[QUOTE="JiveT"][QUOTE="Mordred19"][QUOTE="skrat_01"] MoH isnt the cash cow it used to be.
COD1 surpassed it, and pretty much drover MoHAA and MoHPA into the ground. (they were still both great though)
What the series needs is a new take to keep things fresh like COD4. Maybe not a new era, but maybe a different perspective other than the same old generic, gung ho american soldiers.
At least Airbone was a decent attept to make the formula fresh - even if the first few missions were expected MoH linear play, rather than open gameplay..
Tiefster
I remember when I first heard about MOH: Airborne in a Gameinformer article. The title was hyped like crazy over how it's AI and open gameplay would be revolutionary. But in the end, the devs just cheated and made the Nazis omniscient and superpowered with gas-masks and miniguns.
If I were to do the next MOH, I'd want to move it to an alternate history setting. Maybe if you were fighting Nazis who successfully conquered Russia, and built strange new experimental weapons of war, like helicopter backpacks, or massive supertanks equipped with battleship cannons. (the Nazis actually designed those, but never had the time or funds to build them)
Sounds a bit like Red Alert 2.
I miss that game so much....I was disgustingly obsessed with that game. Only online RTS where I placed in the top 100 online which at least in theory seemed pretty good to me.
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