Digital Foundry: Diablo 3 Better on Xbox One

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deactivated-5d6bb9cb2ee20

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#1 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

When is 60fps not truly 60fps? That's the question we asked ourselves as we played through the PS4 and Xbox One renditions of Diablo 3 - a game that targets that tip-top number but with bizarre consequences owing to the unusual rendering set-up of Blizzard's in-house engine.

To cut to the chase, the PS4 version isn't as smooth in action as its Xbox One counterpart, despite both versions sharing identical assets to PC on its highest settings. Having tested both extensively over the last few days, with a mind to produce a full Face-Off feature once the Gamescom mania is dispensed with, the promise of 60fps is, on the face of it, delivered on both of the new-wave consoles. We ran both versions of the game through our analysis tools, which reported a flawless frame-rate on both - but there's a catch.

Unique to Diablo 3 is its method of producing frames, where character animations, alpha effects and its lighting model are rendered independently of camera movement. As you can see in our video below, actual gameplay can stutter down to near the 40fps line on PS4, while the camera continues to pan across the environment at a clean 60fps. It's difficult to ascertain exactly why the game presents itself like this, but it may well be the case that Blizzard has adopted a rendering strategy that ensures a 60fps refresh regardless, while some important elements of the scene to be updated at varying intervals. If so, it's an interesting technique that doesn't quite pan out.

Our test is running the full, disc-based UK versions of each game, on the most up-to-date patch available at the time of writing. Specifically, the PS4 runs at full 1080p as promised, with patch version C2.0.0.24791 instated on the menu screen, while the Xbox One renders at a lesser 900p resolution with the C2.0.0.24514 build in effect. Of course, we're promised a day-one update to 1080p on Microsoft's platform, with Blizzard seeing an opportunity in the June SDK to optimise further.

Based on our video analysis, each game renders out a perfect 60 frames per second - but in analysing the all-crucial gameplay, we see frame-rates on both platforms running with different practical results. Based on our initial playthrough, the worst of it occurs at the very start on PS4; around the gates of the New Tristram hub area. Characters and projectile arrows can run at essentially half their frame-rates as skeletons rise from the perimeter. Despite repeated tests, the Xbox One version only produces occasional hiccups in matching scenes.

SOURCE

Sounds like the PS4's resolution advantage is undermined (and will be nullified when the Xbox One patch hits anyway), with the framerate not being up to par with the Xbox One version.

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TheEroica

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#2  Edited By TheEroica  Moderator
Member since 2009 • 22665 Posts

Congrats GodBox1... the forward thinking leader of the now generation.

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ShoTTyMcNaDeS

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#3 ShoTTyMcNaDeS
Member since 2011 • 2784 Posts

Oh man, you just opened the flood gates!

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UnnDunn

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#4 UnnDunn
Member since 2002 • 3979 Posts

One wonders if Xbox One will be able to maintain its framerate advantage after its resolution is bumped to 1080p.

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#5  Edited By GrenadeLauncher
Member since 2004 • 6843 Posts
@charizard1605 said:

Sounds like the PS4's resolution advantage is undermined (and will be nullified when the Xbox One patch hits anyway), with the framerate not being up to par with the Xbox One version.

Of course it will.

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blamix99

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#6  Edited By blamix99
Member since 2011 • 2685 Posts

wow what are they smoking? LOL

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deactivated-5d6bb9cb2ee20

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#7 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

@GrenadeLauncher said:

You should read the article, OP. Pre-patch.

Post patch, Xbox One gets 1080p as well, and presumably keeps the framerate advantage (they aren't sure on that either way). Worst case, they're on par. Best case? Xbox One wins.

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#8  Edited By silversix_
Member since 2010 • 26347 Posts

What a powerhouse this Xbox One is. Incredible.

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GrenadeLauncher

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#9 GrenadeLauncher
Member since 2004 • 6843 Posts

@charizard1605 said:

Post patch, Xbox One gets 1080p as well, and presumably keeps the framerate advantage (they aren't sure on that either way). Worst case, they're on par. Best case? Xbox One wins.

Of course it will.

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deactivated-5d6bb9cb2ee20

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#10  Edited By deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

@silversix_ said:

What a powerhouse this Xbox One is. Incredible.

Right? I mean, it sure looks like it.

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LegatoSkyheart

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#11 LegatoSkyheart
Member since 2009 • 29733 Posts

Xbone's gotta win sometime.

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speedfreak48t5p

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#13 speedfreak48t5p
Member since 2009 • 14416 Posts

@walloftruth said:

Lol, claiming victory over a late PC port.

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#14  Edited By Sollet
Member since 2003 • 8282 Posts

@speedfreak48t5p said:

@walloftruth said:

Lol, claiming victory over a late PC port.

