@Vaasman: The thing is you'll never see games with malware or barely illegal content or any of that, because Steam doesn't recommend those games. And I don't think users do, either. So they're not there unless you go out of your way to find them. It's just that if you want barely legal content, you can find it.
Then again, I don't have a problem with having barely legal or offensive material in a store, and it seems like you do have a problem with that. So I think that's why we look at it a little differently. I consider offensive material to be a boon to our society, a sign of our liberty and tolerance to people who have unpopular ideas or make mistakes. In a supermarket our health is involved and the products have a physical presence that can be overbearing. I wouldn't mind barely legal or offensive material to be featured in a supermarket, but if it is illegal or very unhealthy or misleading in terms of how unhealthy a product is, that goes too far for me personally. And I think something like news sites should be looked at more critically than entertainment as well. That's why I can be pretty intolerant of journalists making factual mistakes or of journalists trying to determine for us what is right and wrong. Because with their job description comes an expected level of expertise and objectivity that doesn't really exist in entertainment, plus unprecedented power over the ability of others to take part in online discussions and presentations. (A responsibility that I don't think some journalists or outlets are capable of handling and shouldn't be in their hands in the first place.)
What you get with a more heavily curated store is ultimately the same deal, just with less rights and freedom for the developers and the users, right? It's just that instead of users or personal preferences entered into an algorithm pointing you in the right direction, it's a random person at Valve or Epic not just telling you what's good or not, but deciding whether or not you even get the chance to try something out. Are those terrible games that you describe somehow an obstruction to good indie games on Steam? Maybe... When it comes to garnering initial attention? That's the only problem I can see, but even on a more curated store you would have the same problem of almost the same magnitude, because it's not just Steam being oversaturated, it's the good game section being oversaturated.
I do see the problem that reviewers receive multiple emails per day asking them to try out an indie game. Like too many. And they get all these codes and download links for different store fronts or even private sites, and they don't know which ones to pay any attention to. But I don't think that reviewers should look at random employees of stores to solve that problem for them. They should solve that problem themselves because it's their job to. And if they can't figure that out, they have a problem that does carry over to the performance of indie titles that are good but ignored. That is why I have asked several outlets: why are you only reviewing games that all the other outlets are also reviewing? I can see streamers and YouTubers halfway solving that problem in that we now have thousands of new critics online, some of whom diversify because of the saturation of critics, and try out more obscure games looking for those hidden gems. So I wonder if that problem isn't solving itself already by the sea of new critics making reviewers who stick to their usual reviews less important, and stores/users already filtering the content they show to you?
By the way I'm not telling you that I'm right or anything. I could be completely wrong about this, but to me it doesn't seem like the Switch's eShop is providing indie developers with much better prospects than Steam for instance. Of course there are people buying Switches just to play indie titles on the go, so if your indie game is known and it already sold well it's going to do amazing on the Switch. I do think that while it is curated to some degree, that it is also saturated. 95% of the indie games on the eShop you will never hear about, and most of them are at least OK. In quality they are probably all in the top 10% of indie titles that come to Steam. Yet if you don't get picked by Nintendo to be in one of their Directs, I don't know (maybe someone knows) that your prospects as an indie developer are that much better on the Switch than on Steam. I'd think you still need a streamer or YouTube critic to pick up on your game in order to get the word out. And if you make a game that some Nintendo employee finds bad, offensive or borderline illegal (not necessarily predictable) you may not even get a spot in the eShop at all. And then we don't even get the chance to decide that.
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