People blame solely Microsoft but seriously it wasn't them. They were losing employees around the Perfect Dark time. They started seeing less sales. Their games were losing their charm. Banjo Tooie was the last truly great game they made. Ignore the fart jokes, toilet humour, mass swearing and parodies and its just a bad game.
The controls sucked. The game didn't have any real depth. It was a lot more linear than what you expect from a Rare adventure game. No true side quests. Bad camera angles. Need I go on. Try being more open minded about this. Its true Microsoft are to blame for not using Rare's core IPs but they were losing their touch before MS got there. Nintendo saw all this coming. Thats why they sold them. The talent had pretty much gone by the end of the N64 generation.
The only credit Conker really deserves is the south park approach it took. But being honest the fact they resorted to that just to differentiate it from Banjo and Donkey is pretty sad. Look at Starfox Adventures and Conker's Bad Fur Day in another light and its obvious they were slacking anyway. Microsoft was just the nail in the coffin. For all the development CBFD, SA and Kameo went through these games are huge disappointments. Being in development for years you should expect a game bigger than DK64 at the time. Instead we got a game you can literally complete in 2 freaking hours? Seriously? Nintendo knew this would happen and people want to stop being so blinded by the gags.
Conker's Bad Fur Day sucked. Starfox Adventures was mediocre. What were they doing with these games all that time? How can games in development for so long be so short? Were they sitting around doing nothing?
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