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BigBadBully

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#15 BigBadBully
Member since 2006 • 2367 Posts

What if the xbox one gets the same hiccups when 1080p patch drops? Guess we'll see when x one gets patch and they re-do analysis.

But if the x one is running fine at 900p, why bother with 1080p patch? Like above, if 1080p results with the same minor issues as the ps4 then just keep it at 900p.

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xxyetixx

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#16 xxyetixx
Member since 2004 • 3041 Posts

Once it gets the 1080p update I'm sure the resolution will be sacrificed just like the PS4's....I'd much rather have MS know their limitations and put out a solid 900p game with solid frame rates that don't dip. They would have the clear advantage over PS4 (imo) cause PS4 sacrifices free rate for resolution which I have no idea why, pointless

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Heil68

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#17 Heil68
Member since 2004 • 60712 Posts

Still getting the current gen 8 leading PS4 version. Awwww yeahhhh

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#18 MlauTheDaft
Member since 2011 • 5189 Posts

That's.. Surprising.. Although not really, considering it does'nt run properly on PC either.

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Blabadon

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#19 Blabadon
Member since 2008 • 33030 Posts

Gen 7 continues

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#20 cainetao11
Member since 2006 • 38035 Posts

@xxyetixx: Once it gets the 1080p update I'm sure the resolution will be sacrificed just like the PS4's....I'd much rather have MS know their limitations and put out a solid 900p game with solid frame rates that don't dip. They would have the clear advantage over PS4 (imo) cause PS4 sacrifices free rate for resolution which I have no idea why, pointless

To us forumites maybe, but to Joe schmoe consumer seeing 1080p and 900p is the important number.

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deactivated-583e460ca986b

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#21 deactivated-583e460ca986b
Member since 2004 • 7240 Posts

The Cows haven't had a day like this in years. They lose a DF Foundry battle AND Tomb Raider goes M$ exclusive. Maybe system wars will actually be fun for a day.

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slaves

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#22 slaves
Member since 2004 • 1443 Posts

@TheEroica said:

Congrats GodBox1... the forward thinking leader of the now generation.

eww don't do that. Doesn't look good on you.

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#23 delta3074
Member since 2007 • 20003 Posts

@GrenadeLauncher said:
@charizard1605 said:

Sounds like the PS4's resolution advantage is undermined (and will be nullified when the Xbox One patch hits anyway), with the framerate not being up to par with the Xbox One version.

Of course it will.

Glad you agree:)

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#24 Snugenz
Member since 2006 • 13388 Posts

In fairness i get this micro-stutter from time to time on my PC in D3:RoS the game (engine) is just wierd that way. Hell there's a section on a bridge in Act 3 that can drop to 5fps at times regardless of how busy it is.

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chikenfriedrice

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#25 chikenfriedrice
Member since 2006 • 13561 Posts

Dats right

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#26 gago-gago
Member since 2009 • 12138 Posts

Xbox Won

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#27 tdkmillsy
Member since 2003 • 5882 Posts

@xxyetixx said:

Once it gets the 1080p update I'm sure the resolution will be sacrificed just like the PS4's....I'd much rather have MS know their limitations and put out a solid 900p game with solid frame rates that don't dip. They would have the clear advantage over PS4 (imo) cause PS4 sacrifices free rate for resolution which I have no idea why, pointless

My thoughts exactly.

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#28 FoxbatAlpha
Member since 2009 • 10669 Posts

@TheEroica said:

Congrats GodBox1... the forward thinking leader of the now generation.

I got a tear when I read this.

Hats off to Xbox One!

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#29 chikenfriedrice
Member since 2006 • 13561 Posts

@Heil68 said:

Still getting the current gen 8 leading PS4 version. Awwww yeahhhh

Even though it's inferior ;)

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speedfog

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#30 speedfog
Member since 2009 • 4966 Posts

And the good news for xboxOne keeps coming.

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#31  Edited By Daious
Member since 2013 • 2315 Posts

You guys realize this is going to change drastically on launch day when the 1080p patch for the xboxone comes out. Xboxone only runs at a more stable framerate because its running at 900p.

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#32 slimdogmilionar
Member since 2014 • 1343 Posts

@chikenfriedrice said:

@Heil68 said:

Still getting the current gen 8 leading PS4 version. Awwww yeahhhh

Even though it's inferior ;)

Lol I guess 1080p trumps stable gameplay.

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#33 shawn30
Member since 2006 • 4409 Posts

And you know whats funny? The moment they add the 1080p patch the One's version will play the same or worse than the PS4 version. If the performance of the 900p Xbox One version is so solid I wish they would just leave it there. Sadly, in this resolution obsessed world they won't. But they should.

