Do consoles actually (really) have proper car sims?

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uninspiredcup

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#1 uninspiredcup
Member since 2013 • 58837 Posts

Are Gran Turizmo's and Forza proper, proper real car sims compared to something on the pc like R-Factor, RaceOn or Assetto Corsa?

Every-time I ask racing simulator men they say they aren't proper sims. If they aren't, has the console actually got any?

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R3FURBISHED

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#2  Edited By R3FURBISHED
Member since 2008 • 12408 Posts

Gran Turismo and Forza Motorsport are good sims, but are not on par (in terms of true simulation) with games like iRacing.

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PyratRum

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#3 PyratRum
Member since 2013 • 778 Posts

@R3FURBISHED said:

Gran Turismo and Forza Motorsport are good sims, but are not on par (in terms of true simulation) with games like iRacing.

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Bikouchu35

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#4  Edited By Bikouchu35
Member since 2009 • 8344 Posts

Um what does it say. Das right. Best racing franchise ever. Fact.

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inb4uall

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#5  Edited By inb4uall
Member since 2012 • 6564 Posts

The real question is who the hell plays sim racers over arcade racers? Sims are boring as ****.

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R4gn4r0k

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#6 R4gn4r0k
Member since 2004 • 46188 Posts

@inb4uall said:

The real question is who the hell plays sim racers over arcade racers? Sims are boring as ****.

Uhm, no, that's not a real question.

I think simulators are boring too, but that doesn't mean that some people don't like them or prefer them over arcade racers.

If everyone liked the same things this would be a very boring world.

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uninspiredcup

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#7  Edited By uninspiredcup
Member since 2013 • 58837 Posts
@inb4uall said:

The real question is who the hell plays sim racers over arcade racers? Sims are boring as ****.

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Lulu_Lulu

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#8 Lulu_Lulu
Member since 2013 • 19564 Posts

Believe or not the real problem with sims is they are not very realistic... No seriously, they can simulate all the options and setting and visual effects very well but when its time to simulate the actual driving everything turns to shit... The cars honestly don't behave all that realistically.

DiRT 3 is alil different.... Its simulates the most important part of Rally, the actual handling and behavior of the cars in motion on various surfaces. This is something Forza 4 and GT4 was also missing, the simulated all the wrong things 1st.

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AdrianWerner

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#9  Edited By AdrianWerner
Member since 2003 • 28441 Posts

Sure. They might not be full hardcore sims, but stuff like Forza of GT is definitely closer to sim than arcade. The simulation genre has wide range in it even on PC. Games like Strike Commander were stll counted as sims despite being a lot simplier than Falcon 3.0

Also..wasn't Richard Burns Rally released on consoles? That's still by far the most realistic rally game.

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Dasein808

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#10  Edited By Dasein808
Member since 2008 • 839 Posts
Loading Video...
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And there was much "multiplat" wailing among the ranks of the peasants, but lo, it was not to be, and thus their overlords rejoiced, in their banquet halls, at PC superiority once again made manifest.

PCs will continue as vanguard into the 4k future leaving the peasants to grovel in their wake.

Keep telling yourselves that 30 fps and < 1080p are sufficient for the games of 2014, peasants...

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AzatiS

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#11  Edited By AzatiS
Member since 2004 • 14969 Posts

@uninspiredcup: I think Gamespot on some point they should bring COMMUNITY AWARDS !! Definitly youll win the most crappy topic creator award ! Dont get sad , thats something !!

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deactivated-57ad0e5285d73

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#12 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

No system has car sims. Car sims cost hundreds of thousands of dollars.

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uninspiredcup

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#13  Edited By uninspiredcup
Member since 2013 • 58837 Posts

@AzatiS said:

@uninspiredcup: I think Gamespot on some point they should bring COMMUNITY AWARDS !! Definitly youll win the most crappy topic creator award ! Dont get sad , thats something !!

My friend, I have a South Atlantic Medal.

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MirkoS77

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#14 MirkoS77
Member since 2011 • 17657 Posts

@uninspiredcup: that was an interesting vid. A nice find.

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#15 CrownKingArthur
Member since 2013 • 5262 Posts
@Heirren said:

No system has car sims. Car sims cost hundreds of thousands of dollars.

sounds cheap compared to video game development

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bigblunt537

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#16 bigblunt537
Member since 2003 • 6907 Posts

If you want real go rent a few cars and bring them to a track. In regards to gaming and trying to create an authentic fun racing experience I believe consoles and PC's have done so.

