When I think about the best games of 2014 so far, my mind immediately goes to smaller experiences: Child of Light, Valiant Hearts, and the best one of them all, a true indie called Shovel Knight. Sure, South Park: The Stick of Truth, Infamous: Second Son, Danganronpa: Trigger Happy Havoc, and others are up there, but let this be illustrative of a single point: these games can co-exist, make you happy, and complement one another. One doesn't exist at the sake of another, and both can justify purchasing of a console or handheld. PC gamers in particular already know this better than anyone else (which isn’t a surprise, since they’ve also been way ahead of the curve of the inevitable digital-only revolution). Indies and smaller titles dominate Steam, yet that doesn’t stop PC gamers from playing some of the giant games from giant developers, either. They typically don't look at the term "indie" in a pejorative light, because they're already exist in the comfortable space that consoles are slowly but surely headed toward.