Halo 4 vs Black Ops 2 (which is better)

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#-49 Posted by Mozelleple112 (6952 posts) -
[QUOTE="Mozelleple112"]

[QUOTE="mems_1224"]360 has had a pretty good year. Halo 4, forza horizon, fez, trials evo, mark of the ninja, minecraft, witcher 2, and a few other games.

mems_1224

Terrible PC ports, more Halo and Forza.. /facepalm. I hardly consider lems getting the games I played last year but with one quarter the graphical fidelity "lems having a good year". Like I said, this year has been terrible for everyone, and if we're including ports, then PC got Dark Souls = a 9.5 game....

there was only one pc port on that list and the witcher 2 still looked pretty great despite running on a 7 year old console. also, you're focusing on one game and ignoring the rest of the list. ignorance is bliss i guess. fact is, compared to ps3 and wii the 360 has had a pretty good year.

Minecraft didn't come from PC then? But that list is in no means, better than the list I posted of PS3 exclusives, and in fact, if you take away the dumbed down PC ports, its much worse.
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#-48 Posted by freedomfreak (49723 posts) -
[QUOTE="DarkLink77"][QUOTE="freedomfreak"][QUOTE="DarkLink77"] Halo 4 is one of the worst offenders in the bad gun sound department. I mean, have you heard the sniper rifle in this game?

I don't remember. What I do remember was 90% of the weapons sounding dull as fvck in previous Halo games.

Don't know how you could think that about Reach's weapons, but w/e.

Reach's were better, which is why I liked it a lot more than Halo 3. Although not quite what I'd have liked.
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#-47 Posted by mems_1224 (56914 posts) -
[QUOTE="JohnnyCageMK"]

[QUOTE="mems_1224"]360 has had a pretty good year. Halo 4, forza horizon, fez, trials evo, mark of the ninja, minecraft, witcher 2, and a few other games.

Mozelleple112

This. Gotta love when cows make false claims about other consoles when their own has a pathetic year.

Why are you so damn butthurt that the 360 hasn't had a good year since 2007? and that PS3 2008/2009/2011 was so god like and amazing? FYI, I can also claim the PS3 had a great year with Twisted Metal, Journey, Closure, Ratchet & Clank Collection, Resident Evil, Chronicles, Starhawk, ++ more. See how I just made the PS3 sh!t on your precious console? :lol: Despite that list of high quality games, which is better than what 360 has, its just that the PS3 has much higher standards as we were spoiled by one of the best line ups ever in 2008, 2009 and had a pretty darn awesome 2011, while the lem camp has had a god awful 2011, 2010, 2009 and 2008.

you can't claim ps3 had a great year with mediocre games.
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#-46 Posted by mems_1224 (56914 posts) -
[QUOTE="mems_1224"][QUOTE="Mozelleple112"] Terrible PC ports, more Halo and Forza.. /facepalm. I hardly consider lems getting the games I played last year but with one quarter the graphical fidelity "lems having a good year". Like I said, this year has been terrible for everyone, and if we're including ports, then PC got Dark Souls = a 9.5 game....Mozelleple112
there was only one pc port on that list and the witcher 2 still looked pretty great despite running on a 7 year old console. also, you're focusing on one game and ignoring the rest of the list. ignorance is bliss i guess. fact is, compared to ps3 and wii the 360 has had a pretty good year.

Minecraft didn't come from PC then? But that list is in no means, better than the list I posted of PS3 exclusives, and in fact, if you take away the dumbed down PC ports, its much worse.

ok 2, whatever. :roll: thats your opinion, you're more than welcome to have terrible taste in games if you think the 360 had a bad year :lol:
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#-45 Posted by DarkLink77 (32731 posts) -
[QUOTE="JohnnyCageMK"]

[QUOTE="mems_1224"]360 has had a pretty good year. Halo 4, forza horizon, fez, trials evo, mark of the ninja, minecraft, witcher 2, and a few other games.

Mozelleple112

This. Gotta love when cows make false claims about other consoles when their own has a pathetic year.

Why are you so damn butthurt that the 360 hasn't had a good year since 2007? and that PS3 2008/2009/2011 was so god like and amazing? FYI, I can also claim the PS3 had a great year with Twisted Metal, Journey, Closure, Ratchet & Clank Collection, Resident Evil, Chronicles, Starhawk, ++ more.

Can't really pull the opinion card like " Well, I'm not really into the 360's games, so they all suck" and then praise the PS3, which has not had a good year at all.
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#-44 Posted by freedomfreak (49723 posts) -
[QUOTE="freedomfreak"][QUOTE="wolverine4262"]Its too bad the far off good sounds are gone. Seemed they went back to just turning down the volume...wolverine4262
What d'you mean?

