DF: What Can PC Learn From PS4 Pro? aka, Mustard race blown the f*ck out

  • 80 results
  • 1
  • 2
Avatar image for lllll1lll2ll
lllll1lll2ll

107

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#1 lllll1lll2ll
Member since 2017 • 107 Posts

Master racers won't even be able to tell the difference but they'll still swear there's one. lul

-

Avatar image for lundy86_4
lundy86_4

61478

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#2  Edited By lundy86_4
Member since 2003 • 61478 Posts

I'm at work, so I can't watch the video. Somehow, I doubt i'm missing much.

Avatar image for tjandmia
tjandmia

3727

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#3 tjandmia
Member since 2017 • 3727 Posts

OMG. People still game on PC, giving themselves carpal tunnel hunched over a mouse and KB? ;-)

Avatar image for lrdfancypants
lrdfancypants

3850

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#4 lrdfancypants
Member since 2014 • 3850 Posts

@lundy86_4:

If you have a top video card you aren't but if not it's interesting on trying the get the most bang for your buck from what I watched.

Avatar image for Pedro
Pedro

69456

Forum Posts

0

Wiki Points

0

Followers

Reviews: 72

User Lists: 0

#5  Edited By Pedro
Member since 2002 • 69456 Posts

@tjandmia said:

OMG. People still game on PC, giving themselves carpal tunnel hunched over a mouse and KB? ;-)

I heard PCs can work with both PS4 and Xbox One controllers. Isn't that crazy.

Avatar image for loe12k
loe12k

3465

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#6 loe12k
Member since 2013 • 3465 Posts

@lllll1lll2ll said:

Master racers won't even be able to tell the difference but they'll still swear there's one. lul

Loading Video...

-

This is a problem for third party devs. PS4 pro version of games will need more development time. Scorpio version will hit 4K native easily no fuss. And i be really surprised if we saw no graphical/texture differences. PRO got only 4.5 gigs for gaming , the Scorpio got 8 gigs.

Avatar image for Pedro
Pedro

69456

Forum Posts

0

Wiki Points

0

Followers

Reviews: 72

User Lists: 0

#7 Pedro
Member since 2002 • 69456 Posts

4K is grossly overrated.

Avatar image for rrjim1
rrjim1

1983

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#8 rrjim1
Member since 2005 • 1983 Posts

Nothing!

Avatar image for tjandmia
tjandmia

3727

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#9 tjandmia
Member since 2017 • 3727 Posts

@Pedro: PCs can work with console controllers? Lol. Ahuh. Next you'll be peddling bullshit about hooking them up to a TV so you can play from your couch? Ahahaha

Avatar image for GarGx1
GarGx1

10934

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#11  Edited By GarGx1
Member since 2011 • 10934 Posts

@lllll1lll2ll: Lol, did you actually watch the video? He's discussing how to get a GTX 1060 (essentially an entry level GPU) to 4k/60+ fps and max settings (Battlefield 1) through a reduction in scaling in the options menu. Meanwhile the PS4 is stuck with a dynamic checker board pseudo 4k, sub 60fps and a mix of medium/high equivalent settings.

Try again.

Avatar image for Pedro
Pedro

69456

Forum Posts

0

Wiki Points

0

Followers

Reviews: 72

User Lists: 0

#12  Edited By Pedro
Member since 2002 • 69456 Posts

@tjandmia said:

@Pedro: PCs can work with console controllers? Lol. Ahuh. Next you'll be peddling bullshit about hooking them up to a TV so you can play from your couch? Ahahaha

Now you're being ridiculous. PCs cannot connect to TVs, just the notion is ridiculous.

Avatar image for funsohng
funsohng

29976

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#13 funsohng
Member since 2005 • 29976 Posts

@Pedro said:
@tjandmia said:

OMG. People still game on PC, giving themselves carpal tunnel hunched over a mouse and KB? ;-)

I heard PCs can work with both PS4 and Xbox One controllers. Isn't that crazy.

But sometimes when I plug in PS4 controller, they layout on the game is still XBOX controller, and it f*cks me up. Like Fallout 4 (I had to play on controller because the UI and mouse smoothing on PC is really f*cking disgusting in vanilla FO4)

Especially since X button refers to two different face buttons in each controller....

