Just wanted to put my humble opinion about DS3 atmosphere here.
I always enjoyed atmosphere in those games, right until DS3 came out. And i can easily say why. Because DS3 is not dark fantasy anymore, it is the power fantasy.
Now, listen to menu music of the first two installations. Feeling lost, lonely, afraid? And now to the third. Epic shit is going on, so what? It's not even fits the title screen, look no further than to TESIV Oblivion to see the right mix of theme and visuals.
Now to the bosses. Literally every boss in the first game was in it's weakened state when we fought them. What this fact accomplishes? Makes them retain their badasseness, while making you badass to. Also it made their stories much more tragic. Artorias was the royal knight, but was consumed and broken, and then some little fucker put him out of his misery. The only one boss in 3, that follows the same rule is Gyndir. But after we kill him in his true form, so this again doesn't counts. And when we face the Lords, they are even more powerful, than they were ever in their life.
And i don't know, how are you feeling about it, but i can't relate to the new characters, when they are imposing as old characters. This really puts me out of the world and makes me feel, like I'm playing the game right now. And this is not the feeling, that i bought this game for.
Also I'm kinda confused, why nobody talks about it, but if you doesn't suit the requirements to wield the weapon, there are no specific animation, in which you character tries to attack, but fails miserably.
Sorry for my Engrish.
This entire post is grabbing at straws. Try again pls.
If Dark Souls 3 doesn't have a sense of tragedy then you are blind and deaf.