I lost all interest in continue playing the game... for now.
The idea is great, and the visuals are beautiful. The sense of scope in the game inspires a lot of wonder. But the balancing right now isnt there, and I dont think the game does quite enough to take advantage of its excellent concept. Here is to hoping these issues get fixed later down the line.
Its balancing so far results in combat being a slog. Some enemies take too long to kill, it feels like I am slowly just whittling them down. Meanwhile, their attacks are so easy to dodge, I never felt threatened at any point. Even if I was low on HP, I would just swap to my maid (whom I gacha'd a really nice weapon for), activate her geo shield, and whittle on the enemies, while my entire team gets fully restored.
Likewise, the game feels too much like I am just combining debuffs on the enemy Xenoblade Chronicles style. Granted, Genshin Impact is more indepth there, with far more combos, but in the end, I still found combat far too rote, and simplistic. Sme encounters were a lot more interesting, where there were more ways to manipulate the environment to your advantage.
Even with that said though, I would recommend that you play it, it is objectively speaking a very good game. Just needs a bit more ironing before I will enjoy it to its fullest :)
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