I think it was introduced in Halo 3. It was most noticeable on a map like Valhalla. Gun shots that were far off would sound like they should (lots of echo and a crack). Now, they just turn the volume down like all other shooters. I dont know why they would remove...

Oh, haven't really noticed that. Will try and listen to it next time I'm playing.
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#-43 Posted by Quaker-w00ts (1646 posts) -

[QUOTE="Quaker-w00ts"]

[QUOTE="dzaric"]

Like what?

Plagueless

Sprint being its own mapping. Sprint in Reach was well mapped it was an armor ability, it gave you a strategic choice. Should I grab jet pack or sprint? now you can have both.

DMR = 3 headshot kill vs BR= 4, 3 round bursts headshot kill.

Resupply and extra grenade damage.

Boltshot

Que the blah blah your bad at the game and its easy to combat these problems blah blah:P

DMR & BR are both 5 shot kills. 4 to the body, one to the head. Only time this is changed is with a damage boost, or if you're being teamfired.

or que the, "please talk to me like I have not played the game"

thats not possible, I've been watching previous games for the pass 15 mins and I hear 3 DMR shots and then I'm dead.

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#-42 Posted by JohnnyCageMK (4365 posts) -

[QUOTE="JohnnyCageMK"]

[QUOTE="mems_1224"]360 has had a pretty good year. Halo 4, forza horizon, fez, trials evo, mark of the ninja, minecraft, witcher 2, and a few other games.

Mozelleple112

This. Gotta love when cows make false claims about other consoles when their own has a pathetic year.

Why are you so damn butthurt that the 360 hasn't had a good year since 2007? and that PS3 2008/2009/2011 was so god like and amazing? FYI, I can also claim the PS3 had a great year with Twisted Metal, Journey, Closure, Ratchet & Clank Collection, Resident Evil, Chronicles, Starhawk, ++ more. See how I just made the PS3 sh!t on your precious console? :lol: Despite that list of high quality games, which is better than what 360 has, its just that the PS3 has much higher standards as we were spoiled by one of the best line ups ever in 2008, 2009 and had a pretty darn awesome 2011, while the lem camp has had a god awful 2011, 2010, 2009 and 2008.

lol PS2 games, Starflop, Wii games, some game I've never heard of, car combat game with broken online, and some art game where you can't die or lose. Thanks for reminding me how bad 360 owned PS3 this year :lol:

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#-41 Posted by LustForSoul (6404 posts) -
As much as I want to say Halo 4 for its non-yearly release cycle, I'm gonna go with BO2. Party games is just too much fun.
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#-40 Posted by wolverine4262 (20831 posts) -
[QUOTE="freedomfreak"] Oh, haven't really noticed that. Will try and listen to it next time I'm playing.

I thought it was a really cool little feature that helped quite a bit with immersion. For all the talk about the audio being redone, its surprising that they did less...
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#-39 Posted by BPoole96 (22817 posts) -

Halo 4. BLOPS 2 is trailer trash

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#-38 Posted by Quaker-w00ts (1646 posts) -

As much as I want to say Halo 4 for its non-yearly release cycle, I'm gonna go with BO2. Party games is just too much fun.LustForSoul

sticks and stones for XP is the greatest idea ever.

Could. Play. For. Hours.

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#-37 Posted by DarkLink77 (32731 posts) -
[QUOTE="freedomfreak"][QUOTE="DarkLink77"][QUOTE="freedomfreak"] I don't remember. What I do remember was 90% of the weapons sounding dull as fvck in previous Halo games.

Don't know how you could think that about Reach's weapons, but w/e.

Reach's were better, which is why I liked it a lot more than Halo 3. Although not quite what I'd have liked.

Meh. I don't know how loud you people want these guns to sound to dudes in space marine armor. What would be the most realistic is if they were really muffled.
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#-36 Posted by Master_ShakeXXX (13361 posts) -

[QUOTE="Master_ShakeXXX"]

[QUOTE="mems_1224"]Halo 4 has more variety and the game isn't fundamentally broken like CoD is. I dont know how a game can get away with a broken spawn system in 2012mems_1224

No way. Halo 4 doesn't even match Halo 3 and Reach in content and variety. Black Ops 2 wins this by a landslide.

You got the campaign with a story that branches off into a surprising number of different paths, zombies mode with an open world map and 3 different modes, multiplayer with 14 different maps (Halo 4 only has like what, 8?), a plethora of different matchtypes, and a new loadout system that offers near infinite possibilites.

