@SolidTy said:
The Wii U has less games and therefore less options than the handheld had at that same time, so more people are looking for games to buy on their WiI U since there is less support and less games.
I've seen this kind of sales jump before with the N64 (and various other consoles) which was a system that also suffered similar droughts. If someone had asked me if this could happen the answer is yes. We'll also see it again in the future. It's not that big of a deal. When people are starved for awesome games, they buy more of one title in droves.
Good for Wii U gamers in any event. I own two Wii U's, but I just am not the biggest MK fan, but I'm pleased it's doing well.
Actually, this would be false. When Mario Kart 7 released for the 3DS in December 2011, the 3DS had absolutely nothing outside of Mario 3D Land and an Ocarina of Time remake worth playing- you seem to be projecting the 3DS's admittedly awesome library now backwards in time, but you have forgotten just how abject the 3DS library situation was back in 2011, with cancellations all over the place, and no new game releases. As a matter of fact, Mario 3D Land and Mario Kart 7 presented the first meaningful releases for the system- so when Mario Kart 7 released for the system, it was quite literally the only game worth getting on it, apart from Mario 3D Land.
Now contrast this with the Wii U. Mario Kart 8 launches nearly two years after the Wii U did, and in that period, the Wii U has already amassed a healthy library of exclusives, meaning there are more options for players and owners- we are talking about NSMBU, MSLU, SM3DW, Pikmin 3, WWHD, The Wonderful 101, Donkey Kong, and so on. This seems to indicate that the Mario Kart 8 bump is more 'legitimate' than the 3DS one- that Mario Kart 8 is doing better on the Wii U than MK7 did on the 3DS, when it has less reasons to do so, is impressive.
Just correcting you, really. People often make the common mistake of assuming that the 3DS library was always loaded, even though it was less than three years ago that it was not, so I just figured I would correct you there.
@CrownKingArthur said:
i have a concern, maybe someone can help me.
i was on digital foundry and they said the game runs at 59 fps, which introduces a regular stutter.
i went to gamersyde and downloaded some direct feed, and i have to say this stutter is noticeable and very distracting. the game looks fantastic, it's a shame about this stutter.
HOWEVER. that's also something which can be fixed. anyone care to comment - have that fixed that stutter yet?
thank you.
They have not fixed it yet, although to be honest, I can't say I have noticed it much myself yet (from what I understand, it only shows up in online races?)
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