If "The Medium" is just a walking/running/hiding simulator (with no combat) then I'm not sure I'd want to play it. I assume that would get boring fast.
No combat, I would be hesitant to call it a Silent Hill spiritual successor as I saw many refer to it leading up to its release. It's an entirely story driven experience with puzzles and some enemy avoidance areas, pretty par for the course considering every game Blooper has ever made.
Story on other hand is good and what drives the experience. I would not justify its $50 price tag, but easily worth your time playing if you have Game Pass.
This is more a game that has potential to be more should they make a sequel which I hope they do, though I also hope we get that Observer sequel they said might come next so I'll take either.
Bloopers problem seems to be they negotiate with a low bid just to get work but then need to take on projects more frequently to stay afloat, like Platinum was a talented developer yet horrible and managing their studio in getting paid what they are worth and negotiating it. Observer System Redux needed more time in the oven. The Medium too. They developed both at same time and both suffered for that the, same thing happened with Layers of Fear 2 and Blair Witch.
The studio needs to learn to have combat, it wouldn't surprise me the reason the game lacks survival horror elements is because the studio has no experience outside of story driven walking sims. The need to be able to recruit more talent, but they also need to stop selling themselves short.
MS stands to get better games out of them by just buying them, give them resources to expand, and freedom to make games at the pace they need to get it right.
Don't know much of shit about Medium, isn't it supposed to be similar to classic adventure games? Probably wrong lol.
But yeah, I dunno man. Most of my favorite games/genres involve wrecking everything on screen. Still doesn't mean you can't have great gameplay without combat.
Lems seem to love movie games like The Medium and Tell Me Why. Real games like Demon's Souls and Ghost of Tsushima are too difficult for them.
Phil Spencer gave them nothing but car games for so long, he's afraid Xbots won't know how to play real video games again.
Id rather play Godfall.
Come on now... The game looks almost as boring as Gone Home. I haven't played Godfall either and I dont think I ever will but if I had to choose to play one in order to save humanity then I would definitely choose Godfall and though I doubt you'll admit it, I recon you would too.
@ConanTheStoner: it definitely feels like a descendant of classic point and click adventure games. The problem is its "puzzles" are substantially lower par than the classics of that genre and it has forced "stealth" and "chase" sequences that would be much better in 1) a differently designed game and/or 2) at least with unlocked camera angle for those moments and better controls.
The story and atmosphere save the game from being a not particularly good adventure game even.
Leave it to cows to call it boring and a walking sim but then go and brag about Death Stranding.
Death Stranding has gameplay.
There's still more walking in that game than there is in The Medium. You go and see a walkthrough and all you will see is walking through terrain majority of the time.
Please Log In to post.
Log in to comment