Driveclub will feature small microtransactions that let you unlock cars early, according to the title's game director.
Speaking to IGN, Paul Rustchynsky explained that the developer is aware the feature may be controversial among gamers, so has made certain that it in no way unbalances gameplay or places anything out of reach.
"It’s been a hot topic of late inside gaming, and we’ve been very keen to take on board the feedback from gamers and make sure we don’t upset anyone," he revealed. "So, in Driveclub, what we’ve done is make sure that the progression system is really straightforward, really simple and gives you access to a lot of content really quickly.
"In Driveclub you earn Fame, and as you earn Fame, you level up. Every time you level up, we give you another car. There’s no double gating or anything along those lines, you’re given the car straight away without having to do anything else. The only thing we do have is a couple of shortcuts.
"If you want to unlock a car immediately, you can pay to unlock that car straight away but it’s not a consumable microtransaction. We don’t let people buy Fame, for example and spend lots and lots. The idea is if you want to shortcut things you can do – it’s identical to what we did in Motorstorm RC. So if you played that, you know what we’re doing here."
Ha, it's like Sony is actively working to sabotage this game or something.