Do you think the Switch will get most multiplats now that it's successful?

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SolidGame_basic

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#1  Edited By SolidGame_basic
Member since 2003 • 44939 Posts

The Switch is tearin' it up. Like 90's style this is how we do it, tearin' it up. It's the next big thing. The coolest thing in gaming right now (except for VR). Do you think all of the publishers will want to port their games to the Switch? And will they be able to? I ask you, SW.

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stuff238

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#2  Edited By stuff238
Member since 2012 • 3284 Posts

No for many reasons:

1. Online sucks on switch. That means NO shooters(cod/BF/destiny/star wars etc) or games like gta/rdr. Sports games.

2. Carts cost more. They cost like $10 vs a 4 cent blu ray disc.

3. Nintendo has policies in place that are very anti 3rd party. Sony/MS have easier policies to work with.

4. Lack of space on switch. 32GB is a joke when most Multiplats are pushing 50+ GB.

5. Since online sucks, they won’t be able to patch games as easily.

6. Weak hardware. PS4/Xbone Version take priority. It is much harder to downgrade games than it is to upgrade. This creates massive headaches and adds costs.

7. Nintendo fanboys don’t buy 3rd party games. There is no market for them on Nintendo’s system. They only want Nintendo’s games or weird Japanese kiddy games like “Zack and wiki”.

8. Nintendo’s lack of store. Not being able to push DLC and such. 3rd parties want money.

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Grey_Eyed_Elf

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#3 Grey_Eyed_Elf
Member since 2011 • 7970 Posts

No... Sale's for the games and the power of the console will put off a lot of developers from even considering porting a game.

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Sphensen

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#4 Sphensen
Member since 2012 • 1176 Posts

Probably won't see all the bigger multi plats but you can bet your bottom dollar that they'll want some of their games on it

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SecretPolice

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#5 SecretPolice
Member since 2007 • 43933 Posts

Hmm, did Nintendo's past Handhelds get,em as well? Thought not,. lol :P

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Grey_Eyed_Elf

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#6  Edited By Grey_Eyed_Elf
Member since 2011 • 7970 Posts

The Wii is one of the most successful consoles of all time... It got next to no support let alone ports.

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Sgt_Crow

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#7 Sgt_Crow
Member since 2004 • 6099 Posts

@stuff238 said:

No for many reasons:

1. Online sucks on switch. That means NO shooters(cod/BF/destiny/star wars etc) or games like gta/rdr. Sports games.

2. Carts cost more. They cost like $10 vs a 4 cent blu ray disc.

3. Nintendo has policies in place that are very anti 3rd party. Sony/MS have easier policies to work with.

4. Lack of space on switch. 32GB is a joke when most Multiplats are pushing 50+ GB.

5. Since online sucks, they won’t be able to patch games as easily.

6. Weak hardware. PS4/Xbone Version take priority. It is much harder to downgrade games than it is to upgrade. This creates massive headaches and adds costs.

7. Nintendo fanboys don’t buy 3rd party games. There is no market for them on Nintendo’s system. They only want Nintendo’s games or weird Japanese kiddy games like “Zack and wiki”.

8. Nintendo’s lack of store. Not being able to push DLC and such. 3rd parties want money.

Haha! Nearly everything in this post is blatantly wrong.
Did you type this bullshit with a straight face or did you have trouble holding your laugh?

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UssjTrunks

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#8  Edited By UssjTrunks
Member since 2005 • 11299 Posts

Ubisoft and Activision each release like 8 AC and COD games per gen (like 2-3 a year because the quality is so low). I doubt they'll be pushing out Switch ports. These are low quality, mass produced games designed for quick profit. The graphics are a big selling point too since the gameplay is incredibly shallow, and that would suffer on the Switch.

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deactivated-5cd08b1605da1

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#10 deactivated-5cd08b1605da1
Member since 2012 • 9317 Posts

The Wii was also successful and yet most 3rd party games (that werent shovelware) sold like cr4p in it...

Nintendo fans buy Nintendo consoles to play Nintendo games. It has always been like this

Saying this, having in mind the road some 3rd party publishers are going to with MT/loot boxes/overpriced DLC, etc, etc, etc Nintendo is probably better without them...

