last time something like this impress me was in 2007 Crysis 1.

I'll reserve judgment on that when Cyberpunk 2077 releases, thank you!

But for now, Metro: Exodus is indeed graphics King....for now at least :)

In cyberpunk. there is only one single world albeit large.

In Metro there are large sandbox multiple location. and it has been in development since 2014.

Cyberpunk was first announced in 2012

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deactivated-642321fb121ca

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#22 deactivated-642321fb121ca
Member since 2013 • 7142 Posts

So 2080Ti SLI for 1080p/60fps?

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#23 DragonfireXZ95
Member since 2005 • 26645 Posts

@ghosts4ever said:
@DragonfireXZ95 said:

Welp, looks like new graphics king over BF5 and Shadow of the Tomb raider on PC.

plus it also looks more ambitious than cyberpunk.

last time something like this impress me was in 2007 Crysis 1.

Ghost. Please. It does not look more ambitious than Cyberpunk. Metro is going to be amazing, but it's a far cry from what CD Projekt is trying to do with Cyberpunk.

Stop being your biased self, or drop your act, because it's old.

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#24  Edited By uninspiredcup
Member since 2013 • 58938 Posts

All these games look pretty. The major issue was the over-use of scripting and linearity.

You can make a QTE stabbing the monster the prettiest graphics in all the world, but it won't compare to an uninterrupted engaging combat encounter.

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deactivated-5ebd39d683340

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#25 deactivated-5ebd39d683340
Member since 2005 • 4089 Posts

Next to me obviously picking up a hard copy of this game day one on the X1X, I can truely appreciate the beautiful light and shadow tracing going on here. People perhaps don't fully realize the evolutionary step of gaming rendering technology that's going on here due to their wallets not being able to afford a pair of these cards and run it at 1440p 60fps, but this kind of rendering now won't stop gaming from looking like Animated movies.

Though, I'd much much rather have great animation systems running in games. Look at GTA IV for example. That game used the Euphoria engine for it's physics simulations to bring lifelike dynamic animations to collision events. Here is to hoping Red Dead Redemption 2 will use it. Those kind of dynamic effects enhance gaming much more than just the way it cosmetically looks imo.

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#26 VFighter
Member since 2016 • 11031 Posts

@ghosts4ever: Ghost we cant have a serious conversation because you're an absolute joke of a poster, a troll, a buffoon, etc.

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#27 deactivated-63d1ad7651984
Member since 2017 • 10057 Posts

Can't wait to play love the animations in the game I'm not really a gun nut but man that looks cool as hell. 1:15

Loading Video...
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#28 deactivated-5ebd39d683340
Member since 2005 • 4089 Posts

@MonsieurX: Cyberpunk 2077 and Metro Exodus are my two most hyped games. Both games are developed by independant studios and don't use shady business models in their games and that shows. Ending this generation with a bang. X1X will be lovely.

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#29 PC_Rocks
Member since 2018 • 8470 Posts

But cows told me it's 'just as good' on consoles.

On the topic of lighting you look at biggest Playstation exclusives and wonder if we are still in late PS2/early PS3 era.

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#30 Ghosts4ever
Member since 2015 • 24920 Posts

@uninspiredcup said:

All these games look pretty. The major issue was the over-use of scripting and linearity.

You can make a QTE stabbing the monster the prettiest graphics in all the world, but it won't compare to an uninterrupted engaging combat encounter.

Metro is more than scripting QTE. infact they are far more immersive than many of old classic PC shooters.

also Exodus is more like Stalker so who cares. this is different appraoch.

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#31 PC_Rocks
Member since 2018 • 8470 Posts

@jun_aka_pekto said:

I think we have enough lighting tech. How about darkness tech? So darn few games get darkness right.

That again ties into good lighting engine. The problem with baked/predifined lighting is exactly that, you can't have natural looking dark/bright areas simultaneously.

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deactivated-5c18005f903a1

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#32 deactivated-5c18005f903a1
Member since 2016 • 4626 Posts

@jun_aka_pekto said:

I think we have enough lighting tech. How about darkness tech? So darn few games get darkness right.

The darkness didn't need tech, they just believed in a thing called love!

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#33  Edited By Litchie
Member since 2003 • 34600 Posts

Playing through Last Light right now in anticipation for Exodus.

I must say I'm dissapointed by the video options or lack thereof, and the vertical mouse sensitivity is fucking horrible. How can an FPS dev make the vertical sensitivity 10 times slower than horizontal and be happy about it? What the actual ****. Saw today that there's a fix for this. Downloading that shit as soon as I get home from work.

I hope they get their shit together for Exodus.

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#34  Edited By jun_aka_pekto
Member since 2010 • 25255 Posts
@pc_rocks said:

That again ties into good lighting engine. The problem with baked/predifined lighting is exactly that, you can't have natural looking dark/bright areas simultaneously.

In the real world, you can have both intense lighting and darkness at the same time. It all depends on whether the light source is focused or unfocused. There are some that more focused than others. I've seen plenty enough of the latter from a helicopter flying above.

That's why I really want real-time ray-tracing to take off.

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#35 PC_Rocks
Member since 2018 • 8470 Posts

@jun_aka_pekto said:
@pc_rocks said:

That again ties into good lighting engine. The problem with baked/predifined lighting is exactly that, you can't have natural looking dark/bright areas simultaneously.

In the real world, you can have both intense lighting and darkness at the same time. It all depends on whether the light source is focused or unfocused. There are some that more focused than others. I've seen plenty enough of the latter from a helicopter flying above.

That's why I really want real-time ray-tracing to take off.

That is precisely what I'm talking about, you can only have that if you have realtime GI and ideally with multiple bounces. So that you have brighter areas, dark areas as well as areas somewhere in between closer to what you have in real world because of indirect lighting. That's fundamentally the problem with baked lighting, you could either make it dark or bright because light is not behaving as it should. And I agree Ray-tracing is the ideal solution if you want to achieve that whether it's practical enough is remains to be seen.

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#36 Zaryia
Member since 2016 • 21607 Posts

PC wins again.