Avatar image for foxhound_fox
foxhound_fox

98532

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#14 foxhound_fox
Member since 2005 • 98532 Posts

Since when can the Pro do 4K60?

Avatar image for DragonfireXZ95
DragonfireXZ95

26645

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#15  Edited By DragonfireXZ95
Member since 2005 • 26645 Posts

@funsohng said:
@Pedro said:
@tjandmia said:

OMG. People still game on PC, giving themselves carpal tunnel hunched over a mouse and KB? ;-)

I heard PCs can work with both PS4 and Xbox One controllers. Isn't that crazy.

But sometimes when I plug in PS4 controller, they layout on the game is still XBOX controller, and it f*cks me up. Like Fallout 4 (I had to play on controller because the UI and mouse smoothing on PC is really f*cking disgusting in vanilla FO4)

Especially since X button refers to two different face buttons in each controller....

There's a mod that fixes that for Fallout 4.

http://www.nexusmods.com/fallout4/mods/395/?

Avatar image for Vaasman
Vaasman

15569

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#16  Edited By Vaasman
Member since 2008 • 15569 Posts

If it wasn't worth posting on your main account, it wasn't worth posting. Chicken.

Using console res fudging techniques can improve PC framerates with minor quality reduction, that's true, but how is that not obvious already? Consoles use those techniques because of hardware limitations. And even if we ignore resolution entirely the console version of most multiplatform titles will have reduced asset quality elsewhere. There's no point to be made here other than to say PC can achieve a different form of superiority if they shoot for less res and higher framerate.

Avatar image for koko-goal
koko-goal

1122

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#17 koko-goal
Member since 2008 • 1122 Posts

Keep creating alts to push your agendas idiots.

Avatar image for appariti0n
appariti0n

5013

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#18 appariti0n
Member since 2009 • 5013 Posts

@funsohng: Honestly, that wouldn't have been so bad if the Xbox controller kept the original button naming scheme established by the SNES.

Avatar image for tormentos
tormentos

33784

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#19 tormentos
Member since 2003 • 33784 Posts

@loe12k said:

This is a problem for third party devs. PS4 pro version of games will need more development time. Scorpio version will hit 4K native easily no fuss. And i be really surprised if we saw no graphical/texture differences. PRO got only 4.5 gigs for gaming , the Scorpio got 8 gigs.

NO it will not need more time.

NO scorpio can't hit 4k in all games no fuss which is why MS document also talk about Checkerboard rendering,and the Pro has 5.5GB for games not 4.5.

Avatar image for dxmcat
dxmcat

3385

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#20 dxmcat
Member since 2007 • 3385 Posts

I can tell the difference because my 50" 4k screen is at 38" away.

But sure, those tactics can work for a living room viewing distance.

Avatar image for deactivated-5acbb9993d0bd
deactivated-5acbb9993d0bd

12449

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#21 deactivated-5acbb9993d0bd
Member since 2012 • 12449 Posts

peasants still obsessed with 10 hour no substance graphics games? no wonder none of your games are in the top 10 played... christ.

go watch a movie.

Avatar image for R4gn4r0k
R4gn4r0k

46280

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#22 R4gn4r0k  Online
Member since 2004 • 46280 Posts

Some games are optimized for PS4 Pro

All games are optimized for PC

Avatar image for scatteh316
scatteh316

10273

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#23  Edited By scatteh316
Member since 2004 • 10273 Posts

@loe12k said:
@lllll1lll2ll said:

Master racers won't even be able to tell the difference but they'll still swear there's one. lul

Loading Video...

-

This is a problem for third party devs. PS4 pro version of games will need more development time. Scorpio version will hit 4K native easily no fuss. And i be really surprised if we saw no graphical/texture differences. PRO got only 4.5 gigs for gaming , the Scorpio got 8 gigs.

Hahaha....... what a complete load of rubbish..... Scorpio has more power then Pro yes but to say it'll run 4k native 'easily no fuss' is laughable.

Pro version won't need a lot of time either, it should only require developers to add in some kind of up scale and some optimizations of which regular PS4 ones should also give Pro a boost too resulting in quick turn arounds.

