Extended UE4 Tech Demo "Elemental" running on the PS4 in 1080p.

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#1 Posted by emgesp (7429 posts) -

Might not look exactly like the PC version, but it still looks good to me. 


http://www.youtube.com/watch?v=dNuIzOxOfn8

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#2 Posted by killzowned24 (7345 posts) -
I doubled them up. PS4 on the right. http://www.youtubedoubler.com/?video1=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DlY20pxEQM-A&start1=1&video2=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DdNuIzOxOfn8&start2=6&authorName=FAV
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#3 Posted by APiranhaAteMyVa (3743 posts) -
It looks good but has some framerate problems. The PC version is certainly a lot better both graphically and performance wise. Although that is to be expected considering it was using a 680GTX and whatever else.
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#4 Posted by emgesp (7429 posts) -

It looks good but has some framerate problems. The PC version is certainly a lot better both graphically and performance wise. Although that is to be expected considering it was using a 680GTX and whatever else.APiranhaAteMyVa


I'm pretty sure Epic didn't fully optimize the code for the PS4. This was obviously put together rather quickly just to show off that the PS4 could handle UE4.  

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#5 Posted by KarateeeChop (4666 posts) -
looks way worse in the ps4 than i thought it would. the poor thing is already outdated before release. :(
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#6 Posted by Timbury (552 posts) -
It looks good but has some framerate problems. The PC version is certainly a lot better both graphically and performance wise. Although that is to be expected considering it was using a 680GTX and whatever else.APiranhaAteMyVa
Looks good so far but yep def performance issues when everything starts collapsing inside the fire demon/knights tower. Hopefully still optimising? We shall see.
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#7 Posted by emgesp (7429 posts) -
looks way worse in the ps4 than i thought it would. the poor thing is already outdated before release. :(KarateeeChop
Sure, it looks worse, but it still looks good.
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#8 Posted by killzowned24 (7345 posts) -

looks way worse in the ps4 than i thought it would. the poor thing is already outdated before release. :(KarateeeChop
Joke? A GTX680 goes for $450 and that is just the GPU:lol:

 

You would be hard to even notice without back to back comparrisons.

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#9 Posted by Heil68 (57702 posts) -
The Best Place To Play. Push the boundaries of play Working with some of the most creative minds in the industry, PlayStation®4 delivers breathtaking and unique gaming experiences.
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#10 Posted by pelvist (6647 posts) -

The framerate takes a dive at 1:52. Already too much for the PS4 it seems.

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#11 Posted by cfisher2833 (2150 posts) -

[QUOTE="KarateeeChop"]looks way worse in the ps4 than i thought it would. the poor thing is already outdated before release. :(killzowned24

Joke? A GTX680 goes for $450 and that is just the GPU:lol:

 

You would be hard to even notice without back to back comparrisons.

 

Yeah, and by the time the the PS4 is released, the 760ti will be out and it'll be about as powerful as the 680 and only cost a little over $300. :lol: 

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#12 Posted by mixedplanet (1215 posts) -

compared the pc version and ps3 version. 

Lots of advanced shadows, depth of field and other things are missing. The AA is also a lot lower quality.

but looks good non the less. 

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#13 Posted by PCgameruk (1782 posts) -

Framerate:?

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#14 Posted by ShadowDeathX (11611 posts) -
Dat frame rate. Anyways, is it just me or does this video look a little blurry on 1080p. A lot more blurrier than the PC tech demo on 1080p.
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#15 Posted by ferret-gamer (17476 posts) -
Various things were downgraded, but the most noticeable by far was the framerate drops.
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#16 Posted by Kinthalis (5502 posts) -

The Pc version has superior depth fo field, shadowing, and particle effects, as well as a better frame rate.

It's also likely that the PC demow asn't fully optimized either.

So obvisouly the PS4 can't do what a PC witha  gTX 680 can do.

 

Is this news to anybody not a console fanboy?

 

I think we all knew that already. Still, it looks pretty damn good. And now we know it''ll look that much better on PC.

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#17 Posted by Gue1 (12171 posts) -

how can you people even tell frame-rate is bad or good when Youtube upconvert and downconvert videos? Youtube is not only capped at 30 frames but that's the only frame-rate it can play so don't bulllcrap us. Unless there is software running that tells you the exact frame-rate then it's not humanly possible to tell the difference with the naked eye.

Even if the demo was running at 60 frames Youtube would downconvert it to 30.