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mojito1988

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#11  Edited By mojito1988
Member since 2006 • 4726 Posts

No. However, being that there are well over 200 games on the online store already, it is a non issue. Nintendo will get far more indie titles than X-Box or Ps4. As a big indie gamer myself, that is a great thing.

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onewiththegame

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#12 onewiththegame
Member since 2004 • 4415 Posts

No, It’s too weak of a system to get a lot of 3rd party support

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Aki2017

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#13 Aki2017
Member since 2017 • 817 Posts

Possibly. Everyone wants to port their games to the Switch, and Nintendo has yet to reveal there online plans (could be awesome once it happens)

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jorzorz

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#14 jorzorz
Member since 2017 • 114 Posts

it well get a lot of support as long as it sells well. However the most support i dont know about that.

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GameboyTroy

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#15  Edited By GameboyTroy
Member since 2011 • 9723 Posts

No, it has many issues.

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Litchie

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#17 Litchie
Member since 2003 • 34469 Posts

I hope it wont. Most multiplats are shit, and will just be more shit on Switch. No, Switch should be getting real games like it has so far. Leave the bullshit games for the other consoles.

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freedomfreak

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#18 freedomfreak
Member since 2004 • 52420 Posts

I hope so. More games for a platform isn't a bad thing. Not that I'm planning on buying multiplats for it, but there's people that do dig a 3rd party game every now and then, on a Nintendo platform.

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navyguy21

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#19 navyguy21
Member since 2003 • 17401 Posts

@stuff238 said:

No for many reasons:

1. Online sucks on switch. That means NO shooters(cod/BF/destiny/star wars etc) or games like gta/rdr. Sports games.

2. Carts cost more. They cost like $10 vs a 4 cent blu ray disc.

3. Nintendo has policies in place that are very anti 3rd party. Sony/MS have easier policies to work with.

4. Lack of space on switch. 32GB is a joke when most Multiplats are pushing 50+ GB.

5. Since online sucks, they won’t be able to patch games as easily.

6. Weak hardware. PS4/Xbone Version take priority. It is much harder to downgrade games than it is to upgrade. This creates massive headaches and adds costs.

7. Nintendo fanboys don’t buy 3rd party games. There is no market for them on Nintendo’s system. They only want Nintendo’s games or weird Japanese kiddy games like “Zack and wiki”.

8. Nintendo’s lack of store. Not being able to push DLC and such. 3rd parties want money.

Wow, im not even a Nintendo fan but this is just nonsense and ignores the current (and previous) market trends and (therefor) mistakes by nintendo.

1. Whether online is "great" or not is irrelevant. What matters is userbase. If enough people have the device, the community will be there. See PS3

2. Carts cost more, sure, but digital only is "free" (publishers pay for bandwidth), and Switch has a few digital only games.

3. Nintendo HAD policies that were difficult for 3rd parties, mostly tied to their archaic dev tools and proprietary development architecture.

4. Space is tied to assets and fmv, assets are tied to capabilities of the system. There is no need for switch to have 2k, uncompressed textures on a 720p (lowest common resolution) screen. With compression and lower res textures (that run on the system), a switch port would be effectively HALF of what it would be on consoles.

5. Online sucking has nothing to do with ability to patch. HAVING internet allows you to patch.

6. Weak(er) hardware is irrelevant, its more dependent on architecture. The REASON why handhelds never got console ports was because they used proprietary hardware, so devs had to dedicate teams to write game code for that specific device. Switch uses Nvidia traditional GPU architecture which means devs can use their current engines and tools to port to the system with little effort. You essentially allow a dev to go from 2-5m (round number) developing a mobile game for a specific system, with no guarantee how it would run or sell, to 20-150k (standard porting costs) and be able to recoup that cost quickly, with very little effort or sales requirements. This means lower risk, higher reward. This is why you see so many ports already.

7. See my previous point. Ninty fans didnt buy 3rd party ports because 1. there were so few, and 2. they were half assed to save money. The games that were developed also played it extremely safe because risk also costs money. Same reason why PSP/Vita had very little 3rd party support outside of Japan.

8. Lack of store is irrelevant, user base is what is important.

On topic, I think Switch will get a lot more 3rd party support for reasons mention above. Its just so easy to port games over now with very little risk. It just got Yooka Laylee ported over with a ton more coming.

