Double standards piracy? Pc vs consoles

  • 54 results
  • 1
  • 2
Avatar image for davillain
DaVillain

56080

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#51 DaVillain  Moderator
Member since 2014 • 56080 Posts

@Litchie said:
@i_p_daily said:

Hermits going hardcore stupid in here to protect the people stealing, saying that piracy doesn't hurt sales etc, yeah not much more needs to be said.

Of course it hurts sales. Who says it doesn't? It's just not 1 pirated copy = 1 lost sale. Many who pirate never intended to buy the game even if they couldn't pirate it.

This!

Gamestop is guilty of this for the console crowd but no console gamer will never admit it.

Avatar image for Ant_17
Ant_17

13634

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#52 Ant_17
Member since 2005 • 13634 Posts

@pc_rocks: and that doesn't earn pc gamers the title of pirates? A system out to stop pirating caused more pirating, only on PC.

Avatar image for pc_rocks
PC_Rocks

8470

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#53 PC_Rocks
Member since 2018 • 8470 Posts

@Ant_17 said:

@pc_rocks: and that doesn't earn pc gamers the title of pirates? A system out to stop pirating caused more pirating, only on PC.

No. It shows we are not corporate slaves. To earn our dollars provide us a better service not like consoles where you eat up any shit that these corporations throw at you.

Again, it was proven that piracy was more of a service issue than hurr durr all PC gamers and pirate and just want freebies. As a matter of fact, I can say that consoles will have much more piracy if it was that easy as it is on PC. Don't ever think consolites are doing it due to some moral high ground. They are doing it because they can't pirate due to the mother of all DRM - the hardware DRM box, it is again reflected in how huge the 2nd hand games market is currently.

Avatar image for Telekill
Telekill

12061

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#54  Edited By Telekill
Member since 2003 • 12061 Posts

Used games are not piracy. You're not making illegal copies.

Avatar image for NoodleFighter
NoodleFighter

11792

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#55 NoodleFighter
Member since 2011 • 11792 Posts

@pc_rocks said:
@Ant_17 said:

@lundy86_4: well it's a perspective. If we say that we will pirate but not do it, what does it matter? The devs aren't going to check if we did it, they will just dissmis us as pirates because we said it. Which is why voicing it only brings a negative effect.

Devs or more likely publishers loss not ours.

What happened to Epic beating their chests about piracy on PC and justifying Xbox exclusivity? Why are they now trying to get a piece of the same pie?

What happened to Crytek, they went to consoles for the same reason and in the process actually lost their original audience and always went bankrupt? Why is it their latest game is currently PC exclusive and begin on PC?

What happened to Ubisoft, calling PC gamers as pirates and always online DRM? Funny more people pirated when always online was required than without it? Why for the last some years they are calling PC as their most important platform for growth?

It doesn't always brings a negative effect as proven in many always online DRMs or shitty services like GFWL. Pretty soon history will repeat it self for Epic store. Either they improve it significantly or go to the way of GFWL.

@KungfuKitten said:

I think that Star Citizen alone should exempt PC gamers from piracy complaints. Apparently there is so much money being moved around. So much money that PC gamers will willingly throw at a project that is only conceptual but sounds cool. It reminds me of the Wii library. 90% of it was shit, but does that matter when 10% isn't? No of course not, because you don't need to play that 90% at all. That's the way I look at PC piracy. There are so many paying customers, that the existence of pirates on the platform just doesn't matter at all.

I like how this info is just glossed over by people still trying to peg PC as filthy pirate platform. Through out all of last gen game companies kept calling PC gamers filthy pirates and used it as justification for crappy PC ports, delayed releases and just avoiding the platform all together. Heck the gaming industry was somewhat trying to kill PC gaming on purpose. Now all of them are trying to get on the PC gaming bandwagon. Companies don't blame PC piracy for their games not selling as much anymore and really can't without the spotlight being brought on why the game really failed such as just being a mediocre game in general. So yeah companies can't use piracy as a scapegoat anymore for why their half assed PC port/mediocre game did poorly on PC.

Star Citizen also proves there is a big demand for certain types of games on PC that companies simply aren't filling and just assume we all want to play nothing more than what the consoles usually get. PUBG and CSGO getting sales on PC that Activision wishes the CoD franchise on PC did.

Steam has already proven that poor sales on PC have more to do with inconvenience than piracy. Russia and China which are the two biggest piracy regions are now some of PC gaming's most profitable markets. Especially China where piracy is pretty much the norm to the point it killed off their own domestic premium game market that remained nearly non-existent until Steam came back in late 2015 and the premium game market has been getting over 180% year over year growth since and more Chinese companies and developers making premium and non online games.