[Digital Foundry ] Assassin Creed: Valhalla PS5 vs Xbox Series X - Console Wars heating up

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speedytimsi

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#1 speedytimsi
Member since 2003 • 1415 Posts

Discuss

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deactivated-63d2876fd4204

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#2  Edited By deactivated-63d2876fd4204
Member since 2016 • 9129 Posts

“In fact, at its worst, we noted PS5 delivering a 15 per cent performance advantage over its Microsoft equivalent in identical scenarios.”

“Beyond performance matters, it's pretty clear that Assassin's Creed Valhalla still needs a lot of work - especially on Xbox platforms. We encountered plenty of bugs playing this game: in addition to some weird performance bottlenecks on Series consoles, we also noted that camera motion doesn't update with a linear relationship to frame-rate during cutscenes, meaning some ugly looking stutter even with the engine actually running flat-out at 60fps (PS5 is fine here).“

And Lems said the console war was over...

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speedytimsi

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#3  Edited By speedytimsi
Member since 2003 • 1415 Posts

@goldenelementxl: To give its due, Ubisoft is still using literally the same engine with improvements since Syndicate. So until Ubisoft actually develops a newer version of its engine like a 3.0 version, Ubisoft games are still gonna be literally a joke to compare. But then again same can be said about every other AAA yearly title.

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regnaston

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#4 regnaston
Member since 2008 • 4681 Posts

@goldenelementxl said:

“In fact, at its worst, we noted PS5 delivering a 15 per cent performance advantage over its Microsoft equivalent in identical scenarios.”

And Lems said the console war was over...

yeah it is they also said it was a dev issue not a console issue

"Series X definitely needs some work this version of the game. If you're playing on a normal display the tearing is extremely distracting. Like its just not good enough." (speaking on the XSX version of the game) he goes on to say "This is on the developer" (quote at the video where it is timestamped)

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Pedro

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#5 Pedro
Member since 2002 • 69998 Posts

Didn't we have several threads on this topic?

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ellos

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#6  Edited By ellos
Member since 2015 • 2532 Posts

Its worse than I thought for team Xbox. I still think its not an indication were the consoles will be. I think Ubi needs to do some more work on all of them.

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Bluestars

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#7 Bluestars
Member since 2019 • 2789 Posts

so the best version is on serious X but only on a VRR tv

its a hot screen tearing mess otherwise.this shit needs a patch..but not for me..i wont buy a game where lazy devs don't use the huge power gap

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Sagemode87

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#8 Sagemode87
Member since 2013 • 3418 Posts

@bluestars: lmfao, huge power gap

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JoshRMeyer

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#9 JoshRMeyer
Member since 2015 • 12577 Posts

Only 30fps on Series S. I thought that CPU would allow 60fps minimum on games. Guess not.

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The6millionLies

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#10 The6millionLies
Member since 2020 • 564 Posts

@joshrmeyer: The game is broken and is Ubisoft , all xbox versions are broken and with bugs

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onesiphorus

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#11 onesiphorus
Member since 2014 • 5272 Posts

@Pedro said:

Didn't we have several threads on this topic?

I saw another thread on this topic. Also the TC needs to say something on his thread to start a discussion instead of embedding a Youtube video and saying "Discuss."

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com2006

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#12 com2006
Member since 2006 • 900 Posts

A game littered with bugs isn’t exactly a great comparison... give it a year and see how things go really

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PC_Rocks

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#13 PC_Rocks
Member since 2018 • 8495 Posts

Isn't AssCreed: Hahaan Xbox marketed title? What a sh*t show on MS part. Ubi really screwed them over.

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mowgly1

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#14 mowgly1
Member since 2017 • 2994 Posts

@joshrmeyer said:

Only 30fps on Series S. I thought that CPU would allow 60fps minimum on games. Guess not.

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LetsHaveFun

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#15 LetsHaveFun
Member since 2020 • 369 Posts

@mowgly1 said:
@joshrmeyer said:

Only 30fps on Series S. I thought that CPU would allow 60fps minimum on games. Guess not.

The gap he's talking about is how far ahead PS5 will be from Xbox despite the TF difference!!

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H4L90O0

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#16 H4L90O0
Member since 2020 • 14 Posts

I think its shocked a few people about the proformance on the xbox series x but when you really look into it, the ps5 dev kits has been out since last year when the ps5 was going to release in 2019, xbox dev kits are literally months old and developers have ported the ps5 version of the games to xbox to get them out for launch , that's why they look identical on both platforms but the optimisation just isn't there on the series x.

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Martin_G_N

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#17 Martin_G_N
Member since 2006 • 2124 Posts

It's a bit expected by Ubisoft, but still, you would think that massive power difference that some here think it is would bring the Xbox XsX at least on par with the PS5. If the XsX could stay at a higher resolution when dropping frames it would have been ok, but they are running at the exact same resolution with the PS5 sometimes managing higher in certain scenes.

Somethings going on in the background on that XsX. Maybe it's something in the DirectX API that's hogging performance?

Anyhow, expect no real difference between the PS5 and XsX this gen.

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JoshRMeyer

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#18 JoshRMeyer
Member since 2015 • 12577 Posts

@mowgly1: What does that have to do with my comment about Series S?

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kingtito

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#19 kingtito
Member since 2003 • 11775 Posts

@Sagemode87 said:

@bluestars: lmfao, huge power gap

Guess you missed the part about "this is on the developer" huh? Doesn't surprise me, you seem to be trying very very hard to push "they're equal" narrative. That and you're a walking talking pile of irony in almost every post of yours.

The power difference really doesn't keep you up at night huh?

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xantufrog

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#20 xantufrog  Moderator
Member since 2013 • 17875 Posts

There's another thread on this where the topic creator actually posted discussion material