After playing Quantum Break I thought Remedy has lost its magic. I even made a thread here about it and expressed my worries in it. You guys participated in it too. For me, Quantum Break had great storyline and visuals but gameplay was above average at best. Shooting was ok but level design was atrocious. I didn't watch any gameplay footage of Control because of the reasons mentioned above. I had no interest in it. I got the game still because I was sure that at least the story will be good. Then reviews started coming in and I observed that it was being received quite well.
Started playing it as soon as I could. Boy oh boy, was I blown away by it. First of all, the story like any Remedy game is weird as bal1s and amazing. Gunplay is best Remedy has ever executed since first Max Payne games. Level design? MILES, I repeat, MILES ahead of Quantum Break. Fully destructible environments, check, Fast paced gunplay, check, sandbox environments that give you a lot of freedom, check, skill based gameplay instead of RPG mumbo jumbo in a shooter, check, Amazing and creative puzzles, check, beautiful songs, check, Handcrafted side quests, freaking check MOFOS.
Of course, like any other game, it has flaws too. First of all, you only respawn at certain hotspots. Then you have to run where you died. It only takes a few seconds but it becomes a bit annoying sometimes but I got over it because it was part of the story, so it was understandable (just like how lights restore health and save the game in Alan Wake). Upgrade system is a bit odd. To be honest, I didn't fully understand it, even after finishing the game. I didn't know what I was doing. Another thing I didn't like is, sometimes you wanna explore and then you encounter enemies in location that you already cleaned up once. Sure it makes sense from story's perspective because Hiss keeps corrupting people and all that, and you can also run and avoid them, the second time (first time you HAVE to kill them to proceed) but still, it was a bit annoying.
Performance was rock solid on my decent (but nothing special like you RTX brats)'s machine. I ran it on DX11 without Ray tracing. Everything else was set on max. I heard there are stuttering issues on DX12 mode. I don't know, I haven't tried DX12 version. I think a lot of new PC gamers just wanna max out everything at 4k and then whine about not being able to run the game at 60fps, not realizing that ultra settings are there to future proof the title.
Anyway,,, Remedy is back and I'm extremely excited for Alan Wake's inevitable sequel now. There are a lot of Alan Wake easter egg. Something tells me, Max Payne, Alan Wake, Quantum Break and Control, all take place in same universe and are somehow connected because her town Ordinary was supposed to be main setting for Alan Wake's canceled sequel back then. Go and play this game birtches.