"those dynamic real-time shadows can look pretty low res on PS3, and they still do here - and contrary to reports they appear to remain the same, with identical cascade transitions if you toggle the game to run at the optional 30fps."
"Update 28/7/14 14:35: Yes, improved shadow quality at 30fps is in the game but only once the day one patch has been applied. The EU release rolled out considerably behind the US version, hence the confusion. We'll have more on the update soon."
"However, more GPU-intensive effects may have impacted The Last of Us Remastered's other major enhancement: 60fps gameplay, doubled from the PS3 30fps standard (and based on our analysis videos, a target it frequently had issues sustaining). To answer the question everyone's been asking, frame-rate isn't locked to 60fps, but The Last of Us Remastered does spend the vast majority of its time at the optimal refresh. Problems can kick in during busy combat scenes, and just like the PS3 version, particles and transparent effects in particular can take their toll - the first confrontation with a fungus-spewing Bloater sees frame-rate hit a minimum of 48fps."
"In summary, is The Last of Us Remastered truly next-gen before its time? In many ways, yes. A defining technological statement for the PlayStation 3 transitions across to PS4 very well overall, but the big takeaway from our experience is that there's more to a game's next-gen credentials than the quality of its pixels alone. Gameplay truly is king and you'll struggle to find any game on PlayStation 4 or Xbox One that matches up to the sheer quality on offer here. If you're new to PlayStation and haven't played The Last of Us before, it is recommended without reservation - you'll get more value out of this game than the vast majority of full-price PS4 software. And if you've already played it on PlayStation 3? We'll have answers for you on that front tomorrow."
http://www.eurogamer.net/articles/digitalfoundry-2014-vs-the-last-of-us-remastered
so basically you're paying $50 for an up-res'd last-gen game that can't even maintain a consistent 60FPS? That's Naughty "GODs" for you.
Some screens:
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