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UItravioIence

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#20 UItravioIence
Member since 2016 • 2995 Posts

Lol no.

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superbuuman

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#21 superbuuman
Member since 2010 • 6400 Posts

It will get 3rd party support..but it won't get most. :P

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scatteh316

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#22 scatteh316
Member since 2004 • 10273 Posts

No it...it'll practically be none existent this time next year (xmas 2018).... and yes... you can quote me on that.

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Ant_17

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#23 Ant_17
Member since 2005 • 13634 Posts

It might eat up the indie devs, but no way would AAA go there.

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deactivated-63181ff40994a

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#24 deactivated-63181ff40994a
Member since 2017 • 575 Posts

Nintendo Don't care about multiplats......even then, 3rd party developers wouldn't waste their time.

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Kjtc1979

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#25 Kjtc1979
Member since 2017 • 365 Posts

Expecting the Switch to get the boundary-pushing AAA titles makes about as much sense as expecting the PS4 and XB1 to get Mario and Zelda.

But third parties are already noticing that Switch owners are buying software at a high rate, and whatever they can get on the system, they will. The hybrid nature of the Switch makes it a great first run console for Nintendo games, less demanding multiplats, and indies and a great second run console for last gen AAA ports.

A console does not have to be all things to all people. There will be a robust library for Switch without the bleeding edge multiplats, with those companies exploiting their back catalog Switch instead. Nintendo loyalists will get to play a lot of games for the first time, and many of those who have played those games already will play them again because they can do so on the go for the first time.

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cainetao11

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#26 cainetao11
Member since 2006 • 38026 Posts

Bookmarking this thread LOL

Will it get some multiplats? Sure. Will it get most that are shared between PC, X1 and PS4? Hell no.

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Pedro

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#27 Pedro
Member since 2002 • 69083 Posts

This thread is cute.

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KungfuKitten

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#28 KungfuKitten
Member since 2006 • 27389 Posts

Yeah I just don't think that multiplats are a big deal. Once the handheld software industry moves over to the Switch I think that will have a much bigger impact.

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Bronxs15

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#29 Bronxs15
Member since 2017 • 123 Posts

@stuff238 said:

No for many reasons:

8. Nintendo’s lack of store. Not being able to push DLC and such. 3rd parties want money.

They want money, so lets ignore this fast growing, potentially huge user base? But i'll admit, nintendo's store front sucks, especially their "sales", if i can even call them that. Nintendo is different.

@stuff238 said:

No for many reasons:

1. Online sucks on switch. That means NO shooters(cod/BF/destiny/star wars etc) or games like gta/rdr. Sports games.

Multiplayer titles so far like kart, and splatoon work good. co-ordinated events like splat fest or whatever they do with splatoon go off without problems. who knows what the paid service will be like and what new features will be there.

@stuff238 said:

No for many reasons:

4. Lack of space on switch. 32GB is a joke when most Multiplats are pushing 50+ GB.

Switch won't need 4k hi res textures and assests so they can get the size down some if they wanted to. I wonder if nintendo can release a larger capacity cartridge?

@stuff238 said:

No for many reasons:

6. Weak hardware. PS4/Xbone Version take priority. It is much harder to downgrade games than it is to upgrade. This creates massive headaches and adds costs.

7. Nintendo fanboys don’t buy 3rd party games. There is no market for them on Nintendo’s system. They only want Nintendo’s games or weird Japanese kiddy games like “Zack and wiki”.

re 6.: doom, skyrim, wolfinstein. besthesda at least seems on board. and capcom looks like their about to hop on the bandwagon as well. we'll have to see how skyrim sells. if it sells well you think EA won't consider bringing the next dragon age or mass effect? and same for bethesda with fallout. \

re 7.: true nintendo fanboys hate 3rd party games. but how much of the total user base are nintendo fanboys? also, maybe they hated them in a begrudging way. and had bad things to say because the devs ignored them and never released them on nintendo hardware. well maybe if they got the games they'd sing a different tune.

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BenjaminBanklin

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#30 BenjaminBanklin
Member since 2004 • 11002 Posts

Nope, it'll probably see a lot of previous gen ports though. Switch falls short of being able to do proper AAA gaming due to its storage space alone. Companies will have no problem charging 60 dollars for that old content no doubt.