Halo has a Campaign, Spartan Ops, Multiplayer with more Playlists and 343 is adding more every week, Forge, Custom games, bigger maps with vehicles, smaller maps for fast paced slayer, different load outs as well as being able to customize your spartan to your liking. The gameplay alone has more variety than Blops2, you cant have big maps with vehicles in a CoD game. I think there are 13 maps and im confident 343 will add free forge maps later on like bungie did with reach as well as the map packs.

A 5 hour long static campaign that doesn't change what so ever on replays (minus a very small change in the legendary ending).

Spartan Ops is a lame replacement for firefight, and it's not nearly as well defined.

And the game is missing a surprising amount of playlists that have been in Halo since nearly forever ago.

Only available on two maps.

Black Ops 2 has this.

Nothing compared to Black Ops 2's.



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#-35 Posted by freedomfreak (49723 posts) -
[QUOTE="DarkLink77"][QUOTE="freedomfreak"][QUOTE="DarkLink77"] Don't know how you could think that about Reach's weapons, but w/e.

Reach's were better, which is why I liked it a lot more than Halo 3. Although not quite what I'd have liked.

Meh. I don't know how loud you people want these guns to sound to dudes in space marine armor. What would be the most realistic is if they were really muffled.

It's not a question of them sounding loud. It's just the fact that I found them to be dull-sounding.
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#-34 Posted by DarkLink77 (32731 posts) -
[QUOTE="freedomfreak"][QUOTE="DarkLink77"][QUOTE="freedomfreak"] Reach's were better, which is why I liked it a lot more than Halo 3. Although not quite what I'd have liked.

Meh. I don't know how loud you people want these guns to sound to dudes in space marine armor. What would be the most realistic is if they were really muffled.

It's not a question of them sounding loud. It's just the fact that I found them to be dull-sounding.

I hate to break it to you, amigo, but most guns don't actually sound that interesting. Most of them just sound like some variation of "bang."
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#-33 Posted by mems_1224 (56914 posts) -

[QUOTE="mems_1224"][QUOTE="Master_ShakeXXX"]

No way. Halo 4 doesn't even match Halo 3 and Reach in content and variety. Black Ops 2 wins this by a landslide.

You got the campaign with a story that branches off into a surprising number of different paths, zombies mode with an open world map and 3 different modes, multiplayer with 14 different maps (Halo 4 only has like what, 8?), a plethora of different matchtypes, and a new loadout system that offers near infinite possibilites.

Master_ShakeXXX

Halo has a Campaign, Spartan Ops, Multiplayer with more Playlists and 343 is adding more every week, Forge, Custom games, bigger maps with vehicles, smaller maps for fast paced slayer, different load outs as well as being able to customize your spartan to your liking. The gameplay alone has more variety than Blops2, you cant have big maps with vehicles in a CoD game. I think there are 13 maps and im confident 343 will add free forge maps later on like bungie did with reach as well as the map packs.

A 5 hour long static campaign that doesn't change what so ever (minus a very small change in the legendary ending).

Spartan Ops is a lame replacement for firefight, and it's not nearly as well defined.

And the game is missing a surpriising amount of playlists that has been in Halo since nearly forever ago.

Only available on two maps.

Black Ops 2 has this.

Nothing compared to Black Ops 2's.



If you want a longer Campaign then turn up the difficulty. Anyone who's played Halo should play on Heroic, campaign could easily take 7-10 hours. how long is the blops 2 campaign? Spartan Ops is still free weekly content with a story and each chapter last about an hour Like I said, they're adding playlists every week. I dont see the problem, Halo still has more variety in the playlists Forge is still forge and you can still create maps. You cant do that in CoD at all. Not to mention being able to create your own games and playlists. Can you customize your soldier? Either way, from what I've seen the loadouts are more broken than ever. You can enter a match with 6 perks and a knife if you want. Plus quick draw being a weapon attachment instead of a perk is dumb.
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#-32 Posted by wolverine4262 (20831 posts) -

A 5 hour long static campaign that doesn't change what so ever on replays (minus a very small change in the legendary ending).

Spartan Ops is a lame replacement for firefight, and it's not nearly as well defined.

And the game is missing a surprising amount of playlists that have been in Halo since nearly forever ago.

Only available on two maps.

Black Ops 2 has this.

Nothing compared to Black Ops 2's.



Master_ShakeXXX

all maps are forgeable. There are 3 specifically made for it.

