Killzone 2 single player WOW

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fistoflight

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#1 fistoflight
Member since 2005 • 7943 Posts

http://www.gamingindians.com/2008/11/gamingindians-hands-on-killzone-2-single-player/

 Some good and bad highlights.... but overall this game is looking to be very AAA material and by the way for those that are saying this is just a brown shooter you are wrong again.

SHOOTER OVERALL

  Let's clear a few things straight away; Killzone 2 is not going to change the way you play first-person shooters. It's not a revolutionary game some people expected it to be; far from it. In fact, it's as generic as current-gen shooters go, be it the bald space marines, the dual weapon system, regenerating health and so on. But there is something about the game that sets it apart; there's something about Killzone 2 that'll make you say "WOW".

 GRAPHICS

Right away you'll notice how incredible the game looks. Even in its pre-beta state, Killzone 2 is hands down the best looking game of this console generation.

 Also incredible are the animations. Killzone 2, as good as it looks in screenshots, is a sight to behold in motion. Everything from the cinematics to the death and gun reloading animations are motion captured and they really help in immersing the player into the game. The game is also backed up by some of the most amazing lighting and smoke effects to ever grace a video game. What takes it to a completely different level, however, are the post processing effects. Along with a very sharp IQ, it also gives the game a softer and, dare I say, a very CGI-ish look. The framerate was pretty consistent but it did dip slightly towards the end of the level.

GUNS AND MOVEMENT

  Killzone 2 is not just all good looks either. Beneath it lays a very solid shooter. Minutes into the game you'll notice that Guerilla have once again tried to make the game as realistic as possible. Your character doesn't float around; he moves with weight and momentum, which is precisely what you'd expect from a soldier carrying so much gear. The guns feel heavy and chunkier and deal some massive damage. It also has excellent recoil that will force you to fire in short bursts. Guns also come with an iron sight view that almost fills up the entire screen. While it doesn't have a chainsaw bayonet attached to it, nor can it tag your enemies to fire homing bullets, just connect a DUALSHOCK 3 controller and the guns in Killzone 2 are the closest thing you'll come to a holding the real thing.

Glithches and bugs

 Firstly, while the demo level was fast paced and chaotic, it came across as a tad bit uninspired from a level design perspective. (What's with all the exploding barrels). They also need to tighten up the tank controls and remove those god awful motion controls. or at least give us that option. There are also a few bugs, glitches, a few odd animations, a slight hiccup in frame rate and a few low resolution textures which hopefully will be cleared up before the final retail release

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LastRedMage

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#2 LastRedMage
Member since 2007 • 886 Posts
Linkage
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fistoflight

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#3 fistoflight
Member since 2005 • 7943 Posts
LinkageLastRedMage
Thanks I can't link with fire fox
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rumtumtugger

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#4 rumtumtugger
Member since 2004 • 645 Posts

[QUOTE="LastRedMage"]Linkagefistoflight
Thanks I can't link with fire fox

I can. Are you using FF3? 

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Led_poison

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#5 Led_poison
Member since 2004 • 10146 Posts
and now how long is the SP
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Ultra-Fatality

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#6 Ultra-Fatality
Member since 2007 • 923 Posts
Well looks great and I hope they fix up these minor issues before the release date.