First of all i'm giving credit where it due. Give all your thanks to JollyGreenOne as he made the Thread and i stole it while waiting for his/her permission.:P also thank these guys tooHaziqonfire, Soulreavercross, Synthia, JodyR, The Moderator Team, The Ranger Team, GameSpot Staff, Gamingclone, GameboyTroy, charizard1605, Pixel-Perfect, ShuichiChamp24, GamerEye, jwallace, gameofthering, Spinnerweb, El_Zo1212o, super600, WreckEm711, nintendofreak_2, Sepewrath, Nintendo, Google, Wikipedia, GoNintendo, Nintendo Life, Youtube, The GameSpot Community and You!As they somehow contributed to this thread.
~Games, Information, Pictures and Videos~
~About The Wii U Info and Discussion Thread~
This thread is meant to provide information, pictures and videos for WiiU and upcoming games.
Feel free to discuss anything and everything about Wii U - RIGHT HERE!
Special Thanks to:
Haziqonfire, Soulreavercross, Synthia, JodyR, The Moderator Team, The Ranger Team, GameSpot Staff, Gamingclone, GameboyTroy, charizard1605, Pixel-Perfect, ShuichiChamp24, GamerEye, jwallace, gameofthering, Spinnerweb, El_Zo1212o, super600, WreckEm711, nintendofreak_2, Sepewrath, Nintendo, Google, Wikipedia, GoNintendo, Nintendo Life, Youtube, The GameSpot Community and You!
~General Information About The Wii U~
"The Wii U is an upcoming video game console by Nintendo, and is the successor to the Wii. The system was unveiled during Nintendo's press conference at the Electronic Entertainment Expo 2011 on June 7, 2011, and will be released during the fourth quarter of 2012 in North America, Europe, Australia, and Japan. The console has been described as belonging to the eighth generation of video game consoles.
The Wii U is Nintendo's sixth home console and the first Nintendo console to produce 1080p high-definition graphics, and features a new controller with an embedded touchscreen. The controller allows a player to continue playing certain games by displaying the game even when the television is off. The system will be backwards compatible with Wii, and Wii U games can support compatibility with Wii peripherals, such as the Wii Remote Plus, Nunchuck, and Classic Controller Pro. It will not be backwards compatible with Nintendo GameCube media or peripherals."
(Youtube) Iwata Asks - Software Features & The Idea of Miiverse
~Wii U GamePad~
[spoiler]
"The main feature of the GamePad is its built-in touchscreen, which either supplements or replicates the gameplay displayed at the television screen, and even functioning as a standalone screen without the use of a television. The GamePad shares some characteristics of the Nintendo 3DS such as an accelerometer, gyroscope, camera, analog controls, as well as a built-in microphone and resistive touchscreen. You can also use the GamePad as a remote control for your normal television viewing, even when the Wii U console is not switched on.
The GamePad will also feature NFC (Near Field Communication). A recent photo reveals some minor changes to the controller. The picture reveals the change of the circle pads (similar to the Nintendo 3DS) to proper analog sticks (similar to the Nunchuk) and the start and select (+ and - buttons) have moved from the bottom near the Home button to the right side of the controller. It is powered by a rechargeable lithium-ion battery and weighs approximately 1.1 pounds (500 g)."
"It has been comfirmed that games will be able to support two GamePads at once, but it will result in a reduction in performance - just like when you're playing a split-screen title on any other console. Nintendo has also confirmed that two pads is the limit - you cannot connect four pads to the system."
(Youtube) Wii U GamePad Hardware Walkthrough Trailer
FEATURES:
- 6.2 inch (15.7 cm) 854×480 FWVGA 16:9 resistive touch screen
- Two front-facing stereo speakers
- 3.5mm Headphone jack and volume control
- One front-facing camera and microphone
- One IR Sensor strip
- Two clickable analog sticks and one D-pad
- One stylus
- Select, Start, Home, TV and Power buttons
- A/B/X/Y face buttons, L/R bumper buttons and ZL/ZR trigger buttons
- Motion control using gyrometers and accelerometers
- Force feedback rumble
- Controller sync button
- Bluetooth
- A Near-Field Communication square that allows Skylanders-style interaction: place special items such as cards and figures onto the square and they'll interact with the system
- The ability to function as an infra-red TV remote controller, even when the Wii U console is not switched on
- Powered by a rechargeable lithium-ion battery
- Weighs approximately 1.1 pounds (500 g)
[/spoiler]
~Wii U Pro Controller~
[spoiler]
The Wii U Pro Controller is a new wireless controller for Wii U that was designed for long play sessions. It has the same basic control features as the Wii U GamePad (minus camera, speakers, etc.) and contains a rechargeable internal battery. [/spoiler]
~Wii U Hardware~
[spoiler]
"The new console features a compact design that will make it a natural addition to any home entertainment setup." - Nintendo
(Youtube)(Off-screen) Japanese Garden Tech Demo from E3 2011
(Youtube) Zelda HD Tech Demo from E3 2011
(Youtube) Tokyo Street Panorama Tech Demo from E3 2012
Size:
Approximately 1.8 inches high, 10.5 inches deep and 6.75 inches long.
