We've seen Diablo clones, Dark Souls clones, Skyrim clones and now are we about to see Tlou clones?
The dynamic events sounds interesting
pretty hyped
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We've seen Diablo clones, Dark Souls clones, Skyrim clones and now are we about to see Tlou clones?
The dynamic events sounds interesting
pretty hyped
Isn't that style of game mechanically super common at this point? Third person shoulder shooting with pseudo stealth mechanics n a crafting system of your supplies. Tomb Raider technically works that way, Evil Within has a lot of those elements, Horizon has those elements.
Personally I've just looked at as part of the triple A "all-game". What with all of em sharing so many base mechanical similarities.
Isn't that style of game mechanically super common at this point? Third person shoulder shooting with pseudo stealth mechanics n a crafting system of your supplies. Tomb Raider technically works that way, Evil Within has a lot of those elements, Horizon has those elements.
Personally I've just looked at as part of the triple A "all-game". What with all of em sharing so many base mechanical similarities.
Pretty much. New GoW will be another imo.
@mems_1224: TW3 is better than Skyrim in every way...
Anyway, as for Days Gone, everything I've seen of it looks kinda generic. But we'll see I guess.
@mems_1224: TW3 is MUCH more interesting overall, especially the missions and just the game world in general. Skyrim is empty and boring IMO.
Honestly, as much as I play TLoU to death, (7 times already) I really don't see Days Gone nothing like TLoU at all. To me, it looks way more like The Walking Dead like season 6-7 due to the Biker Gang Leather Shirt I'm seeing and the gameplay we saw looks like it's TWD season 6 with the same gang biker so I'm seeing Days Gone way more TWD then TLoU but remember, that's just my personal point of view.
Now as far as I enjoy playing just about all Zombie games, I'm kinda leading more towards Strange Brigade which looks like way more fun then Days Gone but that doesn't mean I'm writing this game off. I'll wait for the reviews before I buy Days Gone but for now, Strange Brigade is my go to Zombie games this year.
I think the new God of War is the "The Last of Us" clone.
Days Gone is just another Walking Dead game.
I think the new God of War is the "The Last of Us" clone.
Days Gone is just another Walking Dead game.
This is basically the case here, Days Gone is just so similar to The Walking Dead which is okay cause I love the series and yeah, the new God of War is closer to TLoU but in a good way, I was getting sick & tired of Kratos mindless revenge which hardly character development and I'm glad to see this new Kratos has feelings this time around, so I welcome this change to Kratos.
@hrt_rulz01: you're entitled to your wrong opinions but in the real world where facts matter Tw3 doesn't even compete in the same league as skyrim. Skyrim is the NBA while Tw3 is more like an amateur league in a third world country
This kind of opinions-states-as-facts is painful. I hope you're being intentionally inflammatory and aren't incapable of understanding that the many differences between Skyrim and TW3 mean some people might have an equally valid right to feel the exact opposite about this comparison. I don't even see how someone would try to pass off TW3 and freaking Zelda as "Skyrim clones". There's barely a resemblance, and they have their own pedigrees that they follow
@Jebus213: breath of the Wild and Tw3. Of course neither came remotely close to the GOAT but they tried at least
Bruh, The Witcher 3 shits all over Skyrim. You can't be serious. You should know better lol
@davillain-: The combat is the only slightly difference (pace wise) with tlou favoring stealth/cover while DG is more run and gun. Also DG looks like it's more open to how you travel around maps/areas compared to tlous linear lvls. I don't see DG being as amazing as Tlou but I see it being half as good as tlou.
Also to all of the TW poser fans, get over it lol. CDPR wanted the next TW game to have a open world like Skyrim, praising it and they did, making a damn good TW game.
and
Isn't that style of game mechanically super common at this point? Third person shoulder shooting with pseudo stealth mechanics n a crafting system of your supplies. Tomb Raider technically works that way, Evil Within has a lot of those elements, Horizon has those elements.
Personally I've just looked at as part of the triple A "all-game". What with all of em sharing so many base mechanical similarities.
TEW and TR aren't post modern day post apocalyptic games
@Ballroompirate: making TW3 open world "like Skyrim" doesn't mean TW3 is a Skyrim clone. They are completely different experiences. It's probably fair to say every modern game takes inspirations from things some predecessor had done. The devs often acknowledge those inspirations. But TW3 is nothing like Skyrim, regardless of which side of the "X is better than Y" camp you're on. They have swords and quests I guess... some places are snowy and others aren't. You attempt to have conversations with varying success.
@Ballroompirate: making TW3 open world "like Skyrim" doesn't mean TW3 is a Skyrim clone. They are completely different experiences. It's probably fair to say every modern game takes inspirations from things some predecessor had done. The devs often acknowledge those inspirations. But TW3 is nothing like Skyrim, regardless of which side of the "X is better than Y" camp you're on. They have swords and quests I guess... some places are snowy and others aren't. You attempt to have conversations with varying success.