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#18 Posted by ferret-gamer (17476 posts) -

[QUOTE="APiranhaAteMyVa"]It looks good but has some framerate problems. The PC version is certainly a lot better both graphically and performance wise. Although that is to be expected considering it was using a 680GTX and whatever else.Gue1

 

how can you even tell frame-rate is bad or good when Youtube upconvert and downconvert videos? Youtube is not only capped at 30 frames but that's the only frame-rate it can play so don't bulllcrap us. Unless there is software running that tells you the exact frame-rate then it's not humanly possible to tell the difference with the naked eye.

Even if the demo was running at 60 frames Youtube would downconvert it to 30.

You can tell when something drops below that cap though, which that video clearly did. Watch the side by side things someone posted eariler. It is very easy to see that in some parts the PS4 demos was significantly jerkier than the PC demo.
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#19 Posted by Kinthalis (5502 posts) -

how can you people even tell frame-rate is bad or good when Youtube upconvert and downconvert videos? Youtube is not only capped at 30 frames but that's the only frame-rate it can play so don't bulllcrap us. Unless there is software running that tells you the exact frame-rate then it's not humanly possible to tell the difference with the naked eye.

Even if the demo was running at 60 frames Youtube would downconvert it to 30.

Gue1

 

Wow. 

The framerate might be capped at 30 FPS on a youtube video, but that doesn't mean the content can't go lower. And it's OBVIOUS when the frame rate takes a dive. Anyone with two funcitoning eyes can see. Or maybe even just one.

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#20 Posted by MBirdy88 (12130 posts) -

how can you people even tell frame-rate is bad or good when Youtube upconvert and downconvert videos? Youtube is not only capped at 30 frames but that's the only frame-rate it can play so don't bulllcrap us. Unless there is software running that tells you the exact frame-rate then it's not humanly possible to tell the difference with the naked eye.

Even if the demo was running at 60 frames Youtube would downconvert it to 30.

Gue1
"Mooooooo" "Denial" "Moooooooooo"
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#21 Posted by mastershake575 (8478 posts) -

[QUOTE="killzowned24"]

[QUOTE="KarateeeChop"]looks way worse in the ps4 than i thought it would. the poor thing is already outdated before release. :(cfisher2833

Joke? A GTX680 goes for $450 and that is just the GPU:lol:

You would be hard to even notice without back to back comparrisons.

Yeah, and by the time the the PS4 is released, the 760ti will be out and it'll be about as powerful as the 680 and only cost a little over $300. :lol:

Hell it should be lower than $300 (both the gtx 560 ti and gtx 660 ti where $240-$280 at launch). Not only that but the 760ti is rumored for this summer which is 4-5 months before the ps4 launch (which means possible price drops or at worse $20-$30 worth of rebates). Not only that but its going to have to compete with the 8000 series from ATI which has been announced for this winter (which will means even more price drops/sales)

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#22 Posted by hexashadow13 (5157 posts) -
PC version has improved lighting/shading.
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#23 Posted by jman1553 (1332 posts) -
Yes, it's obvious the PC is better, but one thing to consider is OPTIMIZATION. It's the things consoles are known for. Developers learn tricks to get around bottlenecks, and by using the same hardware for 6 years, get to learn more about the architecture than developing for a PC market- which can never be as optimized due to constant upgrades. If this demo were shown by the end of the PS4's lifecycle, it would look (and run) better than what we see here. Comparable to PC? No. But closer.
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#24 Posted by PAL360 (28722 posts) -

Looks amazing! Maybe slightly less particle effects, here and there, compared to the original, but still an impressive achievement!

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#25 Posted by KillzoneSnake (2239 posts) -

Don't care about tech demos. It doesn't represent what games will look like.

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#26 Posted by deactivated-59b71619573a1 (38222 posts) -

Ok that doesn't look too hot to behonest :? And all these people said it was cos they didn't have time to work on the PS4 properly, well here it is and it still looks a lot worse

Also the PC version never looked all that spectacular anyway, it had nice particles and lighting but textures were sh!t, this looks even worse

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#27 Posted by SaltyMeatballs (25164 posts) -

PC version has better textures (on the pillars it's most noticeable) and DOF.

