I didn't know Japanese gaming industry was in trouble : /

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John_Matherson

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#1 John_Matherson
Member since 2013 • 2085 Posts

SORES

The PlayStation 4 has debuted to an explosive start in North America and Europe. Sony's (NYSE: SNE) latest home console had reached 5.3 million units sold as of February 8 and it looks like all of the units allocated for the device's February 22 Japanese launch have already been spoken for. Selling out at launch does not mean that the platform will ultimately be a success in Sony's home territory, however. The collapse of mid-tier console games and the rise of mobile have effected Japan more than any other territory. Dedicated gaming hardware faces danger in the land of the rising sun.

The year of 2013 saw sales of the PlayStation 3 contract and the Wii U fail to find an audience. To make matters worse, the Japanese dedicated-handheld market is also in decline. Much of this has to do with the lackluster performance of Sony's PS Vita, but sales of the Nintendo (NASDAQOTH: NTDOY) 3DS were also down on the year. Can the PS4 deliver some much-needed fire to the Japanese gaming industry?

Capcom knows the score

If you need proof that Japan's traditional gaming industry is in trouble, just take a look atCapcom (NASDAQOTH: CCOEF ) . If that name isn't familiar to you, this is the company behind series like "Street Fighter," "Mega Man," and "Resident Evil." Capcom's Monster Hunter 4 for the Nintendo 3DS was Japan's best-selling game in 2013. What will the company do with the substantial returns from this record-breaking handheld title? Open a new studio for mobile development, of course.

Source: e-capcom.com

Winner by default

While the future of the dedicated handheld market looks grim, consoles have been faring even worse in Japan. Sales of last-gen hardware have mostly petered out. The Wii U is a flop, and Microsoft's Xbox One stands very little chance of improving on the Xbox 360's meager presence in the territory. That leaves only the PlayStation 4 with a chance of making a significant splash and saving Japan's console market.

Getting a late start

Unfortunately for Sony, the response from Japanese developers to the PlayStation 4 has been tepid. Sony Computer Entertainment Japan and Asia President Hiroshi Kawano recently stated that the success of the PS4 in the West is causing Japanese developers to want to release games on the device. His otherwise optimistic comments highlight a problem that will substantially limit the system's success in Japan. There's just not much in the way of Japanese software in development for Sony's console.

Game development is a lengthy process, with most sizable releases taking at least two years to complete. If Japanese developers are just now considering the PlayStation 4 as a viable platform, it's going to be a long time before any recently started projects come to fruition. A lack of steady content that appeals to the territory will limit a console's momentum, as the Wii U has recently proved. Ports may be quick and easy, but they don't give most consumers a reason to rush out and purchase new hardware.

A stolen spotlight

To give you an idea of just how much the console gaming picture has changed in Japan,Grand Theft Auto 5 from Take-Two was the best-selling console game in 2013. This shows both the impressive crossover appeal of that series and the fact that Japanese developers have abandoned the console space. The PlayStation 4 will need to see impressive exclusive content if console gaming is to be revived in Japan.

Now and later

PlayStation 4 is launching later in Japan for two main reasons: First, Sony would have been unable to meet demand across three regions and second, there was a lack of shippable software that appealed to Japanese audiences. Sega has readied a PS4 version of the latest game in the popular "Yakuza" series and Capcom has rebooted "Strider". Other than these two titles, the launch lacks major games that have a Japanese bent.

Sony's PlayStation 4 will sell every unit manufactured for its launch window, but the right content will be needed to maintain healthy demand. Better-looking versions of games already available on the PlayStation 3 will be enough to court a portion of the hardcore-gaming crowd. As for the more mainstream audience, Sony has yet to reveal software that shows that the device is a must-have. The appeal of next-gen could be made more apparent with the release of Capcom's free to play adventure Deep Down, but, for now, most Japanese gamers will be playing the waiting game.

Source: officialplaystationmagazine.co/uk

The makings of a small victory

Sony's console competitors don't look like they're going to mount serious challenges in Japan. It's a foregone conclusion that the PS4 will be the region's best-selling new hardware, but that's not how Sony will measure its success. The PlayStation 4 has fixed many of the problems inherent to its predecessor, but a questionable lineup and lack of support from Japanese developers are obstacles to surpassing the last gen's sales and keeping the console market healthy.