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ShadowDeathX

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#31 ShadowDeathX
Member since 2006 • 11698 Posts

Eh, maybe we would get games that share the same name as games on other platforms, but are unique to the Switch.

Wouldn't mind this as long as the game is developed with a decent level of quality standards versus a quick cash in riding on the marketing of X1/PS4/PC game.

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Jag85

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#32 Jag85
Member since 2005 • 19375 Posts

One thing is for certain: Most Japanese third-party developers are definitely jumping on the Switch bandwagon. Every Nintendo handheld has had strong Japanese third-party support. And it's the best-selling console on the Japanese market. So the Japanese third-party support is virtually guaranteed.

The Western third-party support might be more difficult to win over. But as the user base grows, it's likely more Western developers will also jump on-board the Switch bandwagon.

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nintendoboy16

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#33 nintendoboy16
Member since 2007 • 41489 Posts

@Grey_Eyed_Elf said:

The Wii is one of the most successful consoles of all time... It got next to no support let alone ports.

Oh, bullshit...

Okami was ported

Call of Duty was ported up the ass besides Modern Warfare 2

LEGO was ported up the ass up until Lord of the Rings

Rayman Origins was ported

RE4 was ported

Tomb Raider was ported and hasn't been seen on Nintendo consoles since

Mortal Kombat: Armageddon was ported and hasn't been seen on Nintendo consoles since

Even Nintendo's GameCube games (Twilight Princess, Pikmin, Metroid Prime) were ported

Dislike the Wii? Fine! But don't make up BS revising history to make it look worse.

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GameboyTroy

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#34 GameboyTroy
Member since 2011 • 9723 Posts

@stuff238 said:

No for many reasons:

1. Online sucks on switch. That means NO shooters(cod/BF/destiny/star wars etc) or games like gta/rdr. Sports games.

2. Carts cost more. They cost like $10 vs a 4 cent blu ray disc.

3. Nintendo has policies in place that are very anti 3rd party. Sony/MS have easier policies to work with.

4. Lack of space on switch. 32GB is a joke when most Multiplats are pushing 50+ GB.

5. Since online sucks, they won’t be able to patch games as easily.

6. Weak hardware. PS4/Xbone Version take priority. It is much harder to downgrade games than it is to upgrade. This creates massive headaches and adds costs.

7. Nintendo fanboys don’t buy 3rd party games. There is no market for them on Nintendo’s system. They only want Nintendo’s games or weird Japanese kiddy games like “Zack and wiki”.

8. Nintendo’s lack of store. Not being able to push DLC and such. 3rd parties want money.

This is mostly true.

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DaVillain

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#36  Edited By DaVillain  Moderator
Member since 2014 • 55898 Posts

Unlike both PS4/Xbox One, Switch is showing that not everything is about 4K at all. Even a standard console like Switch can prove to be more successful when it has good quality exclusive games which is why Switch is selling so well, even now, we see more 3rd party are supporting Switch because it does it's own thing. So yes, it will get more support but this time, Nintendo themselves need to start get more aggressive towards 3rd party getting on board with Switch and what it has to offer.

All the shitposters here saying no has obviously never own a Switch and don't have a vision what the Switch will provide over the years to come.

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Grey_Eyed_Elf

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#37 Grey_Eyed_Elf
Member since 2011 • 7970 Posts

@nintendoboy16 said:
@Grey_Eyed_Elf said:

The Wii is one of the most successful consoles of all time... It got next to no support let alone ports.

Oh, bullshit...

Okami was ported

Call of Duty was ported up the ass besides Modern Warfare 2

LEGO was ported up the ass up until Lord of the Rings

Rayman Origins was ported

RE4 was ported

Tomb Raider was ported and hasn't been seen on Nintendo consoles since

Mortal Kombat: Armageddon was ported and hasn't been seen on Nintendo consoles since

Even Nintendo's GameCube games (Twilight Princess, Pikmin, Metroid Prime) were ported

Dislike the Wii? Fine! But don't make up BS revising history to make it look worse.

Ports from the generation is was a part of.

Way to spin it.

RE4, Zelda, Pikmin, Metroid Prime, Okami... All ports from the generation before.