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#34 TigerSuperman
Member since 2013 • 4331 Posts

OH NO! Resolution does not MEAN ANYTHING TER THAN STRETCHING IMAGES/PIXELS and has nothing to do with ACTUAL PERFORMANCE?

You mean because I play my 2600 on a 4K TV the 2600 is NOT more POWERFUL than the Xbox 1 and PS4?! Impossible!

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Wasdie

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#35 Wasdie  Moderator
Member since 2003 • 53622 Posts

Interesting. Sounds like the console graphic programmers they have at Blizzard kind of suck. When your game runs worse on the more powerful machine, you screwed up somewhere.

Oh yeah but because I said this I'm just a massive butthurt Sony fanboy.

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Animal-Mother

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#36 Animal-Mother
Member since 2003 • 27362 Posts

And best on PC

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#37 LJS9502_basic  Online
Member since 2003 • 178844 Posts

@charizard1605 said:

@GrenadeLauncher said:

You should read the article, OP. Pre-patch.

Post patch, Xbox One gets 1080p as well, and presumably keeps the framerate advantage (they aren't sure on that either way). Worst case, they're on par. Best case? Xbox One wins.

So supposition then?

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deactivated-5d6bb9cb2ee20

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#38  Edited By deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

@LJS9502_basic: No? As of right now, the game is better on Xbox One.

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chikenfriedrice

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#39 chikenfriedrice
Member since 2006 • 13561 Posts

@Animal-Mother said:

And best on PC

Hiding behind the PC now ehh....shame Animal shame

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#40 rrjim1
Member since 2005 • 1983 Posts

@walloftruth said:

Lol, claiming victory over a late PC port.

If the PS4 is so great and powerful it wouldn't have problems running a late PC port, now would it!

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#41  Edited By Animal-Mother
Member since 2003 • 27362 Posts

@chikenfriedrice said:

@Animal-Mother said:

And best on PC

Hiding behind the PC now ehh....shame Animal shame

Shame what? I love PC gaming. I have for years.

I mean FFS it's cool diablo came to consoles and is doing pretty well. But let us be honest this is a PC game through and through.

If you're not playing it on PC you're doing it absolutely wrong.

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#42  Edited By Gue1
Member since 2004 • 12171 Posts

@Sollet said:

@speedfreak48t5p said:

@walloftruth said:

Lol, claiming victory over a late PC port.

a victory that only happens a very few times at certain specific parts of the game. And according to DF it happens because the xbone rendering is different, it adapts better to the current next gen set-ups with the shitty CPU and big GPU.

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#43  Edited By TigerSuperman
Member since 2013 • 4331 Posts

@Wasdie said:

Interesting. Sounds like the console graphic programmers they have at Blizzard kind of suck. When your game runs worse on the more powerful machine, you screwed up somewhere.

Oh yeah but because I said this I'm just a massive butthurt Sony fanboy.

Isn't the PS4 version of higher res though? Wait till post patch before posting such things. Most likely Xbox one will have similar issues.

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#44  Edited By LJS9502_basic  Online
Member since 2003 • 178844 Posts

@charizard1605 said:

@LJS9502_basic: No? As of right now, the game is better on Xbox One.

I meant the rest of your post.

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#45  Edited By Heil68
Member since 2004 • 60712 Posts

@chikenfriedrice said:

@Heil68 said:

Still getting the current gen 8 leading PS4 version. Awwww yeahhhh

Even though it's inferior ;)

Naw, that's my PC version. :D

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deactivated-5d6bb9cb2ee20

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#46 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

@LJS9502_basic: That's speculation, yes. Thankfully, the OP (and therefore the meat of this thread) is not speculation, it's hard fact :)

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clone01

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#47 clone01
Member since 2003 • 29824 Posts

Meh, already got it on my 360.

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#48 tormentos
Member since 2003 • 33784 Posts

@Wasdie said:

Interesting. Sounds like the console graphic programmers they have at Blizzard kind of suck. When your game runs worse on the more powerful machine, you screwed up somewhere.

Oh yeah but because I said this I'm just a massive butthurt Sony fanboy.

That game should run on PS4 at 80FPS porbably,the PC version on a 750ti runs at 50FPS and that card is below the 7770,they most have screw up just like they screw up on xbox one from day 1,the game should be 1080p 60FPS on both without problems.

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illmatic87

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#49 illmatic87
Member since 2008 • 17935 Posts

Chaz be like: Well, this article writes itself on SW

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#50 zekere
Member since 2003 • 2536 Posts

I'll run the 380 fps PC version...thanx