@i_p_daily said:
@sakaixx said:
@i_p_daily said:
@lost_in_space_ said:
Yeah, I just figured the guy is ignorant in general, with a healthy dose of butthurt mixed in. You see this type of cat in forums all over the place.
You 2 are the butthurt ones because i asked who the person was, and because i didn't know, you 2 have your feelings hurt over it.
I mean imagine not knowing someone who makes games you don't care about in a genre you don't play, cry harder for me snowflakes :)
You did recommend me Remant From the ashes 👀
Yeah its a third person shooter, and yet people compare it to the hack n slash games in Dark Souls, i didn't know Dark Souls games were third person shooters.
You: "It got guns. Guns are good. Guns not like Dark Souls. Guns better than hacky slashy Souls."
Reality: RFTA has the equivalent of bonfire and estus, eschewing health regen. Resting restores ammo, respawns enemies, etc. Upgrading weapons takes iron instead of Souls titanite; get a weapon to +5, and then forged iron instead of Souls large titanite, taking you to +10, etc. RFTA has dodging and stamina all but identical to implementation in Souls, working in shooter mechanics. Bosses have complex (sort of) move sets and varied mechanics extremely similar to Souls formula, with a bunch of addies thrown in. Classes merely determine starting gear. Fog doors, dark mythological type atmosphere, lore told through items, and on and on. But it's much easier than Souls. Basically, it's Souls with guns, a bit of Diablo mixed in, and on basic easy/moderate mode.
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