Avatar image for hrt_rulz01
hrt_rulz01

22374

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#24  Edited By hrt_rulz01
Member since 2006 • 22374 Posts

@R4gn4r0k said:

Some games are optimized for PS4 Pro

All games are optimized for PC

They are?

Avatar image for blueinheaven
blueinheaven

5554

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#25 blueinheaven
Member since 2008 • 5554 Posts

@R4gn4r0k said:

Some games are optimized for PS4 Pro

All games are optimized for PC

Yes because there's only one PC and every PC gamer uses the same one, right? Every single PC gamer is using the best PC money can buy (or at least lying about it on the internet) so it's one spec and one code for all PC's and there's no need at all to cater for the vast amount of PC gamers who are playing on cheap shitty PC's and have to mess around with settings to get a satisfactory experience and for whom the very notion of 4K gaming is a total pipe dream, right? Glad we cleared that up.

Avatar image for superbuuman
superbuuman

6400

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#26 superbuuman
Member since 2010 • 6400 Posts

lol not sure what DF point is...its up to devs to optimize ...since console nowadays are using PC parts...the only difference is in the OS used. Whatever technique devs applied to console can be applied to PC too..its just up to devs to do that, if devs chose not to then that's devs's fault NOT because what PC can learn from console. :P

Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#27  Edited By ronvalencia
Member since 2008 • 29612 Posts

@lllll1lll2ll: Enable NV driver's DSR and select in game non-standard resolution. DSR still works for 4K screens LOL.

PC has the option to overclock before playing with non-standard resolution.

Alpha and smoke effects are similar to Scorpio reveal Forza 6's extra wet track workloads.

These titles are not supporting DX12_1's ROV feature to speed up alpha based effects.

Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#28  Edited By ronvalencia
Member since 2008 • 29612 Posts

@loe12k said:
@lllll1lll2ll said:

Master racers won't even be able to tell the difference but they'll still swear there's one. lul

-

This is a problem for third party devs. PS4 pro version of games will need more development time. Scorpio version will hit 4K native easily no fuss. And i be really surprised if we saw no graphical/texture differences. PRO got only 4.5 gigs for gaming , the Scorpio got 8 gigs.

For gaming, PS4 Pro has 5.5 GB, PS4 has 5 GB and Scorpio has 8 GB.

Avatar image for howmakewood
Howmakewood

7702

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#29  Edited By Howmakewood
Member since 2015 • 7702 Posts

That dynamic resolution keeps games at target fps, just like bf1 on pro right Richard?

But he is right, some of these smoke and mirrors could be more widely used on PC too, just make it optional.

Avatar image for tormentos
tormentos

33784

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#30 tormentos
Member since 2003 • 33784 Posts

@MBirdy88 said:

peasants still obsessed with 10 hour no substance graphics games? no wonder none of your games are in the top 10 played... christ.

go watch a movie.

Calling peasants people when your most played games run on a toaster is really lol worthy..

Neither counter strike or Dota 2 require huge specs it runs on pretty low end PC which is why it is so popular to begin with since most PC gamers don't even own a PC as powerful as the Pro let alone something stronger.

That movie game is higher rated than most games you play on your beloved PC..

Why so much tears?

@superbuuman said:

lol not sure what DF point is...its up to devs to optimize ...since console nowadays are using PC parts...the only difference is in the OS used. Whatever technique devs applied to console can be applied to PC too..its just up to devs to do that, if devs chose not to then that's devs's fault NOT because what PC can learn from console. :P

Their point is that you can use the same some of the trick the PS4 Pro uses and actually get better results from your GPU,like they did with a 1060GTX and using 1800p to scale to 4k on BF1 and still get 60FPS with great visuals.

The extra power save on pixels,is use on frames or visuals.

Avatar image for tormentos
tormentos

33784

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#31 tormentos
Member since 2003 • 33784 Posts

@howmakewood said:

That dynamic resolution keeps games at target fps, just like bf1 on pro right Richard?

But he is right, some of these smoke and mirrors could be more widely used on PC too, just make it optional.

Is had to be well implemented it isn't new,dynamic resolution is what sony used on wipeout last gen,the games was 1080p but when things got hot the engine lower pixels and never dropped frames that was greatly implemented,sadly it has to be implemented right for it to work.

