Excerpts from the article:
"More than any other revelation it's the sheer bloody size of ODST which should take you by surprise. For a year Bungie have touted it as an expansion - a little extra dose of Halo for the fans - but ODST is as big as Halo 3, as epic as Halo 3, and even better than the very best of Halo 3."
"It's neither an expansion nor a mission pack; ODST is a huge game. "It's big," says Curtis. "This is a full-size campaign; certainly nothing less than what we've done in the past."
"ODST draws from the best of Halo and, at night, the best of the Tom Clancy games. You'll empty your SMG and pistol quickly enough to need to move onto the Covenant weapons, but even with Plasma Rifles and Spikers blazing in the night it's a cross between Halo and Ghost Recon."
"(Ghost) Recon
The world in which you'll spend most of the story is almost pitch-black. A light rain leaves the city shrouded by fine mist, and streets are illuminated only by roadsigns and the barely functioning streetlamps. It's a city where you're forever low on ammunition and have to scavenge for every last clip and grenade, but a city you can navigate in shadow, staying stealthy and using the darkness against the Covenant."
"It looks and feels like Halo, but it's Halo with a brain - less Star Wars and more Blade Runner; less X-Men and more Dark Knight."
"When the game is over, it's really only just beginning; on your second run every door is unlocked and the entire city is wide open. Each flashback can be selected and played in isolation, or tackled as part of the open world in any order you please. The city becomes a true sandbox with secret terminals to find and extra missions to tackle, and even some Mongooses to ride and new characters to unlock for the ten Firefight maps."
"Halo 3: ODST really is everything Bungie initially claimed that it wouldn't be. It's part Halo, part Far Cry 2, part Ghost Recon; over twice the size of the game they initially announced at TGS 2009, and stealthy right up to the point you actually pull the trigger. Bungie's Halo expansion has become the most ambitious and creative Halo title since Combat Evolved - always unique and original in the big city, always intense and exciting in the flashbacks, and always the very best of two very different worlds."
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Holy ****! This game is a dream come true. No matter what the fanboys, doubters, or Halo haters say, Halo 3: ODST is going to be absolutely fantastic!
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