Do you consider DOOM 2016 to be best FPS in last 5 years?

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#1 Edited by carljohnsonCJ (405 posts) -

No. Wolfenstein The New Order, The New Colossus and Wolfenstein 2 wrecks DOOM 2016 completely ... imo.

# Team Wolfenstein. Can't wait for more BJ.

Well?

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#2 Edited by Zaryia (8522 posts) -

The best fps games this decade are all PC designed shooters like Doom, yes.

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#3 Posted by X_Karen_x (500 posts) -

@zaryia:

It is made for console.

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#4 Posted by speedfreak48t5p (13619 posts) -

Ghosts4ever is crying over this thread right now.

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#5 Posted by DaVillain- (36480 posts) -

I don't consider Doom 2016 the best but it is my most enjoyable first-person-shooter on the PC I kept replaying the Campaign the most and I was so amaze ID totally optimize it on PC. That said, I'm now on the hype train for Doom Eternal more so.

I'm not all into Wolfenstein cause I really don't care about killing Nazis and yes, I'm from the U.S, just don't care about going gun blazing on Nazis.

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#6 Edited by Zaryia (8522 posts) -
@x_karen_x said:

@zaryia:

It is made for console.

Classic PC FPS design. Best on PC too.

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#7 Edited by X_Karen_x (500 posts) -

@zaryia:

No it make for console. Design for controller

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#8 Edited by Zaryia (8522 posts) -
@x_karen_x said:

@zaryia:

No it make for console. Design for controller

Best on kb/mouse. Fast paced shooter.

lmao thumbsticks.

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#9 Posted by enzyme36 (4187 posts) -

I'm really going to need a refresher in the contenders before I say it's the best...

But if wolfenstein is the benchmark.... Doom 2016/2017 crushes it. Wolfenstein is more story and cutscene than fps. I just stopped playing after the umpteenth time it pulled me out of the action to run a stupid errand at the hideout.... only to throw you back in the game without your weapons. Everytime I start to get in rhythm it pulls you away.

Doom has some pacing issues, and sometimes i get caught up in searching for secrets a bit longer than I would like. But It's a pure shooter... and really let's you go to town.

I'm enjoying Dusk too.

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#10 Edited by X_Karen_x (500 posts) -

@zaryia:

It still design for controller. Keyboard and mouse is more like game of Unreal.

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#11 Posted by Zaryia (8522 posts) -
@x_karen_x said:

@zaryia:

It still design for controller. Keyboard and mouse is more like game of Unreal.

All shooters, especially faster ones like Doom, are better with kb/m and made for it.

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#12 Posted by raugutcon (5484 posts) -

NO

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#13 Posted by X_Karen_x (500 posts) -

@zaryia:

It made for console. Sorry.

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#14 Posted by Zaryia (8522 posts) -
@x_karen_x said:

@zaryia:

It made for console. Sorry.

But it's on PC (so objectively also made for PC), is PC design (fast paced shooter), and best Control/GFX/FPS on PC.

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#15 Edited by jun_aka_pekto (25244 posts) -

I like exploring with multiple means of doing so. In fact, I spend more time wandering around the game world and enjoying the view than actual shooting. So, it's the Far Cry games 3, 4, and 5 for me.

Doom 2016 is okay. But, it doesn't have the vistas I enjoy gawking at or the various means of transportation. I'm also not a big fan of the closed boss arena. I rather have a boss NPC chase me across the level.

What I wish Doom 2016 had is a photo mode a la Far Cry 5 for beauty screenies....like the credits:

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#16 Posted by X_Karen_x (500 posts) -

@zaryia:

No it design more for controller. Pc design game has more vertical movements.

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#17 Posted by jun_aka_pekto (25244 posts) -

@x_karen_x said:

No it design more for controller. Pc design game has more vertical movements.

No it's not. Even Wolfenstein 3D and Doom/Doom II didn't have vertical mouse look when they originally released on the PC.

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#18 Edited by X_Karen_x (500 posts) -

@jun_aka_pekto:

This game is just one plain. Modern shooter most is restrict to thing more suitable for controller. If pc was main platform it be less restrictive with today technology.

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#19 Edited by jun_aka_pekto (25244 posts) -

@jun_aka_pekto:

This game is just one plain. Modern shooter most is restrict to thing more suitable for controller. If pc was main platform it be less restrictive with today technology.