Avatar image for deactivated-5acbb9993d0bd
deactivated-5acbb9993d0bd

12449

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#32  Edited By deactivated-5acbb9993d0bd
Member since 2012 • 12449 Posts

@tormentos said:
@MBirdy88 said:

peasants still obsessed with 10 hour no substance graphics games? no wonder none of your games are in the top 10 played... christ.

go watch a movie.

Calling peasants people when your most played games run on a toaster is really lol worthy..

Neither counter strike or Dota 2 require huge specs it runs on pretty low end PC which is why it is so popular to begin with since most PC gamers don't even own a PC as powerful as the Pro let alone something stronger.

That movie game is higher rated than most games you play on your beloved PC..

Why so much tears?

id:

lol not sure what DF point is...its up to devs to optimize ...since console nowadays are using PC parts...the only difference is in the OS used. Whatever technique devs applied to console can be applied to PC too..its just up to devs to do that, if devs chose not to then that's devs's fault NOT because what PC can learn from console. :P

Their point is that you can use the same some of the trick the PS4 Pro uses and actually get better results from your GPU,like they did with a 1060GTX and using 1800p to scale to 4k on BF1 and still get 60FPS with great visuals.

The extra power save on pixels,is use on frames or visuals.

It's 2017 .. Playstations and Xboxes are toasters.... they are just branded, limited toasters.

Is that your crutch? "but they are low spec games so more people are playing them?" ... yea.. and cheap consoles with price reductions and mass marketing... still cannot even get close... why? because the big 1st party and 3rd party publishers lost the plot long again, in the same way the Film Industry is crying about Netflix... its not Netflix fault, its the production costs and obsession with franchising that has damage cinema so heavily now.. less and less risks, more super hero movies, all linked ... if it cant be franchised "f*ck it". This approach has lost touch with the earlier development spirit of games... risks, ideas, making a game stand out purely based on the gamers idea of "What makes the best gameplay that people will play for years?" .. not "How many pubic hairs can i render on nathan drakes cock while churning out the same limited game over and over again?".

It's kinda hilarious that these lower graphics games, ideas that often started off by 1-2 people as a mod, have severely outclassed studios of 100s of people... but hey... "scores LOL" ....

Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#33  Edited By ronvalencia
Member since 2008 • 29612 Posts

@scatteh316 said:
@loe12k said:
@lllll1lll2ll said:

Master racers won't even be able to tell the difference but they'll still swear there's one. lul

Loading Video...

-

This is a problem for third party devs. PS4 pro version of games will need more development time. Scorpio version will hit 4K native easily no fuss. And i be really surprised if we saw no graphical/texture differences. PRO got only 4.5 gigs for gaming , the Scorpio got 8 gigs.

Hahaha....... what a complete load of rubbish..... Scorpio has more power then Pro yes but to say it'll run 4k native 'easily no fuss' is laughable.

Pro version won't need a lot of time either, it should only require developers to add in some kind of up scale and some optimizations of which regular PS4 ones should also give Pro a boost too resulting in quick turn arounds.

For higher quality textures, it's easier to work with Scorpio's larger 8 GB memory storage when compared to PS4 Pro's 5.5 GB. DF selected games with Fury X 4 GB considerations.

PS4 Pro's 5.5 GB needs more strategic thinking to squeeze higher quality textures to 0.5 GB extra memory over PS4.

Avatar image for quadknight
QuadKnight

12916

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#34  Edited By QuadKnight
Member since 2015 • 12916 Posts

A very good and informative video. I dunno why some hermits are butthurt over it. You'd think they would like to know how to get more performance from their GPUs, I guess not, they like throwing money at Nvidia and AMD and not getting the most out of heir GPUs. Dumbass fanboys. Things like dynamic resolution and checkerboard rendering should be common place on PCs seeing as most PC gamers play their games on toasters and antiquated machines. It will force companies like Nvidia to stop milking their customers and release bigger jumps in tech for the prices they charge.

Avatar image for GameboyTroy
GameboyTroy

9727

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 1

#35 GameboyTroy
Member since 2011 • 9727 Posts

What's the point of this thread? It gives PC gamers more options.

Avatar image for Gatygun
Gatygun

2709

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#36  Edited By Gatygun
Member since 2010 • 2709 Posts

DF becomes more a joke al together lately

what he basically says

1) lowering settings gives more performance. lamo

2) 4k resolution maybe isn't that much of a improvement over 1440p on the same sized screen.