Some things also changes aesthetically since the PC demo which doesn't seem anything to do with power (e.g. why are mountains only visible on PS4 version here):

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#28 Posted by faizan_faizan (7869 posts) -
SVOGI wasn't enabled and that's a BIG thing, And frames.
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#29 Posted by game_masta14 (3251 posts) -
Well off course it's not gonna look as good as it would on a PC. Geez, when did everyone put the PS4 in direct competition with the PC anyway? Also, I'm not a big fan of the Unreal Engine since it was whored out all this gen.
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#30 Posted by 6_Shooter_25 (219 posts) -

The Pc version has superior depth fo field, shadowing, and particle effects, as well as a better frame rate.

It's also likely that the PC demow asn't fully optimized either.

So obvisouly the PS4 can't do what a PC witha  gTX 680 can do.

 

Is this news to anybody not a console fanboy?

 

I think we all knew that already. Still, it looks pretty damn good. And now we know it''ll look that much better on PC.

Kinthalis

This is pretty much all that needs to be said. Honestly, no one in their right mind could expect that the PS4 would perform on par with a bleeding edge desktop PC, the individual components of which cost more than the PS4 does in its entirety. 

Still, this is impressive, and all that we've seen on the PS4 so far is great for those who prefer/are relegated to console gaming for whatever reason.

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#31 Posted by deactivated-59b71619573a1 (38222 posts) -

SVOGI wasn't enabled and that's a BIG thing, And frames.faizan_faizan

It wasn't enabled because thye just got rid of it. They had to use a more baked version for the PS4 because it couldn't do the SVOGI at a proper framerate. SVOGI is what they thought they would be able to do and then after hearing the PS4s specs they had to change it

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#33 Posted by j_assassin (1008 posts) -
Everytime i see a good videogame graphics, i say 'wow, that looks so real' ... Then i come to SW and all i read is ' graphics is blurry' or 'framerate drops' or ' anti aliasing this and tha' i dont even know what that means' ... Man, what kind of bionic eyes do you guys have? Or maybe Im just too casual for SW lol
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#34 Posted by faizan_faizan (7869 posts) -

Probably the reason why everything looked so dark compared to the PC Version.

image2vo.png 

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#35 Posted by faizan_faizan (7869 posts) -

[QUOTE="faizan_faizan"]SVOGI wasn't enabled and that's a BIG thing, And frames.seanmcloughlin

It wasn't enabled because thye just got rid of it. They had to use a more baked version for the PS4 because it couldn't do the SVOGI at a proper framerate. SVOGI is what they thought they would be able to do and then after hearing the PS4s specs they had to change it

Probably, There goes next gen lighting algorithms.
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#36 Posted by I_can_haz (6511 posts) -
Looks great.
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#37 Posted by princeofshapeir (16593 posts) -
Framerate drops??? Why hast thou forsaken me, 8GB GDDR5????
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#38 Posted by Kinthalis (5502 posts) -

Yes, it's obvious the PC is better, but one thing to consider is OPTIMIZATION. It's the things consoles are known for. Developers learn tricks to get around bottlenecks, and by using the same hardware for 6 years, get to learn more about the architecture than developing for a PC market- which can never be as optimized due to constant upgrades. If this demo were shown by the end of the PS4's lifecycle, it would look (and run) better than what we see here. Comparable to PC? No. But closer.jman1553

 

I would say you're probably right. In 5 years or so, the same engine wll probably runa  lot closer to what a GTX 680 can do.... But by that time GTX 680's will be $100 or less, and MUCH more powerful hardware will be available.

 

It's the enexorable march of tehcnology. Consoles, will never win that game - hell, they even aren't IN that game. I'm not sure why some consolites (and it's only some, the vast majority already know this) are so gun ho about trying to "beat" the Pc at what it does best. It's not going to happen.

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#39 Posted by Tessellation (9002 posts) -

[QUOTE="APiranhaAteMyVa"]It looks good but has some framerate problems. The PC version is certainly a lot better both graphically and performance wise. Although that is to be expected considering it was using a 680GTX and whatever else.emgesp



I'm pretty sure Epic didn't fully optimize the code for the PS4. This was obviously put together rather quickly just to show off that the PS4 could handle UE4.  

yeah and since they showed it at the sony event Epic has been chilling and just staring at the ps4 dev kit..you cows always make the most saddest excuses to defend your plastic girlfriend..deal with it PS4 can't touch PC :cool:
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#40 Posted by ferret-gamer (17476 posts) -
[QUOTE="seanmcloughlin"]

[QUOTE="faizan_faizan"]SVOGI wasn't enabled and that's a BIG thing, And frames.faizan_faizan

It wasn't enabled because thye just got rid of it. They had to use a more baked version for the PS4 because it couldn't do the SVOGI at a proper framerate. SVOGI is what they thought they would be able to do and then after hearing the PS4s specs they had to change it

Probably, There goes next gen lighting algorithms.

