@waahahah: No it hasn't. Is there something wrong with you?
I said I'll wait until the games finished before judging, like a normal person. I'd do that with any developer, but specially one the a sketchy record.
I love Ace Combat, but I'll wait until Ace Combat 7 is finished before getting excited after the awful Assault Horizon.
If Rare deliver, great. But I stopped holding my breath with them a while ago.
Doesn't mean I don't give MS Studios a chance. 343 I have a chance. Love Turn 10. Not sure about Black Tusk, maybe they had a rough rookie go with their first game, maybe they'll do better next time. But Rare, I've been waiting too long.
Rare being able to make real games is a net benefit. It has nothing to do with judging what they produce because what they produce is going to be better than kinectimals 2. And it's proven to be quality games on 360, and sea of theives is proving to be a quality game, whether or not its fun is subjective. Regardless of whether or not you like it in the end it will likely find a fanbase and expand M$'s portfolio in a positive way. The wait and see if you like it is not a defense here. Especially since sea of thieves isn't a game in normal development right now. The dev's have regular live streams, and there is an insider program where many people are already playing the game. Like I said, I don't like naughty dog but the quality is there and its easy to see. Sure I'll let you not like the game but trying to outright dismiss it as a positive for M$ is outright fanboyish. And claiming it has a sketchy record is again fanoyish.. because there is nothing sketchy about them or their record. They've produced great games prior to kinect development. They may not have the same mass appeal as Uncharted but they are quality games.
That's low standards and not good enough for even MS. If they invest in developers they need something that sells too. Claiming their record isn't sketchy is fanboyish. Yeah, they did produce great games, an age ago, since then, everyone left, the Stamper brothers, everyone.
I'm not giving them a pass because they have RARE as a developer name. It's the people who run it, not the name on the door. The only developer I usually give a pass to, is probably Turn 10, because they are that damn good and they deliver just about every time. And most of the times they don't it's likely pressure from the MS suits, such as the FM 5 rush job for the Xbox One launch. Also FM 4 could have used more time for more ideas, because it's quite close to FM 3, but it was forced for the 2 year cycle. But I can forgive that given the nature of sports games. And don't defend MS with my 'MS suits' comment, we know they do this, they forced Bungie to release ODST as a full game instead of an expansion, they go nuts with Forza DLC as well.
But your stance is, 'as long as a developer is working on proper games'. There are so many developers doing that, but are they stand out? Is 'above average' good enough for the astronomical budgets of games these days? If standards didn't matter Scalebound would still be coming out. And that was a stunning looking game from a developer that nearly always delivers amazing games.
Even if you go back to their Xbox 360 games, Banjo was 2008, ages ago. It has a 79 on metacritic and didn't sell great. MS was right to put them on Kinect. See you have a double standard, when it comes to the Xbox One, you said MS has to do what's right for business. YOU CAN NOT give a developer a buget to make a game like Banjo Nuts and Bolts on the Xbox 360 or the Xbox One and not have it score well across the board and sell well. It's not viable. If RARE was making games for the N64 or Xbox, it would be different, games had smaller budgets then, but they cost A LOT more now. If you want to make games as fan service, that's fine, but you need to keep that to smaller Indie like budgets. It's fine having above average games like that. A lot of developers are at a point where one or two shit games and they close their doors for good. Why do you think there are so many games from mainstream genres, because they can't afford to not have games that perform.
For year 2008 era,
Viva Piñata: Trouble in Paradise has 82 MC and 8.5/10 GS.
Banjo-Kazooie: Nuts & Bolts has 79 MC and 8.5/10 GS.
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For Killer Instinct
Metacritic | 73/100 (Season One)[79] 85/100 (Season Two)[80] 86/100 (Season Three)[81] |
Killer Instinct Season 3 has 6 million unique players in March 2016.
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