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No idea what this guy is talking about

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lostrib

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#2 lostrib
Member since 2009 • 49999 Posts

tl;dr copy-pasta

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PinkieWinkie

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#3  Edited By PinkieWinkie
Member since 2006 • 1454 Posts

You make shifty threads.

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John_Matherson

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#4 John_Matherson
Member since 2013 • 2085 Posts

too read didn't long

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lostrib

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#5  Edited By lostrib
Member since 2009 • 49999 Posts

@John_Matherson said:

too read didn't long

"No idea what this guy is talking about"

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John_Matherson

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#6 John_Matherson
Member since 2013 • 2085 Posts

@lostrib said:

@John_Matherson said:

too read didn't long

"No idea what this guy is talking about"

Didn't actually read the article at all. I've always thought gaming was pretty big in Japan

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lordlors

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#7  Edited By lordlors
Member since 2004 • 6128 Posts

I come from a country that loves both Japanese and Western games and when I came to Tokyo, I just couldn't understand why the Japanese aren't that much interested in Western games like FEZ, Limbo, Rayman Origins and Legends, Super Meat Boy, LA Noire, Total War, etc. If all they are interested in are their own games, it shallows their views and experiences.

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Syn_Valence

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#8 Syn_Valence
Member since 2004 • 2137 Posts

OH the japanese, they are just pissed that sony didn't launch there first, CRY MORE TEARS. Maybe they should just keep going with those wonderfully perverted dating sims.

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TigerSuperman

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#9 TigerSuperman
Member since 2013 • 4331 Posts

Inconsistent crappy reasons. Going from the gaming industry is dead, to the transfer to mobile gaming, to consoles being back, and then again, pretending the whole industry is dead over there.

Then you have to realize that the PS4 consoles just launched there a one handed finger count ago. What is this nonsense? We should be more worried about the whole deal with ESRB charging fees to rate games (and it being forced by the senate) making games in the U.S. $80-$100 instead of random speculation in foreign asia.

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Boddicker

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#10  Edited By Boddicker
Member since 2012 • 4458 Posts

Meh.

The Japanese dev scene became mostly irrelevant to me last gen. Too much anime, soap opera shit, japanese emo-isms, stories with HUGE plot holes *cough*Kojima*cough*, etc.

I have a feeling Sony will obviously continue to do well in the console market, but for how long?

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bbkkristian

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#11 bbkkristian
Member since 2008 • 14971 Posts

*Releases console in Japan with western games*

*sales lackluster*

*blames state of the industry*

Really, gaming is not dying over there, the 3DS sold like hotcakes over there last year.

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treedoor

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#12 treedoor
Member since 2004 • 7648 Posts

Well yeah. Japan is shifting to mobile.

There is still some demand for Japanese console games (in Japan, and in the West), so the big 3 still release consoles there (even MS is going to, and you just know the Xbox One will sell 100k units lifetime maybe), but the big bucks come from handhelds and phones.

I don't really care too much either way at this point. Japanese devs often have very odd development philosophies (like creating games solely to sell figurines and other merchandise), and they have very questionable release patterns. Some games will only release in Japan (which is annoying when parts of a series have come to America), some only release on phones, and sometimes a series will be split into multiple parts on three different systems.

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misterpmedia

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#13  Edited By misterpmedia
Member since 2013 • 6209 Posts

It really needs to not be in trouble. I need my Zone of The Enders 3 and Japanese made next gen Silent Hill game. Then it has my permission to die.

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Nengo_Flow

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#14 Nengo_Flow
Member since 2011 • 10644 Posts

Japan has been on the decline since the beginning of the 7th gen. I remember around 2009-2011 every couple months some Japanese studio dev would come out and say that they agree that they have been sucking and are stuck in their quirky Japanese style games that isnt really working anymore, and that also that they dont get the $$$ or time they want to make quility type games from their publishers.

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FoxbatAlpha

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#15 FoxbatAlpha
Member since 2009 • 10669 Posts

Oh you didn't know? Put up a poll asking if we think you are a idiot next time.

Now go get your shine box boy.

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DarthaPerkinjan

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#16 DarthaPerkinjan
Member since 2005 • 1318 Posts

The Japanese dont need a $400 console to play Pokemon and Monster Rancher