"We pitched it a few different places, and it was really important to [Insomniac CEO] Ted [Price] that we own the IP, so some of the conversations broke down over that," Smith admitted. "With Microsoft, they just came in very energetic and excited to work with Insomniac, period. And we'd heard some really good things about them and some resources that they would be allowing us to have."
Insomniac's obsession with owning its own IP started with its co-op shooter Fuse, and comes from a long legacy of making famous franchises -- like Spyro, Ratchet & Clank, and Resistance -- that it doesn’t own. "Most publisher conversations begin and end with IP ownership," Murray said candidly, "and I think [Microsoft] has been talking to Ted for a while, and at some point it was like, 'you can retain the IP,' and suddenly, it was a conversation point."
Didn't know they had lost the rights to those ips,makes sense for them to not budge in the end.