@emgesp said:
@mosquitobaby said:
@emgesp said:
@mosquitobaby said:
We're not going to see a massive leap, anymore. Don't think its possible. Plus, let's not forget the number 1 reason - $$$.
Based on the specs its already confirmed to be a pretty massive leap. Ray-tracing even in its most basic form will do some really neat things visually. It'll take PS6 or PS7 to show the full capabilities of ray-tracing, but PS5 should give us a pretty good taste of things to come.
Developers will continue to improve their skills and engines to better take advantage of ray-tracing, its still early days so there hasn't been enough optimiziation done yet.
Even with those specs, you can't expect a PS1 to PS2 leap. We're not going to see that anymore.
PS2 to PS3 was actually a much bigger leap. Programmable shaders really made a big difference. You can think of ray-tracing as the programmable shaders of next-gen in how much of an impact they can improve the visuals. If PS5 has at least a 10 Teraflop GPU then we'll be in for a real treat. I think it'll be over that based on power consumption targets of OG PS4 and Pro. They should be able to hit around 11 - 12 Teraflops.
Look at what OG PS4 was capable of with those crappy Jaguar cores and a 1.84 Teraflop GPU. Now just imagine what developers will be able to do with a console that has 8 Zen 2 Cores and a 10+ Teraflop GPU with ray tracing capabilities. Its gonna be pretty awesome.
Raytracing is more tessellation / physics then programmable shaders if you would want to compare it.
It doesn't help performance even remotely it completely kills it. Then 4k and 60 fps with it?
Good luck letting that vega 64 boot that. We don't even know the clocks of the GPU and CPU for that matter. And how raytracing is going to even be used.
Next gen will pretty much be a PS4+ and nothing more.
Want a generation boost?
You need 40 tflops, 64 gb gddr6, ryzen that alteast beasts 5x faster then gen 2 with a SSD of whatever speed.
The gpu is going to be tripple the performance of a PS4 pro, wouldn't be shocked if that ryzen cpu is not much going to be then twice to three times the performance to not bottleneck that gpu. With tripple the memory
3x more performance in comparison towards a ps4 pro that can't even maintain 4k resolutions in any game on 60 fps. \
That SSD also isn't going to be a game breaker when everybody in the market will have to support xbox and pc drives with it. Much like blu-ray in the PS3 area, completely useless besides the few games sony pushes as exclusives.
Or could you explain me exactly what makes that ryzen gen 2 so special exactly?
Because as far as i see it. they wouldn't even be capable to run battlefield 5 at 4k, 60 fps and raytracing without having to full blown optimize the game ( lower visual quality ) like they did with metro 2033.
Also the ryzen clocks will decide if we see focus on high framerates or resolution. Low clocked ryzen will be more focus on resolution then framerate, high clocked ryzen will be more focused on framerates.
Also PS5 ryzen is going to be nowhere near the speed of desktop ryzens.
BF5 for you.
Finally, we have 4k ultra, where we get some good news and bad news. The good news is that the RTX 2070 and above all manage 60fps, as does the GTX 1080 Ti. The bad news is that ray tracing cuts performance roughly in half, but I'd suggest 4k with ray tracing is probably asking a bit much right now.
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