Loot boxes have reached a new low with Forza 7’s “pay to earn” option
Know issues at https://forums.forzamotorsport.net/turn10_postst104213_Forza-Motorsport-7-Known-Issues--PC-Xbox.aspx
PC SPECIFIC KNOWN ISSUES
• All players on a given PC will be able to play the game but only players who purchased the DLC will be able to access the DLC.
• Player's mouse pointer will stay in the forefront while actively racing
• Race track and audio features may not load properly in a race if the player has tabbed out of the game in the pre-race lobby until the race starts.
• Random Gamertags may appear in the host's lobby when backing out of Public or Private multiplayer sessions and not allow them to join a new hopper lobby.
• Some players may be unable to create or join voice chat sessions. We suggest restarting your computer and trying again.
• We are aware that the ['] key may be difficult to see in various menus.
• Game may become unresponsive when a player is browsing Driver Info in a large public multiplayer lobby during the transition to the next track.
• Players’ HDR settings may reset to max brightness and gamma upon relaunching the game.
• Players who exit Car Select during Launch Countdown without selecting a car will be left behind in the lobby with no car selected.
• Players who redeemed DLC on their Xbox One console may not see their DLC available when they play on PC. Players who experience this should make sure the DLC is downloaded to the PC they're playing on.
• When selecting a car, pressing the toggle option may not toggle the car stats.
• Driver Tier icon may not display properly on the Event Results or Leaderboard in the Post Race screen.
• Players will not receive credit bonus rewards for using VIP Forza Edition cars in Rivals events.
• Wheel rotation for navigating outside of racing may not be supported in menus like Livery Editor, Forzavista, Photo Mode, and the Decal Editor.
• Players may lose game audio if they unplug their headset and plug it back in while in the game.
• Unlocked framerate is currently not supported in the Forza Motorsport 7 but will be available with a future update.
• Currently, players cannot change video options during a race. We will be releasing an update in the future that will allow players to change video options mid-race.
• Benchmark mode may experience long load times or crashes after running the benchmark test.
• Players may experience the track not loading after using consecutive rewinds. If you experience this, please quit the race and start it again.
• Players may experience graphics not rendering properly when racing. If you experience this, we recommend turning down your in-game video settings.
• Changing the Camera Motion Effects will not apply after saving. The setting change should be applied to your second race but if it doesn’t, please quit the demo and launch it again.
• Players won't be able to use G-sync if they have the Nvidia 385.69 drivers installed. Players will want to install the 385.41 drivers to use G-sync.
• If players are experiencing hitching/stuttering, we suggest disabling Game Mode in Windows and close any overclocking, hardware monitoring, streaming, recording and any nonessential apps while we investigate this.
XBOX SPECIFIC KNOWN ISSUES
• Game may be unresponsive for players who launch that game after their console turned off due to inactivity.
• Race track and audio features may not load properly in a race if the player has the Xbox Guide open in the pre-race lobby until the race starts.
• In multiplayer, players may experience their menu to disappear until the next race starts if they are idle on the Driver Level Milestone Reward section.
• Players will be unable to access their VIP cars and Driver Gear if they are offline.
• Player ghosts may not appear while participating in Rivals events.
• While playing split-screen, Player B will be unable to use their purchased DLC if player A has not also purchased it.
• Some players may not see their VIP crates when first launching the game. Those experiencing this will need to fully close the game and launch it again to claim their VIP crates
• Cars may be misplaced or appear outside of the environment when loading Replays through Rivals Leaderboard.
• Player's car may appear outside of the track while in the Post Race screen in Rivals events.
• Players may only have the option to choose “Rent Car” in Rival events even though they own a car for that Rival event.
• While viewing a Rivals replay through Leaderboards, DLC cars that are not owned by the player will show as NULL.
• When signing into another profile, the game will freeze and user will get controller disconnect message. User will need to close game completely and relaunch the demo
GENERAL KNOWN ISSUES
If the Controller Disconnect message appears while in a public or private multiplayer pre-race lobby at the “Loading Track” screen, the background will turn white and the OK button will flicker red and blue
• Players may notice performance hitches when loading into a multiplayer lobby for the first time.