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deactivated-57ad0e5285d73

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#17  Edited By deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

@CrownKingArthur said:
@Heirren said:

No system has car sims. Car sims cost hundreds of thousands of dollars.

sounds cheap compared to video game development

I don't think that would cover the cost of development, just actual production. I was just guessing anyways, but I would not be surprised if billions have been invested over the last 30 years.

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HadOne2Many

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#18  Edited By HadOne2Many
Member since 2012 • 1485 Posts

Fanboys should stop reading here, I'm going to say some truths here that you may not want to hear.

Short answer is yes. It depends on a lot of factors though. First what are you trying to simulate, just driving or actual racing? PC Sims are more advanced in simulating the racing aspects (qualifying, racing rules, fuel management, etc.) but physics wise the actual driving in console sims is close enough to the real thing to be relevant. In fact when paired with the Thrustmaster TX Forza 5 is just as good (if not better) than anything in this department, regardless of the platform. The equipment you use though has a lot to do with this. The better your setup the more realistic it will be. Racing on your couch with a Dual Shock controller is about as close to a sim as playing with one of these in your backyard:

However when you start looking at things like this you can get a serious sim experience from a console (minus the racing aspects I mentioned previously):

All we really need now is a way to simulate G-forces and depth of vision. Advances in 3D technology as well as things like the Oculus could change the depth of vision problem soon, but we may never be able to properly simulate the G-forces without attaching a military grade simulator rig to a roller coaster. Simple motion can already be done (on PC's and with special rigs like what Forza uses at trade shows) but it is more like a 3D ride at Universal Studios were it uses small movements in combination with what you see on screen to trick into thinking you are moving, it isn't recreating the G-forces.

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#19  Edited By shawn30
Member since 2006 • 4409 Posts

@Dasein808 said:
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And there was much "multiplat" wailing among the ranks of the peasants, but lo, it was not to be, and thus their overlords rejoiced, in their banquet halls, at PC superiority once again made manifest.

PCs will continue as vanguard into the 4k future leaving the peasants to grovel in their wake.

Keep telling yourselves that 30 fps and < 1080p are sufficient for the games of 2014, peasants...

Lol, you really told off all those peasants! Look at you, laughing at people who enjoy their games while your superior PC ushers us into the future:) You're awesome and cool!

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Bread_or_Decide

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#20 Bread_or_Decide
Member since 2007 • 29761 Posts

Driving simulators bore the crap out of me.

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Jebus213

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#21 Jebus213
Member since 2010 • 10056 Posts
@uninspiredcup said:

Are Gran Turizmo's and Forza proper, proper real car sims compared to something on the pc like R-Factor, RaceOn or Assetto Corsa?

Every-time I ask racing simulator men they say they aren't proper sims. If they aren't, has the console actually got any?

GO OUTSIDE

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#22 foxhound_fox
Member since 2005 • 98532 Posts

If GTR2 and iRacing are the bar, GT and Forza fall drastically short. They are car porn games. The only game I've played on consoles that gets close to something like GTR2 is RacePro, which is by the same developers.

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#23  Edited By Dasein808
Member since 2008 • 839 Posts
@shawn30 said:

But, but....playstation is supercomputer. "Optimization," "low level 'metal' access", APUs > GPUs, and 30 fps is "cinematic."

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Gue1

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#24 Gue1
Member since 2004 • 12171 Posts

can't wait for Gran Turismo 7 on PS4. The game's gonna be spectacular if GT6 is anything to go by.

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#25 Heil68
Member since 2004 • 60705 Posts

@R3FURBISHED said:

Gran Turismo and Forza Motorsport are good sims, but are not on par (in terms of true simulation) with games like iRacing.

I would agree with this.

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#26 SecretPolice
Member since 2007 • 44025 Posts

FM5 with awesome new physics and drivatars... yup, at least The One does, the others eh, not so much. :P

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#27 jsmoke03
Member since 2004 • 13717 Posts

@uninspiredcup said:

Are Gran Turizmo's and Forza proper, proper real car sims compared to something on the pc like R-Factor, RaceOn or Assetto Corsa?

Every-time I ask racing simulator men they say they aren't proper sims. If they aren't, has the console actually got any?

like professional car drivers that have driven lambo's and ferrari's?

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uninspiredcup

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#28 uninspiredcup
Member since 2013 • 58837 Posts

@jsmoke03 said:

@uninspiredcup said:

Are Gran Turizmo's and Forza proper, proper real car sims compared to something on the pc like R-Factor, RaceOn or Assetto Corsa?

Every-time I ask racing simulator men they say they aren't proper sims. If they aren't, has the console actually got any?

like professional car drivers that have driven lambo's and ferrari's?

My friend, people who fly actual real in reality planes use flight simulators bec crashing and killing hundreds of people is not acceptable.

