GT7 for PS4 Will Have PS2 and PS3 Cars

  • 178 results
  • 1
  • 2
  • 3
  • 4

This topic is locked from further discussion.

Avatar image for Gue1
#1 Edited by Gue1 (12171 posts) -

lol, what you guys think about that? I thought they were finally gonna get rid of them, or at least not include the PS2 cars. PD are nuts, it's like they want to kill the Gran Turismo franchise. GT6 has been a flop, the lowest selling GT game to date and by a lot. Only 2 mere millions when this franchise tends to sell 10+ and even the demo sold 5+!

http://www.eurogamer.net/articles/2014-06-27-gran-turismo-7-is-in-the-works-standard-cars-set-to-stay

Avatar image for kweeni
#2 Edited by kweeni (11304 posts) -

Oh god why...

Though he didn't explicitly say "ps2 and ps3 cars" he simply said "standard cars". Maybe it'll be different this time, hopefully.

Avatar image for HadOne2Many
#3 Edited by HadOne2Many (1485 posts) -

Jeez. Get with the times Kaz.

Avatar image for R4gn4r0k
#4 Edited by R4gn4r0k (26806 posts) -

GT5 had PS2 cars...

Avatar image for princessgomez92
#5 Edited by PrincessGomez92 (4963 posts) -

Lol. GT is a joke.

Avatar image for Chutebox
#6 Posted by Chutebox (43033 posts) -

I don't know why they're so set on including so many damn cars. It's not needed at all. This is just stupid.

Avatar image for charizard1605
#7 Posted by charizard1605 (82614 posts) -

This is a joke, right?

Avatar image for Heil68
#8 Edited by Heil68 (57639 posts) -

"Each car has its own fans. So I think we'll hang on to the archive. In the meanwhile, some of those cars we may be able to make into Premium cars as they become available - but basically we're more focussed on increasing the number of premium cars."

Sounds good to me.

Avatar image for f50p90
#9 Posted by f50p90 (3767 posts) -

The ps3 cars would work great. They were already too much for the PS3 to handle in game play so they would be at home on PS4. I don't understand why they would want to use PS2 cars still

Avatar image for R3FURBISHED
#10 Posted by R3FURBISHED (12328 posts) -

Polyphony does a lot of things right with the Gran Turismo series, this, however, is one thing they do incredibly wrong.

Avatar image for RR360DD
#11 Posted by RR360DD (13638 posts) -

lmao

Avatar image for Riverwolf007
#12 Edited by Riverwolf007 (26023 posts) -

what a shame a once great franchise has turned into such a joke.

times have changed but gt never has and is currently in a rut so deep they can't climb out.

all that is left is a brand name.

Avatar image for Floppy_Jim
#13 Edited by Floppy_Jim (25834 posts) -

Gran Turismo, the goddamn circus of racing sims.

But wait! I care not at all for racing sims to begin with.

Bye!

Avatar image for Telekill
#14 Posted by Telekill (7320 posts) -

I tried getting into the series and found it pretty boring. That goes for car simulators in general though. I much prefer arcade racers.

Avatar image for High-Res
#15 Posted by High-Res (273 posts) -

It's not that Gran Turismo is bad...It's just Forza is better.

Avatar image for R3FURBISHED
#16 Posted by R3FURBISHED (12328 posts) -

@Heil68 said:

"Each car has its own fans. So I think we'll hang on to the archive. In the meanwhile, some of those cars we may be able to make into Premium cars as they become available - but basically we're more focussed on increasing the number of premium cars."

Sounds good to me.

"some of those cars we may be able to make into Premium cars" That sounds good to you?

Of the 1197 cars in GT6 ~797 of them are the Standard model. I'm just curious, would you rather have just 400-600 Premium cars or all 1200 Premium and Standard cars?

In my opinion, Polyphony needs to axe all standard cars and focus more on laser scanning the tracks. So far they have Bathurst scanned, but really need to have all their tracks scanned for GT7.

Avatar image for hoosier7
#17 Posted by hoosier7 (4166 posts) -

@kweeni said:

Oh god why...

Though he didn't explicitly say "ps2 and ps3 cars" he simply said "standard cars". Maybe it'll be different this time, hopefully.

Yeh, misleading title much?

Avatar image for heretrix
#18 Posted by heretrix (37792 posts) -

@High-Res said:

It's not that Gran Turismo is bad...It's just Forza is better.