You do realize the previous TW games weren't open world right? (in fact they we're very linear) and outside of a few differences they are NOT different experience's, we're not comparing assassins creed to call of duty, we're talking about two of the greatest wrpgs to come out in the last decade. Skyrim showed people wanted a fast open world wrpg where you can go on a main quest first or go off helping a milk maid on a side quest to kill a werewolf who's addicted to milk. CDPR saw this and why not combine the amazing story and lore of Andrzej Sapkowski's The Witcher and have it be open world like the titan Skyrim.
Even Nintendo saw the greatness of what a open world could do to a LoZ game and it paid off greatly. Were just not comparing "oh it's just an open world map", I mean shit Daggerfall had a bigger map than TW3 and Skyrim combined, were diving into what YOU as a player can do in that open world map, something Skyrim showed us possible (and even broke the PS3 version cause the hardware couldn't handle it) and CDPR saw gamers liked that and it was a good combination, they dropped the linear style of the previous TW games and gave us this Witcher world to explore.
We see a lot of games try to one up other games and they mostly flat out fail (look at games that try to be the next dark souls), seeing Days Gone I'm hoping it's half as good as Tlou and bring us back into the survival tps horror/action genre which has been pretty none existent these past few years (no I'm not counting the EA games on steam).
I love TLOU, replayed it recently and it's still fantastic. Days Gone looks like generic 'kill 1000 zombies everywhere you go' trash from everything I've seen so far and the 'hero' looks plain fucking ridiculous so really, nothing like TLOU at all.
@DragonfireXZ95: What are we supposed to be seeing with those images? :/
Look at the road signs, or lack thereof.
@Ballroompirate: making TW3 open world "like Skyrim" doesn't mean TW3 is a Skyrim clone. They are completely different experiences. It's probably fair to say every modern game takes inspirations from things some predecessor had done. The devs often acknowledge those inspirations. But TW3 is nothing like Skyrim, regardless of which side of the "X is better than Y" camp you're on. They have swords and quests I guess... some places are snowy and others aren't. You attempt to have conversations with varying success.
You do realize the previous TW games weren't open world right? (in fact they we're very linear) and outside of a few differences they are NOT different experience's, we're not comparing assassins creed to call of duty, we're talking about two of the greatest wrpgs to come out in the last decade. Skyrim showed people wanted a fast open world wrpg where you can go on a main quest first or go off helping a milk maid on a side quest to kill a werewolf who's addicted to milk. CDPR saw this and why not combine the amazing story and lore of Andrzej Sapkowski's The Witcher and have it be open world like the titan Skyrim.
Even Nintendo saw the greatness of what a open world could do to a LoZ game and it paid off greatly. Were just not comparing "oh it's just an open world map", I mean shit Daggerfall had a bigger map than TW3 and Skyrim combined, were diving into what YOU as a player can do in that open world map, something Skyrim showed us possible (and even broke the PS3 version cause the hardware couldn't handle it) and CDPR saw gamers liked that and it was a good combination, they dropped the linear style of the previous TW games and gave us this Witcher world to explore.
We see a lot of games try to one up other games and they mostly flat out fail (look at games that try to be the next dark souls), seeing Days Gone I'm hoping it's half as good as Tlou and bring us back into the survival tps horror/action genre which has been pretty none existent these past few years (no I'm not counting the EA games on steam).
Neither of the games were "linear" in a sense. They had hub areas, where the main story was told in a linear fashion, but the games still had sprawling areas to run around in between each chapter.
@DragonfireXZ95: also, my point was that being inspired to go "open world" due to Skyrim's appeal doesn't make TW3 a clone. It's much much more "TW2+" than it is "TES". Really, IMO these are dramatically different games. I guess if you play in 3rd person in Skyrim (booo) it starts to look a little more similar
@DragonfireXZ95: also, my point was that being inspired to go "open world" due to Skyrim's appeal doesn't make TW3 a clone. It's much much more "TW2+" than it is "TES". Really, IMO these are dramatically different games. I guess if you play in 3rd person in Skyrim (booo) it starts to look a little more similar
Agreed with you there, not disputing that. TW3 isn't anything like Skyrim in terms of open world. TW3 is simply more in depth. Sure, there are technically more things to do in Skyrim as far as meaningless crap goes, especially if you count mods, but the story and lore in The Witcher 3 just tears it to pieces, piled on with the fact that you can change the storyline of the main quest and almost every side quest in The Witcher 3, but you can't do crap with the Skyrim storyline or even almost all of the side quests.
Coupled with the that, TW3 just has way better combat(imo) if you don't count Skyrim with mods. Skyrim without mods is just hack and slash nonsense, even on the higher difficulties, it's just lame as hell. The most fun I had was probably sneaking around using the bow, but that gets old after a while.
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