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clone01

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#29 clone01
Member since 2003 • 29824 Posts

@uninspiredcup said:

@jsmoke03 said:

@uninspiredcup said:

Are Gran Turizmo's and Forza proper, proper real car sims compared to something on the pc like R-Factor, RaceOn or Assetto Corsa?

Every-time I ask racing simulator men they say they aren't proper sims. If they aren't, has the console actually got any?

like professional car drivers that have driven lambo's and ferrari's?

My friend, people who fly actual real in reality planes use flight simulators bec crashing and killing hundreds of people is not acceptable.

That statement is beyond stupid, even for you. And no one here is your friend.

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lamprey263

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#30 lamprey263
Member since 2006 • 44542 Posts

Who cares, no nearly as fun as more arcadey racers like the Motorstorm of Dirt games.

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#31 handssss
Member since 2013 • 1907 Posts

well they DO take gamers who are the best of the best from Gran Turismo and turn them into professional drivers, so I'd say it's an effective enough sim.

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#32 santoron
Member since 2006 • 8584 Posts
@uninspiredcup said:

Every-time I ask racing simulator men

LMAO.

I really want to rip this apart, but it's too easy, and too hilarious.

"racing simulator men" lulolel

Please, go outside you poor delusional thing.

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#34  Edited By kingtito
Member since 2003 • 11775 Posts

@handssss said:

well they DO take gamers who are the best of the best from Gran Turismo and turn them into professional drivers, so I'd say it's an effective enough sim.

Where do you get that crap? Even IF true it wouldn't be because they're good at that arcade racer GT.

The most realistic SIM I've ever played were the Nascar series from Papyrus. Real racers used to practice with those sims. Nothing on a console has EVER touched those games.

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#35 handssss
Member since 2013 • 1907 Posts

@kingtito said:

@handssss said:

well they DO take gamers who are the best of the best from Gran Turismo and turn them into professional drivers, so I'd say it's an effective enough sim.

Where do you get that crap? Even IF true it wouldn't be because they're good at that arcade racer GT.

The most realistic SIM I've ever played were the Nascar series from Papyrus. Real racers used to practice with those sims. Nothing on a console has EVER touched those games.

it's called GT academy and there's a few different versions of it. Nissan I know typically runs the American competition and I know they've got versions of it for other countries.

here's one of many videos you can watch about it all. they're plenty good at racing.

Loading Video...

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#36 kingtito
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@handssss said:

@kingtito said:

@handssss said:

well they DO take gamers who are the best of the best from Gran Turismo and turn them into professional drivers, so I'd say it's an effective enough sim.

Where do you get that crap? Even IF true it wouldn't be because they're good at that arcade racer GT.

The most realistic SIM I've ever played were the Nascar series from Papyrus. Real racers used to practice with those sims. Nothing on a console has EVER touched those games.

it's called GT academy and there's a few different versions of it. Nissan I know typically runs the American competition and I know they've got versions of it for other countries.

here's one of many videos you can watch about it all. they're plenty good at racing.

Loading Video...

So is it like the console version OR did they actually turn it into a SIM?

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#37 handssss
Member since 2013 • 1907 Posts

@kingtito said:

@handssss said:

@kingtito said:

@handssss said:

well they DO take gamers who are the best of the best from Gran Turismo and turn them into professional drivers, so I'd say it's an effective enough sim.

Where do you get that crap? Even IF true it wouldn't be because they're good at that arcade racer GT.

The most realistic SIM I've ever played were the Nascar series from Papyrus. Real racers used to practice with those sims. Nothing on a console has EVER touched those games.

it's called GT academy and there's a few different versions of it. Nissan I know typically runs the American competition and I know they've got versions of it for other countries.

here's one of many videos you can watch about it all. they're plenty good at racing.

Loading Video...

So is it like the console version OR did they actually turn it into a SIM?

they take people who are good at Gran Turismo and see who is the best. Take a handful of them. then they let them all drive in cars at Silverstone and eventually pick a driver each year (1 from all participating regions) and that winner of GT Academy joins the team. From then on, they're officially a professional driver. They race at things like Le Mans, Nurburgring, and other various locations and events around the globe.

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#38  Edited By HadOne2Many
Member since 2012 • 1485 Posts

The GT Academy does a good job weeding out shit drivers and I think it is cool that they give people the opportunity to become professional drivers...but it is nothing more than a publicity stunt. It could be done in any game.

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#39 UnbiasedPoster
Member since 2013 • 1134 Posts

You're just talking about level of simulation.

