Well, it depends. I see paying for exclusivity on existing games as anti-competitive. The practice doesn't introduce anything new into the industry, it only hurts gamers as a whole. However, if you are funding a game from the start, then I'm okay with it (up to and until the performance gets compromised). Basically, if the game wouldn't have been made without the financial help of the exclusive platform holder, then it's fair and competitive. Though I would still argue the traditional console business is no longer as profitable as releasing your game on all platforms, given the slim-to-none margins on console hardware and the long R&D cycles.
I also figure it's impossible to be human and not be hypocritical at times.
I do my best to not support things I oppose, but I am also incapable of not playing a Souls game at launch ¯\_(ツ)_/¯
Honestly there's a lot of convenience in it - like I would never play an Ubisoft game even if the company weren't run by wanks (except maybe Rayman - see, there is it!).
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