@Lulu_Lulu said:
@ monsterpuncher
Actually I clearly did play The Last Of Us And I run and gun my way through it.
Yep, just like i said, you clearly have never played The Last of Us. From normal mode on and up, trying to run and gun gets you killed 98% of the time.
Also, it always takes 2-3 hits to the body to kill an enemey in Last of Us....and of course 1 head shot will always get the job done....
It looks like you have never played Gears either though because many times it can take your whole clip to kill an enemy in Gears lol
Gears has one of the worst cases of bullet sponge enemies ever. Never mind trying to say that Last of Us has worse or more bullet sponge enemies. That is straight delusional talk.
And then the biggest thing is that enemies react to your bullets in Last of Us...as do you the player react to bullets too...where as enemies/players in Gears have NO HIT DETECTION
NOT to mention Gears is one of the clunkiest, most sluggish, unresponsive TPS ever.
Last of Us is just much tighter, much more responsive, guns feel much stronger and have an OMPH to them that guns in Gears severely lack, enemies have great hit detection, YOU the player have hit detection etc....Its a no contest
(You can also make quicker turns and do side steps a whole lot easier in Last of Us so lol at you touting quck turns in Gears. Its more like tank turns in Gears. Characters in Gears literally control like mini tanks)
I mean, Gears has SHIT CONTROLS AND SHITTY GUNPLAY on its own.
Last of Us has the FAR SUPERIOR gunplay and controls to Gears. Like i said, its not even remotely close. In fact Last of Us has THE greatest GUN PLAY and controls of ANY TPS ever, despite the fact Last of Us isnt a TPS lol.
And as for the combat in Gears, it consists of NOTHING but the same old shallow non sense-pop and shot pop and shoot pop and shoot. Its like a boring whack a mole style of shooting from cover to cover, literally as if on rails. But it has lots of unnecessary gore so xbots claim its "omg so cool." Gears is just awful in every way!
You even list rolling as a gameplay feature in Gears lol. Thats reaching. Do you really think anyone is impressed by that either lol. EVERY game of old has had rolling. You are simply pathetic.
When you go out of your way to list nonsensical "gameplay features" in Gears such as "rolling, cover switching, quick turns, mounts and sprints" - all low level basic features in most games OF OLD, then thats when you know Gears has shit gameplay lol. You are reaching far and wide to over hype it or to try to make it contend with Last of Us when it simply cant etc.
Hell, you asked me what the deep and great stealth mechanics in the Last of Us have to do with its shooting...well what does rolling and all the other nonsensical things you listed have to do with gun play in Gears?
Exactly! Owned by your own "logic"
And here is the thing, in Gears when you are not shooting from cover to cover ALL you can do is roll or meele.
In the Last of Us, not only does it have the MUCH better gun play by far, when you are not shooting in Last of Us, you can do a lot more /better things then just roll or run lol. You can stealth (great stealth mechanics) brawl, meele, hit with items, throw items for distractions in stealth, use bombs to set traps, throw items to running meele combos, mixtures of it all etc
Last of Us is a MUCH DEEPER game on a gameplay level then Gears is, its not even funny how much deeper it is. Its MUCH MUCH MUCH deeper.
The combat in Last of Us is far more open, dynamic, and requires much more srategy as well.
I.e as the combat in Last of Us is even backed by item resouce management gameplay and a real time crafting system. There is startegy in when is the appropiate time to craft and do you craft for offensive or defensive items to take with you into combat. Which ever suites your play style...and the thing is you can still mix it up....crafting offensive items or defensive only serves to make that play style easier, NOT over power etc. Balance is great.
Not to mention that human encounters play out differently to enouncters with the infected in Last of Us. Each have their own naunces. So there is just so much over all depth to the combat in Last of Us. Enemies will even react to what you do leading to encounters that can always play out differently depending on what you do.
Last of Us has REVOLUTIONARY combat gameplay for just that alone too. Last of Us has gameplay that is unmatched by any third person game ever.
Gears truly is and feels like a dumbed down game for toddlers in comparison to Last of Us (gameplay wise and story wise)
P.S
The "functional" cover system in Gears is garbage too. The contexual cover system in Last of Us is MUCH BETTER, allows for more fluid movement around corners and areas....and the fact there is no button for it lets you just focus on the actual act of combat and strategy -also frees up room for more actions/buttons
Like i already said,Gears isnt in the same solar system as Last of Us. Gears isnt even better then Uncharted, never mind Last of Us
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