I hope that doesn't mean they ditched it for PC as well.
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#41 Posted by deactivated-59b71619573a1 (38222 posts) -

[QUOTE="faizan_faizan"][QUOTE="seanmcloughlin"]

It wasn't enabled because thye just got rid of it. They had to use a more baked version for the PS4 because it couldn't do the SVOGI at a proper framerate. SVOGI is what they thought they would be able to do and then after hearing the PS4s specs they had to change it

ferret-gamer

Probably, There goes next gen lighting algorithms.

I hope that doesn't mean they ditched it for PC as well.

Let's hope it isn't a case of consoles holding back PCs in that regard. Would be a shame to remove SVOGI from the engine because of console shortcomings

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#42 Posted by xboxiphoneps3 (3055 posts) -
Lol at you Hermits, the Engine hasnt even been optimized for the PS4 yet, it was a simple mashup they put together real quick for the presentation Plus Ill gladly take better physics on the Ps4 for a little less graphics when compared to PC games
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#43 Posted by Kinthalis (5502 posts) -

Lol at you Hermits, the Engine hasnt even been optimized for the PS4 yet, it was a simple mashup they put together real quick for the presentation Plus Ill gladly take better physics on the Ps4 for a little less graphics when compared to PC gamesxboxiphoneps3

 

What the hell makes you think the Ps4 will be able to pull off better physics?

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#44 Posted by MBirdy88 (12130 posts) -
[QUOTE="xboxiphoneps3"]Lol at you Hermits, the Engine hasnt even been optimized for the PS4 yet, it was a simple mashup they put together real quick for the presentation Plus Ill gladly take better physics on the Ps4 for a little less graphics when compared to PC games

Can you just account suicide already? your boring. /shoo.
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#45 Posted by StrongBlackVine (13262 posts) -

As long as the games look and run noticeablely better I'm happy. Sounds the Unreal Engine 4 may not be getting much use on next-gen consoles. More of problem for Epic than Sony. I'm sure they will get it together soon even so compromises have to be made.

Didn't any one really expect the PS4 to compete with top of the line PCs. I didn't so I guess that is why I'm not disappointed.

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#46 Posted by xboxiphoneps3 (3055 posts) -

[QUOTE="xboxiphoneps3"]Lol at you Hermits, the Engine hasnt even been optimized for the PS4 yet, it was a simple mashup they put together real quick for the presentation Plus Ill gladly take better physics on the Ps4 for a little less graphics when compared to PC gamesKinthalis

 

What the hell makes you think the Ps4 will be able to pull off better physics?

The fact that its a first true HSA design, and the fact that they can use 4 CU's for physics along with the 8 core processor to make some incredible physics...
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#47 Posted by xboxiphoneps3 (3055 posts) -
[QUOTE="MBirdy88"][QUOTE="xboxiphoneps3"]Lol at you Hermits, the Engine hasnt even been optimized for the PS4 yet, it was a simple mashup they put together real quick for the presentation Plus Ill gladly take better physics on the Ps4 for a little less graphics when compared to PC games

Can you just account suicide already? your boring. /shoo.

Im just speaking the truth, there is no HSA design on the PC yet that you can apply CU's freely to physics, plus the 8 core processor will be great for multi threaded things
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#48 Posted by HaRmLeSS_RaGe (1330 posts) -

"Next gen" PlayStation games will still be PS3 style slide shows confirmed. Sad times indeed for $ony. RIP.

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#49 Posted by xboxiphoneps3 (3055 posts) -
Im so hyped for the PS4, its gonna be such a beast..!
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#50 Posted by Tessellation (9002 posts) -
[QUOTE="Kinthalis"]

[QUOTE="xboxiphoneps3"]Lol at you Hermits, the Engine hasnt even been optimized for the PS4 yet, it was a simple mashup they put together real quick for the presentation Plus Ill gladly take better physics on the Ps4 for a little less graphics when compared to PC gamesxboxiphoneps3

 

What the hell makes you think the Ps4 will be able to pull off better physics?

The fact that its a first true HSA design, and the fact that they can use 4 CU's for physics along with the 8 core processor to make some incredible physics...

that has already been debunked at B3D your wet dreams don't work in real life :cool: