We have seen that some hyped 3rd party titles like Nier, Nioh, Persona, Yakuza, etc are skipping the Xbox One. Some people say that is expected from these titles since they are japanese titles and the Xbox One practically doesn't sell in Japan but they ignore that those titles also sell fairly well on the west. Now seeing the list of titles that will release in August we can see a pattern that not only a fairly big number of popular japanese titles are missing the Xbox One but also many smaller games:
I didn't check if any of this games already released on the X1 or is planning to be released in the future so correct me if I'm wrong.
Games released in August that are on PS4 and not on Xbox One:
-Sudden Strike 4
-The Lost Child
-Warrior All Stars
Those are 15 games on August alone releasing on PS4 and not on X1, around 13 without the Sony published games.
Games released in August that are on Xbox One and not on PS4:
While the games that are going to release on the Xbox One and skip the PS4 are only 2.
I remember that last month it was a similar difference.
Now look at Metacritic the top games for each console.
The Xbox One has 249 games at 75 or above: http://www.metacritic.com/browse/games/score/metascore/all/xboxone/filtered?sort=desc
Meanwhile the PS4 has 397 games at 75 or above: http://www.metacritic.com/browse/games/score/metascore/all/ps4/filtered?sort=desc
That's a fairly big difference.
Some people were saying recently that the good thing about the Xbox environemnt is that it makes porting games between Windows and the Xbox fairly simple. If that's so how come the difference between games skipping the Xbox is so much bigger?
This also proves that not selling so well as the competition matters. Many people also say that the Xbox One sells enough and that it doesn't need to sell as much as the PS4 to be succesful. In a way that's true but in another way it is not without consequences as we see here.
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