At certain things. They both have their sour points. But Forza HAS been a bit more consistent.

Avatar image for gago-gago
#19 Posted by gago-gago (11999 posts) -

They really need to end Gran Turismo already.

Avatar image for GreySeal9
#20 Edited by GreySeal9 (28247 posts) -

It's sad how far GT quality control has dipped.

Less cars, more quality, PD. A more streamlined GT game would do the series a lot of good.

Avatar image for CDWJUSTIN
#21 Posted by CDWJUSTIN (2078 posts) -

i like the standard cars in the game

Avatar image for GreySeal9
#22 Posted by GreySeal9 (28247 posts) -

@CDWJUSTIN said:

i like the standard cars in the game

lol

Avatar image for melonfarmerz
#23 Posted by melonfarmerz (1294 posts) -

Honestly, why? I don't need 80 Impreza's and 50 350zs. Just one is enough.

Avatar image for rockydog1111
#24 Posted by rockydog1111 (2079 posts) -

GT has been going downhill since 3 was released. I don't need 150 different 1980-2000 Honda civics. Went do I want to simulate driving a car I owned when I was 16 (if you consider bumper car mechanics simulation) GT loves of name alone and Forza has outclassed it since day 1. It's a shame because I used to love gt.

Avatar image for DerekLoffin
#25 Posted by DerekLoffin (9018 posts) -

I really don't understand the mindset that is predominant here. Do you guys refuse to buy any game that comes with a freebie bonus of the previous game because hey the previous game looks worse, because that is basically what you are *bleep*ing about. It is not like they are redoing the model just to make them old again wasting significant time, they are dragging and dropping them into the new game.

Avatar image for AmazonTreeBoa
#26 Edited by AmazonTreeBoa (16745 posts) -
@Heil68 said:

"Each car has its own fans. So I think we'll hang on to the archive. In the meanwhile, some of those cars we may be able to make into Premium cars as they become available - but basically we're more focussed on increasing the number of premium cars."

Sounds good to me.

Sounds good to me as well. Not sure what everybody else's confusion is. Unless they are just your typical lem trying to bash on the PS4 for something they clearly don't understand. I bet most that responded weren't even bright enough to read the damn article before responding.

Avatar image for elpresador-911
#27 Posted by Elpresador-911 (1034 posts) -

@High-Res: GT6 outscored Forza 5 on MC, so no.

Avatar image for speedfreak48t5p
#28 Edited by speedfreak48t5p (12554 posts) -

Yeah, that's pathetic.

Avatar image for High-Res
#29 Posted by High-Res (273 posts) -

@elpresador-911: Just my two cents. Metacritic is not the Judge, Jury and Executioner of Games.

I could argue Forza outsold Gran Turismo...Does not mean it's better or worse. But it did outsell it.

Avatar image for Guy_Brohski
#31 Posted by Guy_Brohski (1820 posts) -

@R4gn4r0k said:

GT5 had PS2 cars...

Oh god, that looks so bad.

Avatar image for Guy_Brohski
#32 Edited by Guy_Brohski (1820 posts) -

@elpresador-911 said:

@High-Res: GT6 outscored Forza 5 on MC, so no.

Apparently, reviewers really like the PS2 cars and Atari 2600 sound effects. Nostalgia really is a strong feeling...

Avatar image for R4gn4r0k
#33 Posted by R4gn4r0k (26806 posts) -

@Guy_Brohski:

GT5 amazed me. Unbelievable how a game can look so good in some areas, and so bad in others.

Avatar image for foxhound_fox
#34 Posted by foxhound_fox (96539 posts) -

Or, they could maintain a consistent visual standard and use only PS4 models.

I'm still amazed that they haven't just modeled a single of each type of car (i.e. a Nissan GTR R34) and put on visual modifications to change what kind it is (i.e. Mine's, Tommi Kaira, racing, V-spec, V-spec II, etc). It's really fucking dumb that they include 40 different models of the same car, but skip others for the upgrade.

Avatar image for 2Chalupas
#35 Edited by 2Chalupas (6543 posts) -

@Chutebox said:

I don't know why they're so set on including so many damn cars. It's not needed at all. This is just stupid.

Exactly.

The game doesn't need 1500 cars, with 1000 of them being inferior.

The PS3 cars are probably 100% fine (since they were already modeled well above the actual PS3 game-engine). However the PS2 cars need to be totally gone.