• Player's may not be able to make a selection in the Post-Race menu if they open the Vote for Track window and dismiss it.
• Game may become unresponsive when changing game types in Free Play.
• Game may become unresponsive if a player is disconnected and tries to join a public hopper after reconnecting.
• In a private multiplayer lobby, players who are removed from the lobby by the host may see a "Voted Out" message instead of "Kicked by Host".
• Arabic text is reversed in both the Forza Motorsport 7 demo and in full version of the game. We are aware of this issue and will be issuing a fix in the near future
Game has no dynamic weather at all!
http://www.eurogamer.net/articles/2017-09-29-forza-motorsport-7-is-doing-something-few-other-driving-games-are-anymore
It might not have the feature set of something like Project Cars 2 (that weather, while improved from what was featured in Forza 6, doesn't allow for truly dynamic around the clock races, unfortunately). It might not have the hard edges of more sim-based material like Assetto Corsa and iRacing on the PC market of which it's now a part. But, as ever, this is the driving game for everyone, and when it comes to approachability, consistency and polish, nothing else comes close
From GAF too :
http://m.neogaf.com/showpost.php?p=250487333
TOD is not manually selectable (so it doesn't look like there is a way to start the race at a precise time such as 3pm for example), nor can you dictate time progression speed manually from what I've seen. Night racing is not available on all tracks either.
The weather/night stuff is not available on a lot of tracks where it would make sense as well. Time progresses to night time on every race track in the world so I don't know what their excuse there is. Wet weather racing also happens on a lot of tracks that it's omitted from - did you see the recent Monza F1 Gran Prix? The whole "no two races will be the same" stuff looks to be marketing BS.
It's a series of prebaked scenarios for the tracks it's available on and it would have been a lot of work/testing (and data) for them to extend that across all tracks. I would much rather they were honest about that fact rather than coming in hot with the whole "everything is fully dynamic this time" bullshit.
http://m.neogaf.com/showpost.php?p=250501742
The weather/time of day doesn't seem to be dynamic at all. If it was you'd be able to define conditions yourself.
Pre-sets change when players are active. It's not the only game to do this. I've noticed it in other racing games and open-world games too. I don't recall Turn 10 saying it's completely dynamic anyway, even if they do say time and weather changes during a race.
http://m.neogaf.com/showpost.php?p=250498493
The weather / time of day selection stuff is an absolute mess. Nighttime and if applicable, day-to-night or night-to-day transitions are strictly bound to specific track layouts. And the rain settings always requires a full track reload (and the loading time is not shortened) if you change a setting and want to check out how the starting conditions feel.
And I think they didn't make all the weather options available in free race. For example, there was this beautiful weather setting in one of the career races (first race of "Spooner cup", I think-- the one where you can choose any car class), Hockheimring Full Circuit, track was already wet at the start but it wasn't raining yet, time of day appeared to be morning with a rising, bright orange sun breaking through the morning mist and reflecting on the wet track. So basically, it was "early morning just after it had rained, with light fog".
I just can't replicate this exact setting in free race at Hockenheim (I chose the same track and layout from the career race). This fails right off the bat with not being able to select a wet track condition without it raining and there's no option to select time of day (e.g. morning/midday/afternoon). There's a whole lot of weather starting conditions, but the overcast / cloudy ones have a dry track, the rainy ones have no mist, and none of them have a rising sun breaking through mist.
So either this isn't possible to set up or I'm blind. But then again, the UI is a mess.
http://m.neogaf.com/showpost.php?p=250499855
So weather adjusts depending on how much of a race YOU have completed. I put a 4 lap race on but decided to not race and let the A.I go around. The weather didn't change while I was immobile until 15 minutes later when I went for lap 2.
Is weather available online races? Wondered how it will work, will it sync to the person in 1st or dependant on where everyone is on the track/lap.
http://m.neogaf.com/showpost.php?p=250501886
Ah right, then yeah - I don't think Forza 7 does have dynamic weather in that regard. The weather changes I've seen so far have all happened at predetermined times, I'm pretty sure (e.g. if I restart a race, which I'll often do, it'll start raining at roughly the same time). This is on PC.
http://m.neogaf.com/showpost.php?p=250495670
ToD and weather options are extremely limited.
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