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#-31 Posted by freedomfreak (49723 posts) -
[QUOTE="DarkLink77"][QUOTE="freedomfreak"][QUOTE="DarkLink77"] Meh. I don't know how loud you people want these guns to sound to dudes in space marine armor. What would be the most realistic is if they were really muffled.

It's not a question of them sounding loud. It's just the fact that I found them to be dull-sounding.

I hate to break it to you, amigo, but most guns don't actually sound that interesting. Most of them just sound like some variation of "bang."

And somehow they feel like they actually pack a punch in H4.
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#-30 Posted by Master_ShakeXXX (13361 posts) -

[QUOTE="LustForSoul"]As much as I want to say Halo 4 for its non-yearly release cycle, I'm gonna go with BO2. Party games is just too much fun.Quaker-w00ts

sticks and stones for XP is the greatest idea ever.

Could. Play. For. Hours.

I could too, if the lag comp wasn't so ridiculous. This time around your performance depends entirely upon your connection speed in comparison to the host's. In it's current state the multiplayer is pretty broken.

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#-29 Posted by DarkLink77 (32731 posts) -
[QUOTE="freedomfreak"][QUOTE="DarkLink77"][QUOTE="freedomfreak"] It's not a question of them sounding loud. It's just the fact that I found them to be dull-sounding.

I hate to break it to you, amigo, but most guns don't actually sound that interesting. Most of them just sound like some variation of "bang."

And somehow they feel like they actually pack a punch in H4.

I don't know how they didn't in Reach. But whatever. Sound design in Halo 4 is stupidly inconsistent. AR? Sounds great. DMR? Ditto, but I prefer Reach's. Sniper rifle? Sounds awful. Warthog? Sounds like someone taped two RC cars together. BR? Doesn't sound like a real gun. The list goes on.
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#-28 Posted by freedomfreak (49723 posts) -
[QUOTE="DarkLink77"][QUOTE="freedomfreak"][QUOTE="DarkLink77"] I hate to break it to you, amigo, but most guns don't actually sound that interesting. Most of them just sound like some variation of "bang."

And somehow they feel like they actually pack a punch in H4.

I don't know how they didn't in Reach. But whatever. Sound design in Halo 4 is stupidly inconsistent. AR? Sounds great. DMR? Ditto, but I prefer Reach's. Sniper rifle? Sounds awful. Warthog? Sounds like someone taped two RC cars together. BR? Doesn't sound like a real gun. The list goes on.

Ha! I agree with those. Warthog sounds like a chainsaw.
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#-27 Posted by rogelio22 (2477 posts) -

Planetside 2:P

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#-26 Posted by Master_ShakeXXX (13361 posts) -

[QUOTE="Master_ShakeXXX"]

[QUOTE="mems_1224"] Halo has a Campaign, Spartan Ops, Multiplayer with more Playlists and 343 is adding more every week, Forge, Custom games, bigger maps with vehicles, smaller maps for fast paced slayer, different load outs as well as being able to customize your spartan to your liking. The gameplay alone has more variety than Blops2, you cant have big maps with vehicles in a CoD game. I think there are 13 maps and im confident 343 will add free forge maps later on like bungie did with reach as well as the map packs.mems_1224

A 5 hour long static campaign that doesn't change what so ever (minus a very small change in the legendary ending).

Spartan Ops is a lame replacement for firefight, and it's not nearly as well defined.

And the game is missing a surpriising amount of playlists that has been in Halo since nearly forever ago.

Only available on two maps.

Black Ops 2 has this.

Nothing compared to Black Ops 2's.



If you want a longer Campaign then turn up the difficulty. Anyone who's played Halo should play on Heroic, campaign could easily take 7-10 hours. how long is the blops 2 campaign? Spartan Ops is still free weekly content with a story and each chapter last about an hour Like I said, they're adding playlists every week. I dont see the problem, Halo still has more variety in the playlists Forge is still forge and you can still create maps. You cant do that in CoD at all. Not to mention being able to create your own games and playlists. Can you customize your soldier?Either way, from what I've seen the loadouts are more broken than ever. You can enter a match with 6 perks and a knife if you want. Plus quick draw being a weapon attachment instead of a perk is dumb.

That's the case with any game. Still doesn't change the fact that the campaign is entirely static. The events in Black Ops 2's campaign can be altered in a large number of cool ways.

I haven't seen a single person yet say that they prefer Spartan Ops over Firefight. The whole thing just looks incredibly Half assed and thrown together at the last second.

They're still the same maps, aesthetically speaking.

No but you can create entirely original emblems.

