Hey guys, so I have interest in both of these genres of 3rd person action games. Both are 3rd person melee focused action games. But with some pretty big differences.
Hack N Slash- Fast combat with an emphasis on combos. Taking many enemies on at once, more movement in general, jump button allows for Arial combos. more emphasis on combat move sets, hardly any stat management.
Souls-like- Slower combat but with a more emphasis on weight, pull enemies more slowly and strategically. more grounded combat that emphasizes conserving stamina for good hits. More detailed stat management, vitality strength, faith, ect.
Personally I prefer the hack N slash titles, I just have more fun with them. I like the fast speed and combos, taking on big waves of enemies at once. I enjoy the movement/acrobatics of these games alot.
What i like about the souls like games, they are beautiful games, the art styles, enemy models, and bosses look amazing. The weighted combat is good too and i get the appeal for some to have a more realistic weight to the weapons/armor as well as more detailed stat management, but in the end, these things just slow the game down to much for me. I know the appeal to many is the difficulty, but even then its more of a rinse and repeat type of difficulty, to remember the enemy patterns and locations, its not bad, i see how that's good, but it slows down the game for me, also the grinding for souls to then upgrade stats, returns to same areas and grinding for souls, upgrade stats, not really feeling it.
What about you guys? which type do you prefer?