3) mid range cards can use 4k without a issue and even low end cards. ( like who even bothers with 4k at 1050 ).

Really, this guy just makes click bait articles these days.

1) somebody that buys a 1050 most likely sits at 1080p resolution screen.

2) somebody that got a 4k screen probably has a expensive gpu to boot it and doesn't care much for framerate all together

3) most people with 144hz screens will sit rather on 140 fps at 1080p then higher resolutions.

Dude needs to spend less time with consoles and come down to earth again.

Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#37 ronvalencia
Member since 2008 • 29612 Posts

@lllll1lll2ll said:

Master racers won't even be able to tell the difference but they'll still swear there's one. lul

-

https://jmillerworks.com/2017/02/16/the-worst-article-on-4k-gaming-ive-ever-read/

DF selected a PC game with Fury X 4GB considerations.

Avatar image for davillain
DaVillain

56094

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#38  Edited By DaVillain  Moderator
Member since 2014 • 56094 Posts

It's hard to make direct comparison since there are many factors that affect the end result. Straight comparing the GPU's, the Pro is basically an RX 470. But pretty much any normal build with an RX 470 will have a superior CPU. Then there's optimization for the Pro. The biggest issue is that the extra power the Pro has will never be fully used since every game needs to run on the base PS4.

This video was pretty good to watch btw.

Avatar image for the_master_race
the_master_race

5226

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#39 the_master_race
Member since 2015 • 5226 Posts

@lllll1lll2ll: Nice bait , now go watch the video

Avatar image for Pedro
Pedro

69456

Forum Posts

0

Wiki Points

0

Followers

Reviews: 72

User Lists: 0

#40 Pedro
Member since 2002 • 69456 Posts

@Gatygun said:

DF becomes more a joke al together lately

what he basically says

1) lowering settings gives more performance. lamo

2) 4k resolution maybe isn't that much of a improvement over 1440p on the same sized screen.

3) mid range cards can use 4k without a issue and even low end cards. ( like who even bothers with 4k at 1050 ).

Really, this guy just makes click bait articles these days.

1) somebody that buys a 1050 most likely sits at 1080p resolution screen.

2) somebody that got a 4k screen probably has a expensive gpu to boot it and doesn't care much for framerate all together

3) most people with 144hz screens will sit rather on 140 fps at 1080p then higher resolutions.

Dude needs to spend less time with consoles and come down to earth again.

Wow its like you watched an entirely different video. None of what you said addresses the points mentioned. Your comments are more of joke.

Avatar image for Pedro
Pedro

69456

Forum Posts

0

Wiki Points

0

Followers

Reviews: 72

User Lists: 0

#41 Pedro
Member since 2002 • 69456 Posts

@quadknight said:

A very good and informative video. I dunno why some hermits are butthurt over it. You'd think they would like to know how to get more performance from their GPUs, I guess not, they like throwing money at Nvidia and AMD and not getting the most out of heir GPUs. Dumbass fanboys. Things like dynamic resolution and checkerboard rendering should be common place on PCs seeing as most PC gamers play their games on toasters and antiquated machines. It will force companies like Nvidia to stop milking their customers and release bigger jumps in tech for the prices they charge.

I am not sure about the Nvidia and AMD sidetrack but I agree. Sometimes I think PC gamers buy games to see the framerate and resolution then immediately quit the game based on these asinine comments. The features on console should have been available for PC since the Xbox 360. Its a performance optimization that can benefit everyone.

On a side note, this is what MS was referring to with regards to higher quality pixels. Its a stupid phrasing but the concept is rendering more graphical elements at varying solutions so that the final image is not focused on high resolution but and overall higher quality image with more advance effects and post processing.

Avatar image for clyde46
clyde46

49061

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#42 clyde46
Member since 2005 • 49061 Posts

Good job I don't have to compromise! That being said, I think I'll wait for Volta to upgrade this 980Tis I have.

