How. Just how was this not conceptualized without this feature? this KEY feature? Someone answer.
This is a perfect highlight of just how up it's own ass Nintendo can be. how they can legitimately make claims about the problems of this kind of game and level sharing when we're on our FIFTH Littlebigplanet game. This is mind boggling how they have this little perspective.
I would like to retract any LBP killer claims I might have made to people like @TheEroica. This title is literally nothing now. Even if it does come out with full online sharing, it's just mind blowing how this wasn't a consideration from the start. Not worth full price, or even $5.
Nintendo, get out of the 90s and join the rest of the industry. There has been no excuse for a while, this just punctuates it.
Edit: Sensationalist gamespot is sensationalist.
I fucking hate this thread, I was actually laughing at the idea that Nintendo would be this stupid. Click the US gamer interview. This is the lines from it
USg: One of the big limitations of Mario Paint was that there was no way to share easily, no Internet. I assume Mario Maker will let you swap levels online with friends?
TT: It's true, there was no Internet back then, and once we created something, that was it. It was out there. When you make a course, you naturally want someone to play it — that's the point of it. Of course, if you friend makes a course, you're going want to play it, right?
Now, with the Internet, you're able to interact with friends from far away, so if you wanted to share courses with friends far away, we're able to do that, in a technological sense. I would like to consider doing something like that with Mario Maker. There is a challenge there, though. If you create something and upload it somewhere, of course you want as many people as possible to see it. Naturally, the most popular courses will be seen and played by others, but those that don't have that top spot may not attract the same number of eyeballs for people looking at them.
Of course, it's nice to have rankings and the like, but we're trying to think of ways to ensure that everybody's creations get seen by someone. That's what I'm working on now.
^Sounds like they have every intention to have online sharing. He's just trying to get around the usual issue with online sharing. Making sure quality levels get their love, and it's not difficult to add to the community since after awhile the most popular stuff from months ago gets all the attention.
Now they can **** this all up still: because Nintendo, but unless you know of a non-online sharing way of making sure "everybody's creations gets seen by someone" than I doubt this game doesn't have some version of online sharing.