I like the mechanics and actual Role Playing of the game, it’s a mixed call back to the Infinity Engine games from Black Isle, and the old Sierra adventure games.
However, I can’t get past the very in your face preachy politics the game throws at you with almost every encounter. It’s a very ideologically driven game, and that’s not the same as a game that philosophically driven or an enclosed story with philosophical meaning.
I respect the RPG mechanics going on here, and hats off to the development team for a solid ruleset. However, the hard line politics and very loose use of modern grammar turn me off to the game. I’m sure some people will very much enjoy it just for those things, and not like the things about it I do find very good.
I’d like to add, if you do like this style of gameplay, and would like something more philosophical and thought provoking, I’d highly recommend Torment: Tides of Numenera, the modern successor to the great Planescape: Torment, the game Disco Elysium draws much of its mechanics from.