Avatar image for The_Stand_In
The_Stand_In

1179

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#43 The_Stand_In
Member since 2010 • 1179 Posts

@ronvalencia said:
@lllll1lll2ll said:

Master racers won't even be able to tell the difference but they'll still swear there's one. lul

-

https://jmillerworks.com/2017/02/16/the-worst-article-on-4k-gaming-ive-ever-read/

Well that should shut some people up.

Also, lol the comments were disabled on the article referenced in your link.

@quadknight said:

A very good and informative video. I dunno why some hermits are butthurt over it. You'd think they would like to know how to get more performance from their GPUs, I guess not, they like throwing money at Nvidia and AMD and not getting the most out of heir GPUs. Dumbass fanboys. Things like dynamic resolution and checkerboard rendering should be common place on PCs seeing as most PC gamers play their games on toasters and antiquated machines. It will force companies like Nvidia to stop milking their customers and release bigger jumps in tech for the prices they charge.

It's really not a good video. Just clickbait that then proceeds to tell people what even the most novice of PC gamers already know.

Dynamic resolution is a terrible solution for a lot of PC setups. Especially when sitting close to the screen. It causes very noticeable quality loss when frames dip below what the developer considers acceptable and is EXTREMELY jarring when it shifts from one resolution to another. Besides, nothing beats the real (and/or consistent) thing.

The better way to go about it is to do it the way it has always been done. Through changing graphical settings and options in the game to best suit your computer's capabilities. This allows the USER to determine what they like best and what they prioritize most.

Nvidia charges what they do because they can and because they currently have no competition in the high-end sector. There will always be people willing to pay top dollar for the best of the best of anything, and computer hardware is no exception. Dynamic resolution won't change that. Besides, it's already an option in many games and hasn't changed a thing and I'm willing to bet most people don't use it in favor of their native monitor resolution.

Avatar image for Pedro
Pedro

69456

Forum Posts

0

Wiki Points

0

Followers

Reviews: 72

User Lists: 0

#44 Pedro
Member since 2002 • 69456 Posts

@The_Stand_In: So, giving PC gamers this option is a terrible thing?

Avatar image for clyde46
clyde46

49061

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#45 clyde46
Member since 2005 • 49061 Posts

@Pedro said:

@The_Stand_In: So, giving PC gamers this option is a terrible thing?

I wouldn't call Dynamic Resolution changing a good option for PC users. While it might not be noticable when viewed at a distance, sitting up close as already mentioned it would be really obvious. Sometimes having too many options isn't always the best thing.

Avatar image for vfighter
VFighter

11031

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#46 VFighter
Member since 2016 • 11031 Posts

@MBirdy88: Awww...someone's upset they don't get the good games lol.

Avatar image for Pedro
Pedro

69456

Forum Posts

0

Wiki Points

0

Followers

Reviews: 72

User Lists: 0

#47 Pedro
Member since 2002 • 69456 Posts

@clyde46 said:
@Pedro said:

@The_Stand_In: So, giving PC gamers this option is a terrible thing?

I wouldn't call Dynamic Resolution changing a good option for PC users. While it might not be noticable when viewed at a distance, sitting up close as already mentioned it would be really obvious. Sometimes having too many options isn't always the best thing.

So, decision for having this option for other PC gamers is yours to make?

Avatar image for aroxx_ab
aroxx_ab

13236

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#48 aroxx_ab
Member since 2005 • 13236 Posts

@hrt_rulz01 said:
@R4gn4r0k said:

Some games are optimized for PS4 Pro

All games are optimized for PC

They are?

Yeah Dishonored 2 and Batman is proof of that...

Avatar image for hrt_rulz01
hrt_rulz01

22374

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#49 hrt_rulz01
Member since 2006 • 22374 Posts

@aroxx_ab said:
@hrt_rulz01 said:
@R4gn4r0k said:

Some games are optimized for PS4 Pro

All games are optimized for PC

They are?

Yeah Dishonored 2 and Batman is proof of that...

Lol... every second AAA game on PC is broken at launch or runs like shit.

Avatar image for Pedro
Pedro

69456

Forum Posts

0

Wiki Points

0

Followers

Reviews: 72

User Lists: 0

#50 Pedro
Member since 2002 • 69456 Posts

@hrt_rulz01 said:

Lol... every second AAA game on PC is broken at launch or runs like shit.

Talk about being dramatic. The vast majority of AAA games are not broken on the PC.