In 25 years from now, when all of the games you mentioned are archaic and do not accurately represent anything close, then have you ever really played a sim game? The answer would be no.

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#40  Edited By uninspiredcup
Member since 2013 • 58837 Posts

@UnbiasedPoster said:

You're just talking about level of simulation.

In 25 years from now, when all of the games you mentioned are archaic and do not accurately represent anything close, then have you ever really played a sim game? The answer would be no.

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#41  Edited By UnbiasedPoster
Member since 2013 • 1134 Posts

@uninspiredcup said:

@UnbiasedPoster said:

You're just talking about level of simulation.

In 25 years from now, when all of the games you mentioned are archaic and do not accurately represent anything close, then have you ever really played a sim game? The answer would be no.

Are you implying that visuals are the only thing that is important in a sim, because it would seem to me that none of those videos discuss things that would actually matter to people in these types of game.

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#42 uninspiredcup
Member since 2013 • 58837 Posts
@UnbiasedPoster said:

@uninspiredcup said:

@UnbiasedPoster said:

You're just talking about level of simulation.

In 25 years from now, when all of the games you mentioned are archaic and do not accurately represent anything close, then have you ever really played a sim game? The answer would be no.

Are you implying that visuals are the only thing that is important in a sim, because it would seem to me that none of those videos discuss things that would actually matter to people in these types of game.

Tears.

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#43 Lulu_Lulu
Member since 2013 • 19564 Posts

@UnbiasedPoster

Perhaps thats the purpose of a simulation.... Its to give not to be accurate but to be Complicated and Abstract as hell with a bunch of Numbers and Stats.... Atleast thats the impression I got.

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#44  Edited By UnbiasedPoster
Member since 2013 • 1134 Posts

@uninspiredcup said:
@UnbiasedPoster said:

@uninspiredcup said:

@UnbiasedPoster said:

You're just talking about level of simulation.

In 25 years from now, when all of the games you mentioned are archaic and do not accurately represent anything close, then have you ever really played a sim game? The answer would be no.

Are you implying that visuals are the only thing that is important in a sim, because it would seem to me that none of those videos discuss things that would actually matter to people in these types of game.

Tears.

I'd say it feels good to destroy your argument, but in reality, it required such little effort that it barely gave me a smile.

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#45 Jebus213
Member since 2010 • 10056 Posts
@uninspiredcup said:

Are Gran Turizmo's and Forza proper, proper real car sims compared to something on the pc like R-Factor, RaceOn or Assetto Corsa?

Every-time I ask racing simulator men they say they aren't proper sims. If they aren't, has the console actually got any?

STOP POSTING ON THIS BOARD AND GO OUTSIDE.

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jun_aka_pekto

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#46  Edited By jun_aka_pekto
Member since 2010 • 25255 Posts

@Lulu_Lulu said:

@UnbiasedPoster

Perhaps thats the purpose of a simulation.... Its to give not to be accurate but to be Complicated and Abstract as hell with a bunch of Numbers and Stats.... Atleast thats the impression I got.

At least with flight sims, some are accurate enough for procedures training in the real world. Take FSX for example. It's especially useful in providing scenarios for practicing procedures. Flight sims have limitations because they can't model "feel" obviously. But, they are useful in other areas.

There's even books on FSX:

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#47  Edited By Lulu_Lulu
Member since 2013 • 19564 Posts

@jun_aka_pekto

I always interested in Flight Simulator but the execution was a major put off..... Plus my Sidewinder Joystick broke :(

turns out It wasn't designed for an intensive game like Mortal Kombat... :p

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#48  Edited By jun_aka_pekto
Member since 2010 • 25255 Posts

@Lulu_Lulu said:

@jun_aka_pekto

I always interested in Flight Simulator but the execution was a major put off..... Plus my Sidewinder Joystick broke :(

turns out It wasn't designed for an intensive game like Mortal Kombat... :p

Reminds me of playing arcade/sidescrollers/platformers on my Amiga with a joystick.

I actually ended up buying a computer shop's supply of Amiga joysticks because I broke so many. Ha Ha!

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#49  Edited By nini200
Member since 2005 • 11484 Posts

These are my favorite car sims. These are the best and most accurate Street Racing sims.

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#50  Edited By Kinthalis
Member since 2002 • 5503 Posts

@Jebus213 said:
@uninspiredcup said:

Are Gran Turizmo's and Forza proper, proper real car sims compared to something on the pc like R-Factor, RaceOn or Assetto Corsa?

Every-time I ask racing simulator men they say they aren't proper sims. If they aren't, has the console actually got any?

STOP POSTING ON THIS BOARD AND GO OUTSIDE.

Says... some guy posting on this forum....