That's not broken. It offers more creativity and options than ever before. The new pick 10 system is surprisingly balanced, and quick draw isn't a very big game changer. In terms of balance CoD has never been this well done. It's the current network problems that f*ck everything up.



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#-25 Posted by LustForSoul (6404 posts) -

[QUOTE="LustForSoul"]As much as I want to say Halo 4 for its non-yearly release cycle, I'm gonna go with BO2. Party games is just too much fun.Quaker-w00ts

sticks and stones for XP is the greatest idea ever.

Could. Play. For. Hours.

Ikr. Getting axed in the last second gets you in the killing mood.
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#-23 Posted by wolverine4262 (20831 posts) -

That's the case with any game. Still doesn't change the fact that the campaign is entirely static. The events in Black Ops 2's campaign can be altered in a large number of cool ways.

I haven't seen a single person yet say that they prefer Spartan Ops over Firefight. The whole thing just looks incredibly Half assed and thrown together at the last second.

They're still the same maps, aesthetically speaking.

No but you can create entirely original emblems.

That's not broken. It offers more creativity and options than ever before. The new pick 10 system is surprisingly balanced, and quick draw isn't a very big game changer. In terms of balance CoD has never been this well done. It's the current network problems that f*ck everything up.



Master_ShakeXXX

Did you just call halos campaign static? They have always been incredibly dynamic. Sure, you visit the same locations, but the encounters at each are going to change depending on how you approach them and how the ai reacts to you. I have noticed, for example, many areas in halo 4 where you have the opportunity to use a vehicle, but the game doesnt require it.

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#-22 Posted by SkyRaid (2001 posts) -
Black ops 2 has a few glaring issues that need to be patched...until then, it can't really begin to compare with Halo 4. However, the Zombie mode is tons of fun!
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#-21 Posted by Master_ShakeXXX (13361 posts) -

[QUOTE="Master_ShakeXXX"]

That's the case with any game. Still doesn't change the fact that the campaign is entirely static. The events in Black Ops 2's campaign can be altered in a large number of cool ways.

I haven't seen a single person yet say that they prefer Spartan Ops over Firefight. The whole thing just looks incredibly Half assed and thrown together at the last second.

They're still the same maps, aesthetically speaking.

No but you can create entirely original emblems.

That's not broken. It offers more creativity and options than ever before. The new pick 10 system is surprisingly balanced, and quick draw isn't a very big game changer. In terms of balance CoD has never been this well done. It's the current network problems that f*ck everything up.



wolverine4262

Did you just call halos campaign static? They have always been incredibly dynamic. Sure, you visit the same locations, but the encounters at each are going to change depending on how you approach them and how the ai reacts to you. I have noticed, for example, many areas in halo 4 where you have the opportunity to use a vehicle, but the game doesnt require it.

I was speaking in terms of how the story plays out. When you replay Halo 4, you're going to essentially have the same experience as you did before. You can change your playstyle up, but you can do that in Black Ops 2 as well. Even more so since now you can edit loadouts before each mission.

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#-20 Posted by jessejay420 (4091 posts) -

[QUOTE="Mozelleple112"][QUOTE="JohnnyCageMK"]

You could replace Black Ops 2 with anything and the answer is still Halo 4.

JohnnyCageMK

Metal Gear Solid 4, Skyrim, Batman: AA, Batman: AC, Uncharted 2, Super Mario Galaxy, Super Mario Galaxy 2, Oblivion, Gears of War 3, God of War 3, Zelda: TP, Halo 3, Halo: Reach, Forza 3, Dark Souls, Demons Souls, Uncharted 3, Crysis, Call of Duty 4, Portal, Portal 2, Journey, Assassin's Creed II, Mass Effect 2.. soo many games better than Halo 4. It wasn't even nominated for top 5 best game of the worst year in gaming history. Even Mass Effect 3 and Assassin's Creed III were nominated :lol: !

You mean the same awards that nominated 50 Cent bulletproof for GOTY? :lol:

:lol:

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#-19 Posted by mems_1224 (56914 posts) -

[QUOTE="mems_1224"][QUOTE="Master_ShakeXXX"]

A 5 hour long static campaign that doesn't change what so ever (minus a very small change in the legendary ending).

Spartan Ops is a lame replacement for firefight, and it's not nearly as well defined.

And the game is missing a surpriising amount of playlists that has been in Halo since nearly forever ago.

Only available on two maps.

Black Ops 2 has this.

Nothing compared to Black Ops 2's.



