@pmanden said:
@henrythefifth: Seems like you don't care much about dialogue based games with loads of cutscenes. Have you tried to play some old school arcade/Genesis/Snes games? There isn't much of a story, and you won't finish the games quickly as they are usually hard as f☆☆☆ (unless you cheat of course).
When I play modern games I don't skip cutscenes, and I start out on hard mode. Games like Far Cry and Mass Effect are so much more satisfying that way and take longer to complete.
Well I do find dialogue often a needless 'chore' in games these days.
Dragon Age Inquisition for example. I only went thru all the dialogue with companions, so as to unlock special missions on the war map for them. But everything the companions actually said bored the heck outta me!
'Really, Iron Bull? You beat ten men with wooden spoon? Gods, I need another drink...'
In Far Cry 5 I only spoke to everyone in case they unlocked side mission. But they never had anything interesting to say that would've been worth listening...
I get the feeling modern games have less interesting dialogue than last gen. On last gen games, I actually found meself genuinely interested in what charactres had to say in games like Fallout 3, Mass Effect Trilogy and Dragon Age 1&2. And Witcher 2.
This gen, only games where I was genuinely interested what people said have been Persona 5 and MGSV.
But I do love story based games that have good narrative. Its just been bit hard to find good stories this gen. Detroit was good try, but even there it got bit dull at times with lots of eye rolling dialogue.
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