Weight:
Approximately 3.5 pounds (1.6 kg).
Processors:
- CPU: IBM Power Architecture processor based on the POWER7 architecture found in the Watson supercomputer.
- GPU: AMD Radeon-based High Definition GPU
Storage:
- Internal flash memory, expandable via SD memory cards and USB hard disk drives
- Slot-loading optical disc drive compatible with 12 cm "proprietary high-density optical discs" (25GB per layer) and 12 cm Wii optical discs
Ports and peripheral capabilities:
- SD memory card slot (supports SDHC cards)
- 4 USB 2.0 ports (2 at front of console, 2 at rear)
- Sensor Bar power port
- The Wii U console is capable of supporting two Wii U GamePad controllers, up to four Wii Remote (or Wii Remote Plus) controllers or Wii U Pro Controllers, and Wii accessories such as the Nunchuk, Classic Controller and Wii Balance Board
Networking:
Wii U can access the Internet via wireless (IEEE 802.11b/g/n) connection. The console features four USB 2.0 connectors -- two in the front and two in the rear -- that support Wii LAN Adapters.
Video:
- Supports 1080p, 1080i, 720p, 480p and 480i. Compatible cables include HDMI, Wii D-Terminal, Wii Component Video, Wii RGB, Wii S-Video Stereo AV and Wii AV.
Audio:
- Uses six-channel PCM linear output via HDMI® connector, or analog output via the AV Multi Out connector. [/spoiler]
~Wii U Hardware Bundles, Launch Dates & Prices~
[spoiler]
Basic/Standard Bundle (White):
"This set comes with all the necessities for Wii U gameplay, plus access to a wide range of online entertainment and features."
This includes:
* x1 White Wii U Console with 8GB of internal storage
* x1 White Wii U GamePad
* x1 White Wii U Stylus
* Sensor Bar
* High Speed HDMI Cable
* Wii U Console AC Adapter
* Wii U GamePad AC Adapater
Deluxe/Premium Bundle (Black):
"This package comes with everything you need to start playing right out of the box--including the Nintendo Land video game, plus additional storage space and accessories. Additionally, consumers who purchase the Deluxe Set will be enrolled in theDeluxe Digital Promotion, which lets Wii U owners receive points for each digital download and redeem those points for future downloadable content from the Nintendo eShop. The promotion is currently planned through 2014."
This includes:
* x1 Black Wii U Console with 32GB of internal storage
* x1 Black Wii U GamePad
* x1 Black Wii U Stylus
* Sensor Bar
* High Speed HDMI Cable
* Wii U Console AC Adapter
* Wii U GamePad AC Adapater
* Wii U GamePad Charging Stand
* Wii U GamePad Play Stand
* Wii U Console Upright Stand
* Nintendo Land (Game) (* Europe/North America only)
* Deluxe Digital Promotion
Limited Edition
* Wii U ZombiU Premium Pack (Europe only) Includes the game and a black Wii U Pro Controller.
RELEASE DATES & PRICES
The Wii U will be released on the following dates:
North America - 18th November, 2012
The Basic set is $299.99 and the Deluxe retails for $349.99.
Europe - 30th November, 2012
No official RRP prices given, expect retails to price the bundles at around £200 for the Basic and £250 for the Dexlue.
