I think achievements actually diminish the gaming experience. Ive been playing videogames all my life, I do not need microsoft one day to step in and give me recognition for things I can already do, I do not need them to tell me I am doing a good job.
1) Achievement points diminish the online experience. Most 360 games I have contain a large multiplayer aspect of the game and many of the achievement points are focused around that aspect. MORE OFTEN THAN NOT when I am playing an online game, my teammates are more focused on sticking their 100th opponent with a grenade or dropping their 20th supply ammo crate than actually playing with teamwork, achievements bring a frustrating "every man for himself" aspect to games.
2) games like crackdown use achievement points as a way of making the game actually smaller. games like god of war 2 and other games like bully and zelda all technically have achievement points. the achievement is loading up the file and seeing your name next to a 100% complete sign, again, I do not need microsoft acting like big brother telling me how to play my videogames. Also the achievement points in crackdown are unique and fun, i had alot of fun with them, but they could definately exist without the achievement points, and most likely exist better,  for example what if in the agency there was a shop, or a man to talk to who could give you these special tasks to do and you could be rewarded for doing them by various prizes in game ( guns, stuff like that) the fact is achievement points make the game smaller, developers dont need to create that guy in crackdown and they can pump out games faster using the achievement point system, overall i think these games are less complete. you have a game like god of war 2 which doesnt have achievements, they have the treasures in the game, beat it on god mode etc to unlock movies and chars, beat the challenges of the titans to unlock more, i did that, it was fun and i dont need achievement points to brag about it, in fact i like the treasure option more because its programmed into the game, if it was just a little "achievement unlocked blip" i think it would seem less complete.
3) TO SOME PEOPLE ONLYÂ achievement points HAVE THE ABILITY to act as an addictive lure for people to buy more and more games just to get the achievements in them, SOME people can feel the impulse to buy a game not for fun and just for the achievement score, i have friends who do this, this is microsoft marketing in my opinion at its best.Â
4) achievements in a game have always existed, being able to kill 10,000 people has always been around ( im sure most of us would have that achievement in halo 2) but without that achievement being around in halo 2 i know that we have all used alot more teamwork and communication and the overall experience was better.Â
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