...okay, maybe I was lying about the candlelight dinner, but you can still listen to their conversation here.
A lot of back-and-forth back patting goes on. Patrice (Creative Director of AC) says that the first time he encountered Psycho Mantis' mind tricks in Metal Gear Solid, he stood up and applauded by himself.
Jade says that MGS was a huge influence on her ever since she was a kid.
Kojima says that even new games like AC push his team to work harder by pushing the bar ever higher.
They also talk about what they think of the console war and multiplat versus exclusive development.