What restrictions are you talking about? Many shooters are slow because they opted to have a more realistic feel and not because of controllers.

Plus, many shooters that do okay with controllers on consoles also do quite well with mouse and keyboard on the PC.

The STALKER games are unique to the PC. Yet, it's nowhere as fast-paced as Doom 2016. If I tried to run and gun like in an arena FPS, my character would be dead in seconds. The only time I come close to run and gun is when I retreat and run away from the firestorm of bullets.

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#20 Posted by ProtossRushX (5331 posts) -

I'm sick of FPS didn't care much for the new Doom just kinda bored with genre

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#21 Edited by Jackamomo (2157 posts) -

It feels like a game with its feet in both worlds.

Sticks move more slowly.

Game design for a close quarters shooter has to account for that.

[edit] Even though when Doom first came out people were controlling it with arrow keys and no strafe.

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#22 Edited by jun_aka_pekto (25244 posts) -
@jackamomo said:

[edit] Even though when Doom first came out people were controlling it with arrow keys and no strafe.

Doom had mouse support if you had a mouse driver enabled. If you didn't have the mouse driver enabled, then the option won't show up.

I started playing Doom with a joystick and a mouse. I kinda liked it.

By 1993, Windows 3.1 was common on many PCs as was a mouse.

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#23 Posted by Vaidream45 (1889 posts) -

In the past 5 years? Absolutely. Best one since Crysis 1 IMO.

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#24 Edited by Jackamomo (2157 posts) -

@jun_aka_pekto: Yeah. But control methods move on and improve over time and game design alongside with them.

You can't knock Doom 16 for being a console also game. That doesn't necessarily mark it down. It still could be just as good a game as a mouse only game. In fact. It's probably more of a fluke that Doom played so well with a mouse. The run speed is so ridiculous.

It would depend on how iD envisaged people playing it back then...

Quake didn't even have mouse look on default...

The tc doesn't define 'better' anyway.

Popular is best if profit is your goal. Success could also mean critical acclaim.

In which case just look on metacritic.

I don't like the aesthetic of Doom 16 and find the tone claustrophobic in a non-fun way.

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#25 Posted by cainetao11 (36548 posts) -

Well maybe. I mean Doom is great fun. I liked the first Wolfenstein but the second one I lost interest half way through.

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#26 Posted by AsadMahdi59 (7113 posts) -

Probably.

Arguably the best of the past decade if you ask me.

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#27 Posted by appariti0n (2758 posts) -
@x_karen_x said:

@zaryia:

No it make for console. Design for controller

Are you @GloriousNippon 's alt?

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#28 Posted by Ghosts4ever (9790 posts) -

Yes Doom is. wolfenstein is trash. it focus more on cutscene and has awful gameplay. wolfenstein 2 is among the worst FPS i have ever played.

Doom on other hand is masterpiece. although its going to surpassed next year by Metro Exodus.

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#29 Posted by Wasdie (53592 posts) -

I do. It was everything Wolfenstein was trying to do without the crap stealth missions and pointless focus on the story that really went stupid in the 2nd.

The last shooter that made such an impact on me before Doom was Crysis and CoD4 MW, in 2007. So yeah I'll say it, best shooter of the past decade.

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#30 Edited by Wasdie (53592 posts) -
@x_karen_x said:

@jun_aka_pekto:

This game is just one plain. Modern shooter most is restrict to thing more suitable for controller. If pc was main platform it be less restrictive with today technology.

In what way? You've provided no examples of that. You've stated some pretty bold, and rather generalizing claims about Doom, none of which you backed with any evidence and fly in the face of the general public's opinion about the game.

So either put up, or shut up. You don't make a case by telling somebody they are wrong and making a general statement outlining your argument with no actual evidence to back it up.

Like, for instance, in what way is it designed solely for a console? The level design is reminiscent of the old Unreal and Quake single player games. The game fully supports hotkeys and control input that is traditional in PC shooters. The gameplay itself has some modern twists (the melee for ammo/health, vaulting, double jumping), but they were all implemented to remedy some of the issues of older PC arena shooters that made them inconsistent to play. For example adding a nice risk/reward factor with the melee, while the vaulting reduced the penalty for slightly missing your jump while still putting you at a disadvantage, and the double jumping just giving you more movement options that aren't even available in those old PC shooters.

