+1 for PC gaming
Crysis is still a beast it's a shame that the sequels are a disgrace going multiplatform ruined the series it should of stayed on PC same with the F.E.A.R. sequels.
@Mystery_Writer: It's screen space based path tracing. Crytek's recent ray-tracing reflections demo has disabled screen space reflections (SSR).
@Mystery_Writer: It's screen space based path tracing. Crytek's recent ray-tracing reflections demo has disabled screen space reflections (SSR).
ya I noticed it looked like HBAO
btw ron, have you seen this?
.
It uses path traced global illumination. Seems to only work on nvidia hardware. It doesn't need RTX , but of course it would help the performance to run it on rtx 2080 ti
I wonder why they don’t implement some of this internally and release the Crysis Trilogy Remastered to make some extra cash...you know...since they’re broke and stuff lol. Makes sense to me.
That's pretty incredible, looks better than a lot of current game engines, and Crysis 1 is 11 years old.
This is why I love PC gaming: mods, mods, and mods! Where else do you get people making decade+ old games look better than the best looking games on console?
And to think, it only cost me 10k dollars and my first-born child!
@Mystery_Writer:
AMD’s GLSL compiler being picky i.e. AMD's buggy OpenGL drivers.
https://sonicether.com/seus/
SEUS PTGI is an experimental version of SEUS that includes a totally custom software implementation of ray tracing that does not require an RTX graphics card and will work on any NVIDIA graphics card (though low-end cards may struggle with performance.
AMD compatibility is still being worked on). The “PTGI” in the name stands for “Path Traced Global Illumination”, which is the main feature of this project. It also includes ray traced reflections.
CryEngine 3.8x's voxel ray tracing global illumination implementation
RX 580 has beaten GTX 1060 i.e. higher complex shader programs needs higher TFLOPS.
Game has single render thread.
That's pretty incredible, looks better than a lot of current game engines, and Crysis 1 is 11 years old.
This is why I love PC gaming: mods, mods, and mods! Where else do you get people making decade+ old games look better than the best looking games on console?
And to think, it only cost me 10k dollars and my first-born child!
You got a good deal. ;)
@ronvalencia: Oooooh thanks for reminding me, I gotta try that game out again. Was a bit tough to run on my old 980 but I recently purchased a 2080 and a "2k" monitor.
Only put in a few hours with the game.
That's pretty incredible, looks better than a lot of current game engines, and Crysis 1 is 11 years old.
This is why I love PC gaming: mods, mods, and mods! Where else do you get people making decade+ old games look better than the best looking games on console?
And to think, it only cost me 10k dollars and my first-born child!
You got a good deal. ;)
Yes I did
@ronvalencia: Oooooh thanks for reminding me, I gotta try that game out again. Was a bit tough to run on my old 980 but I recently purchased a 2080 and a "2k" monitor.
Only put in a few hours with the game.
RTX 2080 at 2000 Mhz has 11.78 TFLOPS FP32 and 11.78 TIOPS INT32 not including Tensor cores.
https://www.techpowerup.com/reviews/Gigabyte/GeForce_RTX_2080_Gaming_OC/36.html
@ronvalencia:
thanks, that was very informative video about Cryengine.
Also, I didn't know the problem was from AMD's side for Mincraft PTGI (good to know).
That Minecraft shader runs on older Nvidia cards as well (doesn't require RTX), give it a try if you can.
Here are instructions on how to obtain it (for anyone that is interested).
1- install minecarft (the java edition, don't get the windows 10 edition) downloadable from https://www.minecraft.net/en-us/download/
2- when running minecraft launcher for the first time, go to "launch options" tab and click "add", and select "release 1.12.2" <= the mod seems to work with this version.
3- download and install optifine (seems shader tools the modder used for creating the mod), from https://optifine.net/downloads make sure to get version OptiFine 1.12.2 HD U E2
4- go to the modder's patreon page ( https://www.patreon.com/sonicether/posts ) and pledge a 10 USD to open up the rewards that allows you to download his latest mod (called SEUS PTGI E6, filename SEUS PTGI E6.zip )
5- optional: if you want to have the wood textures in that video, go to umsoea's patreon page ( https://www.patreon.com/umsoea/posts ) <= the guy that did the wood texture in the youtube video and pledge 5 USD to get his texture pack UMSOEA R3 textures.zip
6- copy the texture pack UMSOEA R3 textures.zip (keep it zipped) to %APPDATA%\.minecraft\resourcepacks
7- copy SEUS PTGI E6.zip (keep it zipped) shader pack to %APPDATA%\.minecraft\shaderpacks
8- unzip and copy UMSOEA R3 map.zip to %APPDATA%\.minecraft\saves
9- start minecraft launcher and choose "1.12.2 OptiFine"
10- once the game is running, go to "options->resource packs" and select "UMSOEA R3 textures.zip"
11- click done then go to "options->video settigns->shaders" and select SEUS PTGI E6.zip
12- click done and go back to the game menu and start a single player and select UMSOEA R3 map
13- you can always configure the shader options to your liking (e.g. increase RT reflections to match the youtube video) from "options->video settings->shaders->shader options"
14- enjoy
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