Harebrained is one of my favorite studios. I wasn't involved in most of these Kickstarters, but I have become a huge fan of the products they have been producing. Three complete revivals of the Shadowrun RPG titles on PC that pay proper homage to the original pen and paper games. They also came out with their turn-based Battletech game that follows the same ideals of the board/PAPRPG that I used to play in my younger days.
I've recently gotten back into Battletech, and trying to manage my way through mech repairs, monthly merc company expenses, travel costs, etc and it's great. I recently completed a mission in that game where I "won" and earned rep with the client, but several of my mechs got mangled. Here is the stuff I had to deal with as a result. 450k mission payout plus salvage rights, but here were my costs:
- Mech repairs were around 400k. Not counting the destroyed components I had to replace from my inventory.
- Repairs took about a month to complete.
- 3 out of 4 pilots where injured. Two took a couple weeks to recover and one took more than a month.
- The whole time my mechs were being repaired and my mechwarriors were recovering, I wasn't earning money.
- I have to pay monthly expenses regardless of if I'm earning money or not.
This game is awesome because this is all the kind of stuff I have to worry about. Winning a mission isn't all that's important. I have to modify my tactics to try to minimize the amount of repair costs I'll pay because they erode margin. The idea that a game can force you to keep this many factors into account is something I absolutely love.