Master_ShakeXXX

If you want a longer Campaign then turn up the difficulty. Anyone who's played Halo should play on Heroic, campaign could easily take 7-10 hours. how long is the blops 2 campaign? Spartan Ops is still free weekly content with a story and each chapter last about an hour Like I said, they're adding playlists every week. I dont see the problem, Halo still has more variety in the playlists Forge is still forge and you can still create maps. You cant do that in CoD at all. Not to mention being able to create your own games and playlists. Can you customize your soldier?Either way, from what I've seen the loadouts are more broken than ever. You can enter a match with 6 perks and a knife if you want. Plus quick draw being a weapon attachment instead of a perk is dumb.

That's the case with any game. Still doesn't change the fact that the campaign is entirely static. The events in Black Ops 2's campaign can be altered in a large number of cool ways.

I haven't seen a single person yet say that they prefer Spartan Ops over Firefight. The whole thing just looks incredibly Half assed and thrown together at the last second.

They're still the same maps, aesthetically speaking.

No but you can create entirely original emblems.

That's not broken. It offers more creativity and options than ever before. The new pick 10 system is surprisingly balanced, and quick draw isn't a very big game changer. In terms of balance CoD has never been this well done. It's the current network problems that f*ck everything up.



Again, how long is the BLOPS 2 Campaign?

That has nothing to do with what I said.

Just because they have the same textures doesn't mean they aren't new maps

oh great, more horses with giant dicks f***ing each other like the last BLOPS game, sounds great :roll:

No, the loadouts are broken, just like the spawn system is still broken.

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#-18 Posted by mems_1224 (56914 posts) -

[QUOTE="wolverine4262"]

[QUOTE="Master_ShakeXXX"]

That's the case with any game. Still doesn't change the fact that the campaign is entirely static. The events in Black Ops 2's campaign can be altered in a large number of cool ways.

I haven't seen a single person yet say that they prefer Spartan Ops over Firefight. The whole thing just looks incredibly Half assed and thrown together at the last second.

They're still the same maps, aesthetically speaking.

No but you can create entirely original emblems.

That's not broken. It offers more creativity and options than ever before. The new pick 10 system is surprisingly balanced, and quick draw isn't a very big game changer. In terms of balance CoD has never been this well done. It's the current network problems that f*ck everything up.



Master_ShakeXXX

Did you just call halos campaign static? They have always been incredibly dynamic. Sure, you visit the same locations, but the encounters at each are going to change depending on how you approach them and how the ai reacts to you. I have noticed, for example, many areas in halo 4 where you have the opportunity to use a vehicle, but the game doesnt require it.

I was speaking in terms of how the story plays out. When you replay Halo 4, you're going to essentially have the same experience as you did before. You can change your playstyle up, but you can do that in Black Ops 2 as well. Even more so since now you can edit loadouts before each mission.

really? you can hop in and out of vehicles in big open areas in blops? thats news to me
Avatar image for wolverine4262
#-17 Posted by wolverine4262 (20831 posts) -

really? you can hop in and out of vehicles in big open areas in blops? thats news to memems_1224

Yea, its not comparable. In CoD, you have to essentially move through areas where the enemies are just placed by the devs and respawn until you take the location. Sure, you can bring in a different gun, but that doesnt change the experience

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#-16 Posted by mjf249 (3000 posts) -
Halo 4. I stopped playing CoD after MW2.
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#-15 Posted by Master_ShakeXXX (13361 posts) -

[QUOTE="Master_ShakeXXX"]

[QUOTE="mems_1224"] If you want a longer Campaign then turn up the difficulty. Anyone who's played Halo should play on Heroic, campaign could easily take 7-10 hours. how long is the blops 2 campaign? Spartan Ops is still free weekly content with a story and each chapter last about an hour Like I said, they're adding playlists every week. I dont see the problem, Halo still has more variety in the playlists Forge is still forge and you can still create maps. You cant do that in CoD at all. Not to mention being able to create your own games and playlists. Can you customize your soldier?Either way, from what I've seen the loadouts are more broken than ever. You can enter a match with 6 perks and a knife if you want. Plus quick draw being a weapon attachment instead of a perk is dumb.mems_1224

That's the case with any game. Still doesn't change the fact that the campaign is entirely static. The events in Black Ops 2's campaign can be altered in a large number of cool ways.

I haven't seen a single person yet say that they prefer Spartan Ops over Firefight. The whole thing just looks incredibly Half assed and thrown together at the last second.

They're still the same maps, aesthetically speaking.

No but you can create entirely original emblems.

That's not broken. It offers more creativity and options than ever before. The new pick 10 system is surprisingly balanced, and quick draw isn't a very big game changer. In terms of balance CoD has never been this well done. It's the current network problems that f*ck everything up.



