Source: ONM
Revealed by Sakurai in celebration of Kirby: Triple Deluxe's release in Japan.
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I still fail to see how returning characters on various games are news worthy :P I think it would be far more news worthy to see which(if any) won't make it/don't get announced and try to figure out the various reasons for that (since it could mean anything from fixing balacing issues to the devs simply feeling that character didn't fit anymore).
Which can go for ANY fighting game that has returning characters? Might as well not have talked about classic Mortal Kombat characters when they returned for MK9.
I still fail to see how returning characters on various games are news worthy :P I think it would be far more news worthy to see which(if any) won't make it/don't get announced and try to figure out the various reasons for that (since it could mean anything from fixing balacing issues to the devs simply feeling that character didn't fit anymore).
Which can go for ANY fighting game that has returning characters? Might as well not have talked about classic Mortal Kombat characters when they returned for MK9.
Different case. MK9 was a essentially a reboot (though I don't think they labeled it as one). SSB4 is not. Either way, the bigger "classic" characters were a given.
Like I said, a piece of news saying that character would NOT return (for whatever reason) would be far more interesting. Likewise an entire new character like the Wii Fit instructor, Village guy from Animal Crossing and whatnot. Returning characters, especially when they haven't suffered any fundamental change are just boring to discuss :P
We already know everything about them from the get go. It's more fan service (which in itself isn't bad, nor do I blame the devs for doing this) than anything else.
I'm not attacking you or your thread, just how the gaming media makes a big deal of returning characters when in fact non-returning ones can tells us far more about the game.
But again, other fighting games have done the same thing by announcing familiar characters in new games along the road. It's an ironic complaint.
I still fail to see how returning characters on various games are news worthy :P I think it would be far more news worthy to see which(if any) won't make it/don't get announced and try to figure out the various reasons for that (since it could mean anything from fixing balacing issues to the devs simply feeling that character didn't fit anymore).
Which can go for ANY fighting game that has returning characters? Might as well not have talked about classic Mortal Kombat characters when they returned for MK9.
Different case. MK9 was a essentially a reboot (though I don't think they labeled it as one). SSB4 is not. Either way, the bigger "classic" characters were a given.
Like I said, a piece of news saying that character would NOT return (for whatever reason) would be far more interesting. Likewise an entire new character like the Wii Fit instructor, Village guy from Animal Crossing and whatnot. Returning characters, especially when they haven't suffered any fundamental change are just boring to discuss :P
We already know everything about them from the get go. It's more fan service (which in itself isn't bad, nor do I blame the devs for doing this) than anything else.
I'm not attacking you or your thread, just how the gaming media makes a big deal of returning characters when in fact non-returning ones can tells us far more about the game.
But again, other fighting games have done the same thing by announcing familiar characters in new games along the road. It's an ironic complaint.
And again, my response has been to this reaction in general by the media, not specific to this game within the genre. Unless I can't make that even more obvious lol
*looks at previous quote again and facepalms*
No wonder Quorothon hates my ass. Sorry...
I think this is actually news worthy because there was some speculation that Dedede (along with Meta Knight) would be cut. I'm starting to think they're not going to cut anyone with the exception of clones.
They should announce something exciting.
This is exciting.
I am blown away.
They should announce something exciting.
This is exciting.
I am blown away.
Such a cow.
I just find completely moronic the fact PSASBR was bashed left and right for the huge amount of "non-iconic" characters and then Smash does the same and no one talks about that... Seriously, take the huge Mario cast (including Bowser, Princess peach and Luigi), Link, Pikachu, Kirby and Samus Aran and the full cast of Smash is simply composed of filler characters. PSASBR had Nathan Drake, Dante (its still Dante, like it or not), Sackboy, Jak and Daxter, Ratchet and Clank, Kratos, Parappa, Big Daddy, etc, etc... Sure they arent as iconic as Mario but if you ask me its cast its more varied than smash that uses a vast number off characters from the same franchise (in this case Mario). The fact most characters from PSASBR are Hack'n'Slash based characters made its combat more fun for me aswell. Seriosuly, PSASBR is probably the most underrated fighting game this gen and only got bashed from critics for "looking too much like Smash" like if Smash can be the only game within its genre... If you like Smash, you'll like PSASBR.
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