This is an endless loop that will always happen. It's part of the marketing cycle.
According to Vice President of Engineering Nick Penwarden, it was 1440P 'most of the time'.
Interestingly, it does work very well with our dynamic resolution technique as well. So, when GPU load gets high we can lower the screen resolution a bit, and then we can adapt to that. In the Unreal Engine 5 demo we actually did use dynamic resolution, although it ends up rendering at about 1440p most of the time.
As Epic Games chief technical officer Kim Libreri told PCGamer, this Unreal Engine 5 demo can run on today’s PC hardware. Not only that, but you can expect pretty good performance on high-end GPUs. And while Tim Sweeney praised PS5’s SSD, he did say that PC gamers can expect awesome performance with current PC NVMe SSDs. So yeah, if you already have one, you won’t have to upgrade for next-gen games. Probably. Most likely.
Sony & MS mislead gamers, remove “Gameplay captured on PC” from Tony Hawk’s Pro Skater 1+2
Game of the decade is shown as coming soon to the Epic PC store.
We want to make it even easier for independent game developers to succeed with Unreal, so now, instead of a 5% royalty after your game earns $3,000/quarter, you owe Epic nothing until your game earns $1 million! https://t.co/NF6frmuxku— Dana Cowley ⚡️#UE5 ⚡️ (@danacowley) May 13, 2020
Now that's the news.