I don't think you understand how little games from the generation it was a part of the Wii got. Revising history?... No you just lack any logic and are a fanboy. The Wii got almost none of the big games from the 360/PS3 era which from the looks of it the Switch is doing better but its far from acceptable amount.

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madsnakehhh

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#38 madsnakehhh
Member since 2007 • 18249 Posts

I just hope that a few multiplat come to the console, mainly DBZ.

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#39 MonsieurX
Member since 2008 • 39858 Posts
@metalboi said:
@GameboyTroy said:
@stuff238 said:

No for many reasons:

1. Online sucks on switch. That means NO shooters(cod/BF/destiny/star wars etc) or games like gta/rdr. Sports games.

2. Carts cost more. They cost like $10 vs a 4 cent blu ray disc.

3. Nintendo has policies in place that are very anti 3rd party. Sony/MS have easier policies to work with.

4. Lack of space on switch. 32GB is a joke when most Multiplats are pushing 50+ GB.

5. Since online sucks, they won’t be able to patch games as easily.

6. Weak hardware. PS4/Xbone Version take priority. It is much harder to downgrade games than it is to upgrade. This creates massive headaches and adds costs.

7. Nintendo fanboys don’t buy 3rd party games. There is no market for them on Nintendo’s system. They only want Nintendo’s games or weird Japanese kiddy games like “Zack and wiki”.

8. Nintendo’s lack of store. Not being able to push DLC and such. 3rd parties want money.

This is mostly true.

This just shows how ignorant those who don't own the system can be.

stuff238 is the biggest Sony fakeboy around here

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GarGx1

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#40 GarGx1
Member since 2011 • 10934 Posts

It'll get some but unlikely to get "most"

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ocinom

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#41 ocinom
Member since 2008 • 1385 Posts

YES! but it will run like WWE 2k18

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SecretPolice

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#42 SecretPolice
Member since 2007 • 43933 Posts

RDR2 on the B&S. lol :P

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deactivated-5c18005f903a1

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#43 deactivated-5c18005f903a1
Member since 2016 • 4626 Posts

@SecretPolice: you sure that’s not PUBG on X1X?

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SecretPolice

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#44 SecretPolice
Member since 2007 • 43933 Posts

@boycie:

Aww, poor thing. Don't be mad, one shouldn't expect much from a handheld when compared to a MonsterBox dontchaknow? :P

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Valgaav_219

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#45 Valgaav_219
Member since 2017 • 3129 Posts

It'll get some ports but it lacks the power to play the biggest, most graphically demanding games with the most content like AC: Origins or HZD. I can see a lot more ports from last gen, though.

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Wasdie

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#46 Wasdie  Moderator
Member since 2003 • 53622 Posts

No. The console is just too weak to get direct ports from the PS4/Xbox One/PC. It also has a terrible online infrastructure.

When I say weak I am not just talking graphics (though that's a part of it). The CPU is incredibly limited compared to the other consoles and that's vital for game logic. You can't just port a game that completely taxes a 1.8 ghz, 8 core, x86 CPU and make it run on a quad core, 2.0 ghz, ARM core. x86 and ARM are pretty different. ARM is a more limited instruction set compared to x86. Direct porting is already limited because of that.

There's also the RAM issue. The console only has 3 gbs of total RAM. That's going to make porting tricky as well.

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2Chalupas

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#47 2Chalupas
Member since 2009 • 7284 Posts

Nope. Too weak, and I'm not sure software sales support it.

The console hardware might end up selling more than Xbox One, but I doubt the 3rd party software sales are even close.

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DrLostRib

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#48 DrLostRib
Member since 2017 • 5931 Posts

"most"? doubtful

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dark_drag765

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#49 dark_drag765
Member since 2005 • 1017 Posts

@SolidGame_basic: Of course psp got xbox/ps2 ports like the port of Gun.

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LuxuryHeart

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#50 LuxuryHeart
Member since 2017 • 1821 Posts

No. Let me tell you why...

Most of those AAA multiplats don't sell well on Nintendo consoles. Most Nintendo fans buy Nintendo games. If they do by a non-Nintendo game, they like a certain type of 3rd party game: Just Dance, a game with a Nintendo skin (Hyrule Warriors, Pokken, etc), Sonic, Monster Hunter, Kingdom Hearts, Final Fantasy, etc.