Meanwhile the difficulty was a bit easier than the older shooters on the normal level, which is consistent with all games in this day and age as oldschool games were generally a bit too punishing, but there was a variety of harder difficulties designed to challenge veteran PC gamers.

You're literally the first person I've ever seen say Doom is built for the consoles as if that somehow negates all of the positive qualities from the PC perspective.

If you look at it from just the PC perspective the game runs on Vulkan and OpenGL rather than DX. The game is extremely well optimized while also supporting graphical settings that punish high end machines. The game supports ultrawide monitors and unlocked framerates to take advantage of 120-240hz monitors. Games that are built just for consoles don't do these things. It takes extra time and effort that is unnecessary in a low effort port of a console game.

So really you're kind of batting a zero right now in terms of actually convincing anybody of your opinion here. So please, enlighten us.

If your argument hinges on the notion that because it's on a console, it's somehow inferior, you can take that crap and shove it because that argument holds no weight at all and you can continue on with your miserable existence of not enjoying great games in order to make it look like you're some "hardcore" gamer on the internet.

Protip: nobody gives a crap about you or what persona you've built on the internet.

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#31 Posted by DragonfireXZ95 (25242 posts) -

The new Wolfensteins were mediocre. Doom was decent. Neither of them are that great to me, but I prefer more realism than arcade in my shooters. Escape from Tarkov, Squad, Hunt: Showdown, PUBG, Battlefield 5, etc. Escape from Tarkov and Squad are the only truly "realistic" ones, but you know what I mean; more realistic than those arcade shooters. Lol

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#32 Posted by Ghosts4ever (9790 posts) -

@Wasdie said:

I do. It was everything Wolfenstein was trying to do without the crap stealth missions and pointless focus on the story that really went stupid in the 2nd.

The last shooter that made such an impact on me before Doom was Crysis and CoD4 MW, in 2007. So yeah I'll say it, best shooter of the past decade.

except Doom is much better than Crysis and COD4. especially COD4 that was heavily scripted on rail 6 hour campaign.

Crysis was excellent but despite being PC exclusive it play lot like console shooter with health regen and ADS.

Doom is better than any of last gen shooter that is not named STALKER.

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#33 Posted by npiet1 (2249 posts) -

I loved Wolfenstein, I don't see why so many have problems with it. It's great and still follows the ID timeline. I just wish they bring back keen. Doom got a bit repetitive for me.

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#34 Posted by Macutchi (6737 posts) -

in terms of the more rounded and varied experience - story, weapons / titan, inventive level design etc titanfall 2 would take the crown.

doom is the best mechanically. but as an arena shooter shadow warrior 2 gives it a run for its money

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#35 Posted by R4gn4r0k (30997 posts) -

The New Order, The Old Blood and The New Colossus completely wreck DOOM in the most important aspect:

The Shooting, the franchise Machinegames has built up just nails the shooting: It's loud, punchy, powerful and deadly.

The shooting in DOOM was good, but I couldn't escape the feeling that it just set you in a lot of the same looking arena's over and over, doing the same thing over and over.

Wolfenstein has better weapons, better enemy design, and I just overall prefer the setting.

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#36 Edited by Litchie (23873 posts) -

Yes, despite some things I didn't like with it.

Not a fan of the arena battles. Older DOOM games wasn't like that. And I think they could've done Hell way more interesting. I also think the game is a bit slow. Perhaps a bit faster than FPS games usually are today, but DOOM 2016 is like DOOM II in syrup. Also not a huge fan of the monster designs. I much prefer the monster designs in DOOM 3.

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#37 Posted by Ghosts4ever (9790 posts) -

@Litchie said:

I also think the game is a bit slow.

I have been telling people that increase the FOV and it become fast. i was playing it with default FOV at my first playthrough. during mid of i increase it and it become fast.

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#38 Posted by Subspecies (501 posts) -

Nah Wolfenstein doesn't touch it. That DOOM soundtrack bangs death, and that's worth the price of admission alone. Get gory, or go home. Nothing gets gory like DOOM.

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#39 Posted by Litchie (23873 posts) -
@ghosts4ever said:
@Litchie said:

I also think the game is a bit slow.

I have been telling people that increase the FOV and it become fast. i was playing it with default FOV at my first playthrough. during mid of i increase it and it become fast.

Hm. I'll try it out and see what happens.

