Xbox One S runs at a dynamic 1600x900 resolution (aka 900p)
Xbox One X runs at a dynamic 2160p (aka not native 4K)
Yikes!!!
"Right now, the performance profile of both machines isn't exactly ideal. Looking at a standard Xbox One in isolation, there's no absolute get-out from its most severe performance drops. Driving around brings out the worst of it, slipping from 30fps to the low 20fps in the central town areas. Meanwhile, at its best, running at 45fps reduces latency but still looks rather jerky - the frame-rate not dividing evenly into the display's refresh rate. On top of that, the base Xbox One stutters noticeably too. Expect frame-time hitches in gameplay lasting over 120ms, likely owing to a much lower-clocked Jaguar CPU attempting to quickly stream in new world data. From what we've tested, Xbox One X suffers from the same issue, but the stutter is minimised significantly."
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