Again, how long is the BLOPS 2 Campaign?

That has nothing to do with what I said.

Just because they have the same textures doesn't mean they aren't new maps

oh great, more horses with giant dicks f***ing each other like the last BLOPS game, sounds great :roll:

No, the loadouts are broken, just like the spawn system is still broken.

Roughly 7-8 hours, on normal.

Yes it does.

They're hardly "new" maps. Compare Forge to a standard map editor on PC games. It's not nearly as flexible.

Um, what?

Spawn system is broken, the loadouts are not.

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#-13 Posted by Michael0134567 (28651 posts) -
[QUOTE="freedomfreak"][QUOTE="DarkLink77"][QUOTE="freedomfreak"] Bleh, Reach and ODST were cool but they suffered from those horrible gunsounds which ruined a lot for me. Halo 4's weapons sound amazing. Promethean weapons are also ba. I still need to finish Anniversary though. Played the first 3 missions and they were great.

Halo 4 is one of the worst offenders in the bad gun sound department. I mean, have you heard the sniper rifle in this game?

I don't remember. What I do remember was 90% of the weapons sounding dull as fvck in previous Halo games.

The guns sound perfectly fine to me :?.
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#-12 Posted by campzor (34932 posts) -

You could replace Black Ops 2 with anything and the answer is still Halo 4.

JohnnyCageMK
halo 5? Ontopic: Multiplayer is definitely better, that was expected seeing as every cods mp(except #3) dating back to the first on pc has been better than every halo's Havnt touched blops2 sp yet...so cant say its better...but im enjoying the halo4 sp
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#-11 Posted by Meeeper282 (1597 posts) -

[QUOTE="JohnnyCageMK"]

You mean the same awards that nominated 50 Cent Bulletproof for GOTY? :lol:

Thefatness16

Wat

Seriously?

50 cent bulletproof was a sweet as game

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#-10 Posted by soulitane (15060 posts) -
They're hardly "new" maps. Compare Forge to a standard map editor on PC games. It's not nearly as flexible.Master_ShakeXXX
They're new maps, do they play completely differently? Check. Do they have completely different layouts? Check, they're different maps no matter how you spin it, even if a lot of the maps do suck. What does PC games have to do with this? Unless of course BO2 on PC has a map editor, otherwise that is irrelevant.
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#-9 Posted by catfishmoon23 (5197 posts) -

Both are very good. I enjoyed BO2's campaign more. I can't decide which is better on the multiplayer side yet. Still need to put more time into both games before coming to a conclusion.

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#-8 Posted by Master_ShakeXXX (13361 posts) -

[QUOTE="Master_ShakeXXX"]They're hardly "new" maps. Compare Forge to a standard map editor on PC games. It's not nearly as flexible.soulitane
They're new maps, do they play completely differently? Check. Do they have completely different layouts? Check, they're different maps no matter how you spin it, even if a lot of the maps do suck. What does PC games have to do with this? Unless of course BO2 on PC has a map editor, otherwise that is irrelevant.

The original argument was that Halo 4 has more content and variety, which isn't true.

Map alterations =/= new maps.

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#-7 Posted by soulitane (15060 posts) -

[QUOTE="soulitane"][QUOTE="Master_ShakeXXX"]They're hardly "new" maps. Compare Forge to a standard map editor on PC games. It's not nearly as flexible.Master_ShakeXXX

They're new maps, do they play completely differently? Check. Do they have completely different layouts? Check, they're different maps no matter how you spin it, even if a lot of the maps do suck. What does PC games have to do with this? Unless of course BO2 on PC has a map editor, otherwise that is irrelevant.

The original argument was that Halo 4 has more content and variety, which isn't true.

Map alterations =/= new maps.

I'm addressing a particular part of ignorance in your post, nothing more. Yes, forge can be used for map alterations, so not everything made with it is in fact a new map, but it can also be used to make entirely different maps. Something tells me you haven't spent that much time with Halo if you're trying to say forge is just map alterations. Heck for Halo Reach they practically relied on that fact to pad out the multiplayer maps. They have the same aesthetic but play entirely differently and have different layouts of every object, including geometry (well objects place to mimic geometry). You haven't given a very compelling argument as to why they're not different maps, care to at least give a valid reason as to how they can't be viewed as a new map?
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#-6 Posted by DarkLink77 (32731 posts) -

Ontopic: Multiplayer is definitely better, that was expected seeing as every cods mp(except #3) dating back to the first on pc has been better than every halo'scampzor

2lctik4jpg.gif

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#-5 Posted by Michael0134567 (28651 posts) -