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#40 Posted by pelvist (7384 posts) -

I dont think so personally. One of the best maybe as far as movement and feel of a FPS go nowadays, I didnt recon much at all the overall game. But then as I sit here writing this im struggling to think of a FPS thats better, which doesnt say much for the genre tbh. Then again I dont play many nowadays as im so put off by recent ones, like Doom.

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#41 Edited by Ezekiel43 (1477 posts) -

I found it kind of monotonous, especially the second time. I'm not excited for the sequel. But I can't even think of better shooters I played in the last five years. The genre isn't doing well.

@subspecies said:

Nah Wolfenstein doesn't touch it. That DOOM soundtrack bangs death, and that's worth the price of admission alone. Get gory, or go home. Nothing gets gory like DOOM.

That soundtrack is weak. It's bad metal. Mostly tuneless and filled with ugly dubstep noises. I sometimes played classic metal albums when I was going through my playthrough, because I was sick of listening to the game's crap.

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#42 Posted by Ghosts4ever (9790 posts) -

@ezekiel43 said:

I found it kind of monotonous, especially the second time. I'm not excited for the sequel. But I can't even think of better shooters I played in the last five years. The genre isn't doing well.

@subspecies said:

Nah Wolfenstein doesn't touch it. That DOOM soundtrack bangs death, and that's worth the price of admission alone. Get gory, or go home. Nothing gets gory like DOOM.

That soundtrack is weak. It's bad metal. Mostly tuneless and filled with ugly dubstep noises. I sometimes played classic metal albums when I was going through my playthrough, because I was sick of listening to the game's crap.

what about the great Metro series?

its probably the best new franchise that debut in this decade. Metro exodus im expecting it to be one of the best game ever.

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#43 Posted by Litchie (23873 posts) -
@Litchie said:
@ghosts4ever said:
@Litchie said:

I also think the game is a bit slow.

I have been telling people that increase the FOV and it become fast. i was playing it with default FOV at my first playthrough. during mid of i increase it and it become fast.

Hm. I'll try it out and see what happens.

It felt a little bit faster, maybe. But the stretched out edges are pretty annoying.

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#44 Posted by Ghosts4ever (9790 posts) -

@Litchie said:
@Litchie said:
@ghosts4ever said:
@Litchie said:

I also think the game is a bit slow.

I have been telling people that increase the FOV and it become fast. i was playing it with default FOV at my first playthrough. during mid of i increase it and it become fast.

Hm. I'll try it out and see what happens.

It felt a little bit faster, maybe. But the stretched out edges are pretty annoying.

it took longer to get used to it. i cant play with default FOV now. as it feel too slow in comparision.

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#45 Posted by robert_sparkes (3015 posts) -

Doom 2016 has to be mentioned the gameplay was almost Perfect for a FPS. The atmosphere kept me interested I got to the final boss before my game glitched. Thinking about replaying it at some point and finally beating it.

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#46 Posted by SolidGame_basic (24174 posts) -

Didn't you write that you don't play games?

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#47 Posted by Subspecies (501 posts) -

@ezekiel43: Dude that's not metal. It's blood lust. Hence banging death. Lust is sin, and sin is the wage of death. And digital is a kind of death.

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#48 Posted by phbz (4417 posts) -

I would pick Titanfall 2 over Doom. Doom is excellent but at times feels a bit repetitive. But it's not saying much really, the genre has been dormant for a while, hopefully Metro and Cyberpunk will push things forward.

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#49 Posted by Litchie (23873 posts) -
@ghosts4ever said:
@Litchie said:
@Litchie said:
@ghosts4ever said:
@Litchie said:

I also think the game is a bit slow.

I have been telling people that increase the FOV and it become fast. i was playing it with default FOV at my first playthrough. during mid of i increase it and it become fast.

Hm. I'll try it out and see what happens.

It felt a little bit faster, maybe. But the stretched out edges are pretty annoying.

it took longer to get used to it. i cant play with default FOV now. as it feel too slow in comparision.

What FOV do you use? I put it at 110. Anything more made the game look seriously weird.

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#50 Posted by Ezekiel43 (1477 posts) -

@subspecies said:

@ezekiel43: Dude that's not metal. It's blood lust. Hence banging death. Lust is sin, and sin is the wage of death. And digital is a kind of death.

Whatever it is, it sucks.