If you were expecting a hate thread you'll be disappointed.
I'm probably a dozen of hours in or so. The game is good. Very good in fact. I'd say it's so far my favorite game behind Bloodborne this generation. Why this thread? Simply because the game took a while to get going. The early parts are filled with cut scenes and storytelling that actively wrestle control away from the player. It's very hand-holdy and the tutorial is several hours long. Once that's out of the way and the game lets you experiment with the combat system and explore on your own? Boy does the game shine. Problem is, it takes a few hours for that to happen. Once you pass that mark, the game opens up and becomes A LOT better.
I don't particularly care for the story. I like Kratos' son Atreus as he has a very believable personality and is quite useful in combat but other than that, I'm not interested in all those cut scenes that interrupt the play to tell me what's going on. This game confirms my personal thoughts on the matter, heavy storytelling is detrimental to good gameplay. If from the beginning the game didn't hold my hand and the system was opened from the get go, it'd be much better.
That said excellent GAME. Yes, the game part. It's in a way a "movie-game" as people here like to call them but one with pretty damn solid and fun gameplay.
Edit: And before you start with “oh but I like stories and it’s my opinion”. This isn’t about that. This is simply about how story and gameplay are practically in direct contradiction. One can hardly happen at the same time as the others and one will almost invariably clash with the other.
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