Avatar image for boggle_dragon
#36 Posted by Boggle_Dragon (125 posts) -

I hope they leave standard cars out for GT7. The next game should be about the future of the series, pushing the PS4 to the limit, the new partnership with the FIA, delivering dem graphics. I just don't see a place for standard cars in any of that. It would suit to add some favoured standards as premium overtime.

Avatar image for Fizzman
#37 Posted by Fizzman (9892 posts) -

The entire concept of standard and premium cars is awful.

Avatar image for lawlessx
#38 Edited by lawlessx (48753 posts) -

So the GT series is now just a numbers game?

Avatar image for locopatho
#39 Posted by locopatho (23073 posts) -

@Gue1 said:

lPD are nuts, it's like they want to kill the Gran Turismo franchise.

They already killed it. I adored GT back on PS2 but Forza simply raped it this last gen, and Forza 5 (despite it's flaws) is still better than any GT game. Shame they can't resurrect for PS4 glory.

Avatar image for santoron
#40 Edited by santoron (8583 posts) -

Yeah, I'm out.

Avatar image for edwardecl
#41 Edited by edwardecl (2241 posts) -

You do realise the alternative to only having 'premium' cars is removing all the 'standard' cars right? They are not going to magically make all cars into premium GT5/6 or better models with all 800 cars not modeled. Didn't they say it takes one month per person to create one car to the final premium version, so to create 800 cars they would require 800 months of man hours just for the car models alone. Wikipedia puts their employe numbers at ~140 which probably includes the tea lady as well... but even so it would take 6 months of doing nothing but car models with all of their employees to get that done, not very realistic is it...

I think it's a good idea to include as many cars as they can and perhaps patch them later when they have the time to do it.

Avatar image for CrownKingArthur
#42 Posted by CrownKingArthur (5262 posts) -
@edwardecl said:

You do realise the alternative to only having 'premium' cars is removing all the 'standard' cars right? They are not going to magically make all cars into premium GT5/6 or better models with all 800 cars not modeled. Didn't they say it takes like one per person to create one car to the final version, so to create 800 cars they would require 800 months of man hours just for the car models alone. Wikipedia puts their employe numbers at ~140 which probably includes the tea lady as well... but even so it would take 6 months of doing nothing but car models with all of their employees to get that done, not very realistic is it...

I think it's a good idea to include as many cars as they can and perhaps patch them later when they have the time to do it.

good thinking.

Avatar image for HalcyonScarlet
#43 Posted by HalcyonScarlet (7870 posts) -

It's not going to work, you can't have a load of cars at current gen standard and a load at PS3 standard, it'll be obvious. What is it with quantity over quality. Is the 1000 car thing just a marketing thing? What is the benefit?

Avatar image for GreySeal9
#44 Edited by GreySeal9 (28247 posts) -

@edwardecl said:

You do realise the alternative to only having 'premium' cars is removing all the 'standard' cars right? They are not going to magically make all cars into premium GT5/6 or better models with all 800 cars not modeled. Didn't they say it takes one month per person to create one car to the final premium version, so to create 800 cars they would require 800 months of man hours just for the car models alone. Wikipedia puts their employe numbers at ~140 which probably includes the tea lady as well... but even so it would take 6 months of doing nothing but car models with all of their employees to get that done, not very realistic is it...

I think it's a good idea to include as many cars as they can and perhaps patch them later when they have the time to do it.

Or they could just scale back the number of cars, model them more efficiently, and have them all at the same visual standards. Y'know...like a normal developer.

Avatar image for edwardecl
#45 Edited by edwardecl (2241 posts) -

Also just to add, I wish PD would stop wasting their time modeling concept cars that are total shite. Also they have premium version of cars for example the Mazda MX5, but then they put like 10 of them from different years in the game but only one is 'premium' when the car has not changed much at all from the first version. Why don't they just apply the premium model to all versions of the car, it's not like anyone is going to tell the difference anyway.

Another suggestion is to not bother accurately modeling all the interiors, create 10 or 20 generic interiors (racing modified, Rally, American, Japanese, European) with a few variations and apply them to every car that does not have an interior even if you have to stretch or shrink it a bit, it would be better than not having one at all. Or even better let the game have user modifications and let the community create the interiors, then each month select the best ones to be added to the game with an official patch and compensate the creators for their time.

That would be too awesome to ever happen though :(.

