We’ve known since its announcement that the Nordic epic will feature Nvidia DLSS and AMD FSR upscaling technology so you can boost fps, which truly makes use of God of War’s uncapped frame rate. Nvidia Reflex is also no surprise, and should make the game more responsive when you’re stringing combos together. DLSS uses Tensor Cores, so you won’t be able to enjoy it if you’re running anything less than an RTX graphics card, but Reflex is available to anyone using a GeForce 900 series GPU or later, and FSR is ready for everyone – regardless of hardware.
There is also a wealth of PC-specific features designed to lean into the PC’s capabilities, such as higher detail assets and rendering resolutions, enhanced Ground Truth Ambient Occlusion (GTAO), and Screen Space Directional Occlusion (SSDO) effects. Even more impressive, storage requirements are actually 10GB lower than initial estimates, at a lean 70GB.
Your PC will need DirectX 12 support and a 64-bit Windows 10 at version 1809 or above to run God of War. The developers also recommend you store the game on a gaming SSD to make area transitions seamless.
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