[QUOTE="campzor"] Ontopic: Multiplayer is definitely better, that was expected seeing as every cods mp(except #3) dating back to the first on pc has been better than every halo'sDarkLink77

2lctik4jpg.gif

Lolz.
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#-4 Posted by Master_ShakeXXX (13361 posts) -

[QUOTE="Master_ShakeXXX"]

[QUOTE="soulitane"] They're new maps, do they play completely differently? Check. Do they have completely different layouts? Check, they're different maps no matter how you spin it, even if a lot of the maps do suck. What does PC games have to do with this? Unless of course BO2 on PC has a map editor, otherwise that is irrelevant.soulitane

The original argument was that Halo 4 has more content and variety, which isn't true.

Map alterations =/= new maps.

I'm addressing a particular part of ignorance in your post, nothing more. Yes, forge can be used for map alterations, so not everything made with it is in fact a new map, but it can also be used to make entirely different maps. Something tells me you haven't spent that much time with Halo if you're trying to say forge is just map alterations. Heck for Halo Reach they practically relied on that fact to pad out the multiplayer maps. They have the same aesthetic but play entirely differently and have different layouts of every object, including geometry (well objects place to mimic geometry). You haven't given a very compelling argument as to why they're not different maps, care to at least give a valid reason as to how they can't be viewed as a new map?

Because all it essentially is is map alterations. Adding a box here, a catwalk there, etc. You're welcome to post videos of forge maps that look and play completely differently from the standard unforged maps. I haven't seen anything drastically different.

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#-3 Posted by JohnnyCageMK (4365 posts) -

[QUOTE="campzor"] Ontopic: Multiplayer is definitely better, that was expected seeing as every cods mp(except #3) dating back to the first on pc has been better than every halo'sDarkLink77

2lctik4jpg.gif

He must not have played Halo 2 aka the best mp of all time.

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#-2 Posted by DarkLink77 (32731 posts) -

[QUOTE="soulitane"][QUOTE="Master_ShakeXXX"]

The original argument was that Halo 4 has more content and variety, which isn't true.

Map alterations =/= new maps.

Master_ShakeXXX

I'm addressing a particular part of ignorance in your post, nothing more. Yes, forge can be used for map alterations, so not everything made with it is in fact a new map, but it can also be used to make entirely different maps. Something tells me you haven't spent that much time with Halo if you're trying to say forge is just map alterations. Heck for Halo Reach they practically relied on that fact to pad out the multiplayer maps. They have the same aesthetic but play entirely differently and have different layouts of every object, including geometry (well objects place to mimic geometry). You haven't given a very compelling argument as to why they're not different maps, care to at least give a valid reason as to how they can't be viewed as a new map?

Because all it essentially is is map alterations. Adding a box here, a catwalk there, etc. You're welcome to post videos of forge maps that look and play completely differently from the standard unforged maps. I haven't seen anything drastically different.

Sorry to break it to you, Shake, but you're completely and totally wrong on this one.

There are drastically different maps you can make it Forge.

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#-1 Posted by Master_ShakeXXX (13361 posts) -

[QUOTE="campzor"] Ontopic: Multiplayer is definitely better, that was expected seeing as every cods mp(except #3) dating back to the first on pc has been better than every halo'sDarkLink77

2lctik4jpg.gif

Campzor is one silly goose. I can admit that Halo 4's multiplayer is better, simply because the network actually works like it should, and people actually die when you shoot them.

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#0 Posted by Master_ShakeXXX (13361 posts) -

[QUOTE="Master_ShakeXXX"]

[QUOTE="soulitane"] I'm addressing a particular part of ignorance in your post, nothing more. Yes, forge can be used for map alterations, so not everything made with it is in fact a new map, but it can also be used to make entirely different maps. Something tells me you haven't spent that much time with Halo if you're trying to say forge is just map alterations. Heck for Halo Reach they practically relied on that fact to pad out the multiplayer maps. They have the same aesthetic but play entirely differently and have different layouts of every object, including geometry (well objects place to mimic geometry). You haven't given a very compelling argument as to why they're not different maps, care to at least give a valid reason as to how they can't be viewed as a new map? DarkLink77

Because all it essentially is is map alterations. Adding a box here, a catwalk there, etc. You're welcome to post videos of forge maps that look and play completely differently from the standard unforged maps. I haven't seen anything drastically different.

Sorry to break it to you, Shake, but you're completely and totally wrong on this one.

There are drastically different maps you can make it Forge.

I know, but my argument about Black Ops 2 having vastly more content and variety still stands.