Avatar image for GamingGod999
#46 Posted by GamingGod999 (3135 posts) -

I'm sorry, but that's just inexcusable.

The Polyphony Digital team needs a complete overhaul.

Avatar image for edwardecl
#47 Edited by edwardecl (2241 posts) -
@GreySeal9 said:

@edwardecl said:

You do realise the alternative to only having 'premium' cars is removing all the 'standard' cars right? They are not going to magically make all cars into premium GT5/6 or better models with all 800 cars not modeled. Didn't they say it takes one month per person to create one car to the final premium version, so to create 800 cars they would require 800 months of man hours just for the car models alone. Wikipedia puts their employe numbers at ~140 which probably includes the tea lady as well... but even so it would take 6 months of doing nothing but car models with all of their employees to get that done, not very realistic is it...

I think it's a good idea to include as many cars as they can and perhaps patch them later when they have the time to do it.

Or they could just scale back the number of cars, model them more efficiently, and have them all at the same visual standards. Y'know...like a normal developer.

"model them more efficiently", what are you on about? How to you model something more efficiently?

You do understand all they are doing is simply copy and pasting the model from their archive into the new game/build. They probably already have all of the content from GT6 running in the newest build for PS4. It would make no sense to throw things away, you just build onto it. They had already upgraded some of the 'standard' cars to have a better poly count and higher res textures, it still does not count as premium as they didn't have interiors.

I'm all for upgrading what they currently have, I like to drive the shitty cars, winning races in cars I've never even heard of. It would be cool if they put trucks in the game too and maybe some other types of races such as road races where you go from point A to point B and have a 10 - 20 min race with no laps, kinda like the Nurburgring. That's the shit they should be concentrating on, and **** the Nascar...

Avatar image for GreySeal9
#48 Posted by GreySeal9 (28247 posts) -

@edwardecl said:
@GreySeal9 said:

@edwardecl said:

You do realise the alternative to only having 'premium' cars is removing all the 'standard' cars right? They are not going to magically make all cars into premium GT5/6 or better models with all 800 cars not modeled. Didn't they say it takes one month per person to create one car to the final premium version, so to create 800 cars they would require 800 months of man hours just for the car models alone. Wikipedia puts their employe numbers at ~140 which probably includes the tea lady as well... but even so it would take 6 months of doing nothing but car models with all of their employees to get that done, not very realistic is it...

I think it's a good idea to include as many cars as they can and perhaps patch them later when they have the time to do it.

Or they could just scale back the number of cars, model them more efficiently, and have them all at the same visual standards. Y'know...like a normal developer.

"model them more efficiently", what are you on about? How to you model something more efficiently?

Do it in a way that takes less time. As far as I know, Turn 10 doesn't take so ridiculously long to create their cars.

Avatar image for foxhound_fox
#49 Posted by foxhound_fox (96539 posts) -

@GreySeal9 said:

@edwardecl said:
@GreySeal9 said:

@edwardecl said:

You do realise the alternative to only having 'premium' cars is removing all the 'standard' cars right? They are not going to magically make all cars into premium GT5/6 or better models with all 800 cars not modeled. Didn't they say it takes one month per person to create one car to the final premium version, so to create 800 cars they would require 800 months of man hours just for the car models alone. Wikipedia puts their employe numbers at ~140 which probably includes the tea lady as well... but even so it would take 6 months of doing nothing but car models with all of their employees to get that done, not very realistic is it...

I think it's a good idea to include as many cars as they can and perhaps patch them later when they have the time to do it.

Or they could just scale back the number of cars, model them more efficiently, and have them all at the same visual standards. Y'know...like a normal developer.

"model them more efficiently", what are you on about? How to you model something more efficiently?

Do it in a way that takes less time. As far as I know, Turn 10 doesn't take so ridiculously long to create their cars.

They probably do, they just outsource their modeling to third party agencies that specialize in doing things like that. While Turn 10 has about twice the total employees of PD, they contract probably twice that many to do modelling.

Polyphony needs to take that same approach if they want to continue to compete with Turn 10 or any other console racing "sim".

Avatar image for edwardecl
#50 Posted by edwardecl (2241 posts) -

It would be nice if PD had more people working on the game, but it is what it is. 140 people is by no means a small studio though, **** knows how Turn 10 makes any money employing >300 people to make one game that only has an appeal for racing fans, probably why they make an arcade version of it and rename it to Horizon.