Japan - 8th December, 2012
The Standard costs 26,250 Yen (around £209 / $337) and the Premium 31,500 Yen (£251 / $405)
[/spoiler]
~About Nintendo's New Online Service~
"The Nintendo Network is Nintendo's second online service after Nintendo Wi-Fi Connection to provide online play for Nintendo 3DS and Wii U compatible games. It was announced on January 26, 2012, at an investor's conference. Nintendo's president Satoru Iwata said, "Unlike Nintendo Wi-Fi Connection, which has been focused upon specific functionalities and concepts, we are aiming to establish a platform where various services available through the network for our consumers shall be connected via Nintendo Network service so that the company can make comprehensive proposals to consumers."
Nintendo's Plans for the Network:
* Personal Accounts for Wii U- Nintendo will now allow personalized accounts for its next home console, which will allow multiple users per system. Online profiles will no longer be system-based. "We will also be able to construct and offer the [personal account system] by combining a variety of different services and content," Iwata said.
* Digitally Distributed Packaged Software- Nintendo has confirmed plans to allow consumers to purchase first-party and third-party titles in traditional boxed form, or in a downloadable, eShop-based format for 3DS and WiiU. The publisher will also allow retailers to sell the games in this format through a 16-digit downloadable code similar to eShop currency 'gift cards' that are currently on sale.
Iwata noted that downloaded software will not be able to be shared between systems. Nintendo plans on keeping its suggested pricing of physical and digital software the same, but retailers will be able to set the prices of the software they sell as usual, including digital content.
* Nintendo eShop- The digital storefront for Wii U will be available at launch and offer a variety of content for people to download and enjoy. Consumers will also be able to purchase and download select games that are also available at retail stores.
* Paid Downloadable Content- Publishers will now be able to offer paid DLC for different games, starting with Square's Theatrhythm Final Fantasy, which allows players to purchase new songs for the rhythm-based game.
* Download Content While You're Away- "It is true that downloading software with 10 gigabytes of memory cannot be done in an instant today, even with broadband connections. So, compared with the situation of portable gaming devices, where comparatively compact-sized software can be downloaded, we have to ask our consumers to wait for a longer time before the download process is completed. However, consumers will be able to use the Wii U effectively by finding convenient times to download software such as when they are sleeping at night." - Satoru Iwata
* Video Entertainment- Nintendo is working with Netflix, Hulu Plus, Amazon Instant Video, and YouTube to bring video experiences to Wii U that will take advantage of the integrated second-screen experience.
(Youtube) Netflix on Wii U Preview
~About Nintendo TVii~
(Youtube) Nintendo TVii Trailer
(Youtube) Nintendo TVii Live Developer Demo
"United States and Canada only, Nintendo TVii is a (free) TV aggregation service that lets you browse content from multiple services, to which you're subscribed such as Netflix and Hulu, Live TV and your DVR/Tivo. You can also comment/chat with your friends whilst watching live TV, via Miiverse and Twitter/Facebook. The Wii U hardware doesn't have Tivo/DVR capabilities built in, so that functionality will only work in this service with separate hardware."
"Nintendo TVii enables you to find, watch, and engage with TV shows, movies and sports programming, all from the Wii U GamePad. This (free) service will be available in the United States and Canada at launch for users with a broadband wireless Internet connection."
"Nintendo TVii will support "all" cable and dish carriers in the US and Canada, Nintendo director of strategic partnership Zach Fountain told Engadget. He said that no major carriers are excluded, and the only requirement for signing up is inputting your cable company's account information to the Wii U. DVR and TiVO functionality are plugged in similarly, where users input information via web, and services resultantly pop up on the Wii U."
~About Miiverse // A New Social Universe~
"When the system is first powered on, players will see a home screen full of all their friends' Mii characters - a "Mii Universe," as Iwata described it. It will act as a communication hub of sorts, where players can see their friends' Miis gathered around whatever game they're playing."
"The Miiverse is a brand-new network communication system that lets gamers from around the world share experiences, discuss games and discover new content. Using their personalized Mii character, players enter Miiverse and see games, applications or entertainment content that either they have interacted with recently, expressed interest in learning more about or that their friends are using or discussing.
From here they can challenge their friends to play together, ask a question about a difficult level or discover new elements of their favorite games they never knew existed. After a notable achievement or other share-worthy moment, players can pause their game or application and seamlessly post messages to the Miiverse community. Your Miiverse will be accessible from Wii U, 3DS, mobile devices and online, and you'll be able to suspend play of any Wii U games to check on your Miiverse whenever you want."
(Youtube) E3 2012 Miiverse Promo Trailer
Log in to comment